Flandre B - French Tier VIII Premium Battleship 1952
One of the projects developed in response to received intel about planned German battleships included the armament of three triple-gun turrets with 380 mm guns, and it was essentially a development of the Richelieu and Gascogne classes. That option was rejected, and the project that led to the creation of the Alsace-class battleship was selected as the final one.
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Work In Progress
Ship Info
Ship Name:
VIII Flandre B
Tier / Level: VIII / 8
WG introduction: September 2, 2026
Rarity level: Uncommon Ship
WG base value:
11,000
Game Nation:
France
How to obtain:
Details to be announced Soon.
Armor
Hit Points: 75,400 hp
Overall: 19-430 mm
Fore Athwartships: 20-370 mm
Aft Athwartships: 20-250 mm
Citadel Fore Athwartships: 250-370 mm
Citadel Aft Athwartships: 250 mm
Citadel Torpedo Bulkhead: 50 mm
Armor Belt: 275-350 mm
Deck: 170-190 mm
Citadel Deck: 40 mm
Citadel Bottom: 50 mm
Conning Tower: 430 mm
Turret Plating: 170-430 mm
Torpedo Protection: 44%
tonnage: 54,500
Main Battery Armament
3x3 380 mm/45 Mle 1935:
Firing Range: 20.0 km
Reload: 33.0 s
180° Turn Time: 36 s
Dispersion at Max Range: 262 m
Sigma: 1.80σ
Shell Types
HE Shells
9x 380 mm HE OEA Mle 1945:
Max Damage per shell: 5,400
Alpha Piercing HE: 63.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.2791
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 380 mm
Shell Krupp: 1.0
Shell Mass: 884.0 kg
Shell Speed: 830.0 m/s
Burn Probability: 36%
AP Shells
9x 380 mm AP OPfK Mle 1943:
Max Damage per shell: 11,900
Ammo Type: Armor Piercing
Shell Air Drag: 0.2791
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 63.0 mm
Shell Diameter: 380 mm
Shell Krupp: 2347.0
Shell Mass: 885.0 kg
Shell Ricochet At: 45.0°
Shell Speed: 830 m/s
Secondaries
3x3 152 mm/55 Mle 1936:
Range: 7.6 km
Reload: 12 s
Damage: 2200 hp
Chance of Fire: 12%
HE Armour Penetration: 25 mm
Shell Velocity: 870 m/s
14x2 100 mm/55 CAD Mle 1945:
Range: 7.6 km
Reload: 3 s
Damage: 1400 hp
Chance of Fire: 5%
HE Armour Penetration: 17 mm
Shell Velocity: 855 m/s
Depth Charge Airstrike
Aircraft: LeO H-470 - Level 6
Aircraft Health: 2000
Available flights: 2
Attacking flight aircraft: 1
Bombs in payload: 2x 350 lb Bomb Mk 54
Max bomb damage: 4,200
Range: 10.0 km
Reload: 30 s
Chance of fire: 24%
Anti Aircraft Armament
Continuous damage: 278
Long Range
3x3 152 mm/55 Mle 1930 on an Mle 1936 mount;
14×2 100 mm/55 Mle 1945 on a CAD Mle 1945 mount:
14×2 100 mm/55 Mle 1945 on a CAD Mle 1945 mount:
Action Zone: 5.8 km
Hit Probability: 75 %
Damage Within an Explosion: 1400
Continuous Damage Per Second: 277
Number of Explosions Per Salvo: 10
Mid Range
6x2 40 mm Bofors on a Mk.1 mount:
Action Zone: 3.5 km
Hit Probability: 75 %
Continuous Damage Per Second: 116
Short Range
6x2 20 mm/70 Mk20:
Action Zone: 2.0 km
Hit Probability: 70 %
Damage by Zone Area AA: 74
Concentrated AA Fire
Long-Press Key or
Activated Effect
Continuous AA damage increase: 50%.
Damage from AA shell explosions increase: 100 %
Instantaneous damage interval: 5.0 s.
Action Time: 40.0 s.
Cooldown time: 15.0 s.
Progress Accumulation and Loss
Progress gain per second: 3%.
Time before you start losing progress: 130.0 s.
Progress loss per second: 5%.
Mobility
Maximum Speed: 33.5 kts
Turning Circle Radius: 910 m
Rudder Shift Time: 16.6 s
Propulsion: 192,000 hp
Detection
Surface Detectability: 15.7 km
Air Detectability: 10.0 km
Detectability after Firing Main Guns in Smoke: 14.2 km
Available Consumables
Slot 1: Damage Control Party
Charges: unlimited
Work time: 15 s
Reload time: 80 s
Slot 2: Repair Party
Charges: 3
Action time: 28 s
Reload Time: 80 s
Regenerated hp per Second: +377 hp/s


