Changes to Matchmaker
Earlier, WG announced some upcoming changes to the matchmaker which are designed to reduce the number of aircraft carriers on tier IV-V battles. Today, WG are ready to share the details of the updated matchmaker system, which is currently in testing.With the matchmaker update, special settings will be applied for all battles of all tiers, which will limit the maximum number of ships of a certain level and class:
A fixed limit is set on the number of ships of a certain class:
- With the change, the presence of aircraft carriers in battles will become more stable, but the number of battles with two aircraft carriers per team will be significantly reduced. We also plan to completely eliminate battles with three aircraft carriers, but this change requires additional testing and we will report on its results at a later date.
- The number of destroyers in a battle will not exceed 4 - 6 for tier V-X battles. For tier X battles, the maximum number of destroyers will be four, under normal circumstances of saturation of the matchmaker queue.
- The number of battleships in a battle will not exceed 5 - 6 for tier V-X battles. For tier X battles, the maximum number of battleships will be five, under normal circumstances of saturation of the matchmaker queue.
- The number of cruisers in a battle is not limited.
- Combined with the previous matchmaker changes in Update 0.8.7 (https://worldofwarships.com/en/news/game-updates/update-087-french-destroyers-part-2/#game-mechanics), these settings will make battles more comfortable and give more opportunities for effective play on a lower tier ship against higher tier ships.
As an example, see the settings below for tier V battles (battles involving tier IV-V ships) and tier X battles (battles involving tier VIII-X ships):
The detailed settings of the matchmaker for each tier of battles will be announced later and may change during testing.
IMPORTANT! Because the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the finalised information is released.