F.D. Roosevelt Tier X American Aircraft Carrier 1945

 F.D. Roosevelt American Tier X Aircraft Carrier 1945

A Midway-class aircraft carrier. The vast scale of the ships of this class allowed them to be equipped with powerful AA defences, excellent anti-torpedo protection, and reliable flight deck armor.

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Roosevelt Flag
Success may not come with rushing speed, but we shall return again and again!

0.10.8 Changes:
Changed parameters of torpedo bombers:
> Torpedo Arming Distance increased from 517 to 545 m;
> Torpedo spread width increased by 5%;
Changed parameters of bombers:
> Maximum Bomb Damage decreased from 11,200 to 10,600;
> HE Bomb Armor Penetration Capacity decreased from 67 to 64 mm;
> Chances of HE Bombs Causing a Fire on Target decreased from 64% to 60%.{alertInfo}

ship details
Ship Name:   F. D. Roosevelt
WG Introduction:   Mar 6th 2020
Paper Ship:   No
Tier:   X (10)
Class:   Aircraft Carrier (CV)
Status:   Special Ship
Ship Release:   0.9.9
Resource Purchase:   33,000 Steel
Nation:   USA
Permoflage:  Type 10 Free
Current Status:   Released

hull
Hit Points:   67,600 hp
Overall:   13~193 mm
Citadel  Fore Athwartships:   160 mm
Citadel  Aft Athwartships:   160 mm
Citadel Torpedo Bulkhead:   74 mm
Citadel Armor Belt:   178-193 mm
Citadel Deck:   50 mm
Citadel Bottom:   40 mm
Conning Tower:   165 mm
Superstructure:   13 mm
Torpedo Damage Protection:   25%
Tonnage:   59,901 tn

aircraft

 
attack aircraft:
PLANE STATS:

TB2D Skypirate:
Plane HP:   3200 hp
Cruise Speed:   124 kts
Max Speed:   164 kts
Speed Boost:   5 s
Speed Boost Reload:   10 s
Attacking Plane Amount:   2
Squadron Amount:   14
Detectability:   10 km
Aircraft on Deck:   21
Plane Restoration:   114 s
ROCKET STATS:
HE HVAR 127 mm:
Rockets in Payload:   26
Alpha Damage:  1650
Alpha Piercing HE:  32.2 mm
Ammo Type:  HE
Air Drag Coefficient:  0.35
Always Ricochet at:  60.0°
Normalisation:  45.0°
Fusetime:  0.03 s
Detonator Threshold:  25.0 mm
Shell Diameter:  0.04 m
Krupp:  3.0
Mass:  57.0 kg
Start Ricochet:  45.0°
Velocity:  217.0 m/s
Burn Probability:  5%

torpedo bombers:
PLANE STATS:
TB2D Skypirate
Plane HP:   3690 hp
Cruising Speed:   119 kts
Max Speed:   154 kts
Speed Boost:   20 s
Speed Boost Reload:   40 s
Attacking Plane Amount:   2
Squadron Amount:   14
Detectability range:   10 km
Aircraft on Deck:   21
Plane Restoration:   141
TORPEDO STATS
MK.7D
Max Torpedo Damage:   4233
Torpedoes in Payload:   4
Aerial Torpedo Speed:   35 kts
Torpedo Range:   4 km
Torpedo Detection Distance:   1.1 km
Arming time:   5.5 s
Reaction Time after Torpedo Detectability:   12 s
Torpedo Arming Distance:   545 m

dive bombers:
TB2D Skypirate:
Plane HP:    3710 hp
Cruising Speed:   119 kts
Max Speed:   154 kts
Speed Boost:   20 s
Speed Boost Reload:   40 s
Attacking Plane Amount:   2
Squadron Amount:   14
Detectability:   10 km
Aircraft on Deck:   21
Plane Restoration:   131 s
BOMB STATS:
HE AN-M66:
Alpha Damage:  10600
Bombs in Payload:   4
Alpha Piercing HE:  63 mm
Ammo Type:  HE
Air Drag Coefficient:  0.35
Always Ricochet at:  60.0°
Normalisation:  45.0°
Fusetime:  0.03 s
Detonator Threshold:  25.0 mm
Shell Diameter:  0.04 m
Krupp:  3.0
Mass:  931.0 kg
Start Ricochet:  45.0°
Velocity:  300.0 m/s
Burn Probability:  60%

secondaries
18 x 1 127 mm/54 Mk39/HE Mk41:
Range:   5 km
Damage:   1800 hp
Chance of Fire:   9%
Reload:   4 s
HE Armour Penetration:   21 mm
Shell Velocity:   808 m/s
Shell Mass:   31.75 kg

aa defence
LONG RANGE 
14 x 1 127 mm/54 Mk39:
Action Zone:   ~3.5-6.0 km
Hit Probability:   100 %
Damage Within an Explosion:   1610
Continuous Damage Per Second:   175
Continuous Damage:   525
Number of Explosions Per Salvo:   8
MID RANGE
21 x 4 40 mm Bofors Mk2:
Action Zone:   ~3.5 km
Hit Probability:   100 %
Continuous Damage Per Second:   539
short RANGE
16 x 1 20 mm Oerlikon Mk4:
Action Zone:   ~2.0 km
Hit Probability:   95 %
Continuous Damage Per Second:   112

MANOEUVRABILITY
Maximum Speed:   33.0 kts
Turning Circle Radius:   1230 m
Rudder Shift Time:   17.3 s
Propulsion:   212,000 hp

CONCEALMENT
Surface Detectability:   15.9 km
Submarine Detectability:   0~15.9 km
Air Detectability:   12.4 km

CONsumables
Slot 1:  Damage Control Party:
Work Time:   60 s
Reload Time:   90 s

Slot 2:  Fighters.
Charges:   4
Action time:   600 s
Reload Time:   40 s
Flight Radius:   3 km
Fighters:   x4

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