Incheon B - Tier X Pan-Asian Premium Cruiser 1950

Incheon B - Tier X Pan-Asian Premium Cruiser 1950

Incheon B - Tier X Pan-Asian Premium Cruiser 1950

This heavy cruiser armed with eight automatic 203 mm main caliber guns is an alternative version of a design for a cruiser with powerful rapid-firing artillery, developed in the 1940s in the United States. Had Incheon been cast in metal, such a ship could have joined the Republic of Korea Navy during its active expansion from the 1950s through the 1980s.This heavy cruiser armed with eight automatic 203 mm main caliber guns is an alternative version of a design for a cruiser with powerful rapid-firing artillery, developed in the 1940s in the United States. Had Incheon been cast in metal, such a ship could have joined the Republic of Korea Navy during its active expansion from the 1950s through the 1980s.

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Ship Info

Ship Name:  Pan Asia Cruiser Special X Incheon B
Level: 10
Rarity Level: Uncommon Ship
WG introduction: September 2, 2026
Base Value: Doubloon 26,000
Nation:  Pan Asia Pan-Asia - Republic of Korea

How to obtain:

Details to be announced Soon

Armor

Health Points: 48,600 hp
Armour: 6-206 mm
Fires Duration: 30 s
Deck: Fore/Mid/Aft: 25/30-152/25 mm
Side Plating: Fore/Mid/Aft: 25/30/25 mm
Superstructure: 16 mm
Fore Athwartships: 30 mm
Aft Athwartships: 30 mm
Citadel Fore Athwartships: 127-152 mm
Citadel Aft Athwartships: 127-152 mm
Armor Belt: 30 mm
Citadel Armor Belt: 152 mm
Citadel Plating: 102 mm
Citadel Magazine Armor: 127 mm
Citadel Deck: 78 mm
Citadel Bottom: 40 mm
Turret Plating: 51-203 mm
Conning Tower: 206 mm
Torpedo Protection: 16%
Tonnage: 20,254 t

Main Battery Armament

4x2 203 mm/55 RF Mk.16 in a turret:
Max Range: 16.1 km
Reload: 5.5 s
180° Turn Time: 22.5 s
Dispersion at Max Range: 136 m
Sigma: 2.05σ
Overmatch: 14mm

Shell Types

HE Shells

8x 203 mm HE/HC Mk25:
Alpha Damage: 2,800
Ammo Type: High Explosive
Alpha Piercing HE: 34.0 mm
Shell Air Drag: 0.333
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 203 mm
Shell Krupp: 630.0
Shell Mass: 118.0 kg
Velocity: 823.0 m/s
Burn Probability: 14%

AP Shells

8x 203 mm AP Mk21 mod. 1:
Alpha Damage: 5,000
Ammo Type: Armor Piercing
Shell Air Drag: 0.356
Shell Always Ricochet At: 67.5
Normalization: 7.0
Shell Detonator: 0.022
Shell Detonator Threshold: 34.0 mm
Shell Diameter: 203 mm
Shell Krupp: 2919.0
Shell Mass: 152.0 kg
Shell Ricochet At: 60.0
Velocity: 762.0 m/s

Secondaries

6x2 127 mm/38 Mk.12 on a Mk.32 mount:
Range: 7.3 km
Reload: 6.0 s
Max HE Shell Damage: 1,800
Dispersion at Max Range: 446 m
Alpha Piercing HE: 21 mm
Ammo Type: High Explosive
Shell Speed: 792 m/s
Burn Probability: 5%

Torpedoes

2×4 533 mm Mk14/Mark 17* Deepwater:
Deals damage to: Cruisers/Battleships/Carriers only.
Reload: 95 s
180° Turn Time: 7.2 s
Range: 13.5 km
Damage: 17,900 hp
Speed: 69 kts
Visibility Distance: 0.8 km

Depth Charge Airstrike

Aircraft: Beriyev Be-6 (Level 6)
Aircraft HP: 2000 hp
Reload time: 30.0 s
Available flights: 2
Number of Aircraft in Attacking Flight: 1
Maximum range: 8.0 km
Number of Bombs in Payload: 2x PLAB-300
Maximum bomb damage: 4,900
Burn Probability: 28%

Anti Aircraft Armament

Continuous damage: 394

Long Range

6×2 127 mm/38 Mk.12 on a Mk.32 mount:
Firing range: 5.8 km
Hit Probability: 90 %
Damage by Zone Area AA: 105
Damage Caused by Shell Explosions: 1680
Number of Explosions Per Salvo: 5
Continuous damage: 394
Action zone: 3.5-5.8 km

Mid Range

12×2 76.2 mm/50 Mk.22 on a Mk.33 mount:
Firing range: 4.0 km
Hit Probability: 90 %
Damage by Zone Area AA: 413

Short Range

12×2 20 mm Oerlikon on a Mk.24 mount:
Firing range: 2.0 km
Hit Probability: 85 %
Damage by Zone Area AA: 147

Concentrated AA Fire

Long-Press Key or
Activated Effect
Continuous AA damage increase: 50 %
Damage from AA shell explosions increase: 100 %
Instantaneous damage interval: 5.0 s
Action Time: 40.0 s
Cooldown time: 10.0 s

Progress Accumulation and Loss
Progress gain per second: 3 %
Time before you start losing progress: 130.0 s
Progress loss per second: 5 %

Mobility

Maximum Speed: 33.0 kts
Turning Circle Radius: 800 m
Rudder Shift Time: 8.3 s
Propulsion: 120,000 hp

Detection

Surface Detectability: 13.8 km
Air Detectability: 8.0 km
Detectability after Firing Main Guns in Smoke: 8.5 km

Available Consumables

Slot 1: Damage Control Party

Charges:infinite
Action Time: 5 s
Reload Time: 60 s

Slot 2: Smoke Generator:

Charges: 3
Action Time: 30 s
Reload Time: 110 s
Radius: 450 m
Lifetime: 70 s

Slot 3: Auxiliary and Torpedo Weaponry Coordination:

Airstrike armament reload time -20%
Torpedo tube reload time -20%
Secondary battery damage +10%
Concentrated AA Fire progress per second +1.2%
Duration time: 30 s
Reload time: 120 s

Slot 4: Torpedo Reload Booster:

Charges: 2
Action Time: 1 s
Reload Time: 300 s
Torpedo Reload Time: 8 s

Slot 5: Repair Party:

Charges: 3
Action Time: 28 s
Reload Time: 80 s
HP per Second: +243 hp/s
Note: All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

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