Changes to Researchable Ships
BLYSKAWICA: Tier VII European Destroyer:
- Main battery reload time was reduced from 6.5 to 6 seconds.
HOSHO: Tier VI Japanese Aircraft Carrier:
- New torpedoes Type 91 mod. 0 have been installed instead of the old Type 91 mod. 1. The new torpedoes speed will be 40 knots instead of 50.
- Reduced the returning speed of torpedo bombers to the aircraft carrier by 40%.
Strong Torpedo Bombers is one of the main features of the Japanese aircraft carriers, which we would like to preserve. With these changes, we plan to balance the performance of tier IV carriers, but will also continue to monitor the situation and, if necessary, make further changes.
ENSEIGNE GABOLDE: Tier II French Destroyer:
- Torpedo speed was reduced from 57 to 52 knots;
- Main battery reload time was increased from 4.8 to 5.2 seconds.
FUSILIER: Tier III French Destroyer:
- Torpedo speed was reduced from 57 to 52 knots;
- Main battery reload time was increased from 6 to 6.6 seconds.
BOURRASQUE: Tier IV French Destroyer:
- Main battery reload time was increased from 6 to 6.6 seconds.
The proposed changes are designed to reduce the total damage and do not change the ratio of damage dealt by torpedoes and the main battery. The torpedoes were also too fast for these tiers when taking into account their range.
VLADIVOSTOK: Tier VIII Soviet Battleship:
- Sigma parameter was changed from 1.7 to 1.6.
KREMLIN: Tier X Soviet Battleship:
- Reduced max damage of AP shells from 15500 to 14500 and changed other related parameters (Krupp parameter and the mass of the projectile).
- To match AP shells, we also reduced the maximum damage of HE shells from 6600 to 6500, the chance of fire from 48% to 45% and other related parameters (weight of shells, splash damage).
![]() | IMPORTANT! Because the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the finalised information is released. |