Conqueror CLR - Tier X British Battleship
After battleship Vanguard was laid down, the plan was to develop British battleships in such a way as to increase their dimensions while maintaining the layout design of their predecessors. One of the options was to switch to three-gun turrets and increase the caliber to 419 mm.
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Work In Progress
Ship Info
Ship Name:
X Conqueror CLR
Level: 10
WG introduction: July 9, 2026
How to obtain: From Colorful Regatta Premium containers, as well as by ranking in the event Leaderboards until the end of Update 15.7.
Tier X battleship Conqueror CLR, Tier X cruiser Zaō CLR, Tier X destroyer Kléber CLR, Tier IX cruiser Roon CLR, and Tier VIII battleship North Carolina CLR; 10-skill-point Commanders; special flags; and other items in the Armory event category until the end of Update 15.7.
Tier X battleship Conqueror CLR, Tier X cruiser Zaō CLR, Tier X destroyer Kléber CLR, Tier IX cruiser Roon CLR, and Tier VIII battleship North Carolina CLR; 10-skill-point Commanders; special flags; and other items in the Armory event category until the end of Update 15.7.
Estimated release: 15.7
Game Nation:
British
Armor
Hit points: 82,900
Overall armor: 19-416 mm
Torpedo protection. Damage reduction: 33%
Hull plating fore/mid/aft: 32-267/32-406/32-242
Deck plating fore/mid/aft: 32/32/32 mm
Fore Athwartships: 28-403 mm
Aft Athwartships: 28-403 mm
Citadel Fore Athwartships: 76-403 mm
Citadel Aft Athwartships: 45-403 mm
Armor Belt: 32-406 mm
Torpedo Bulkhead: 45 mm
Citadel Deck: 32 mm
Superstructure: 19 mm
Citadel Bottom: 50 mm
Turrets: 152-381 mm
Tonnage: 60,769 t
Main Battery Armament
2 x 3 419 mm/45 Mk.I on a Type D mount;
2 x 3 419 mm/45 Mk.I on a Type C mount:
2 x 3 419 mm/45 Mk.I on a Type C mount:
Firing range: 24.3 km
Reload time: 30.0 s
180-degree turn time: 45.0 s
Maximum dispersion: 303 m
Sigma: 1.80σ
Shell Types
HE Shells
12x 419 mm HE Mk I:
Alpha Damage: 7,200
Alpha Piercing HE: 105.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.31
Shell Always Ricochet At: 60.0°
Normalization: 8.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 419 mm
Shell Krupp: 1.0
Shell Mass: 995.0 kg
Shell Ricochet At: 91.0°
Shell Speed: 792.0 m/s
Burn Probability: 48%
AP Shells
12x 419 mm AP Mk II:
Alpha Damage: 13,000
Ammo Type: Armor Piercing
Shell Air Drag: 0.2353
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.015
Shell Detonator Threshold: 70.0
Shell Diameter: 419 mm
Shell Krupp: 2548.0
Shell Mass: 1157.0 kg
Shell Ricochet At: 45.0°
Shell Speed: 747.0 m/s
Torpedoes
Not available
Airstrike
Plane: Handley Page Halifax GR (Level 6)
Aircraft HP: 2000
Airstrike range: 11.0 km
Reload time: 30 s
Available flights: 2
Number of aircraft in attacking flight: 1
Bombs in payload: 2x 650 lb Bomb Mk VIII
Maximum bomb damage: 4,900
Chances of causing a fire on target: 28.0%
Depth Charges
Not available
Secondaries
8 x 2 133 mm HE Mk IC:
Range: 7.3 km
Reload: 6.7 s
Alpha Damage: 1900
HE Initial Velocity: 792 m/s
Alpha Piercing HE: 22 mm
Chance of fire: 8%
Anti Aircraft Armament
Continuous damage: 332
Long Range
8 x 2 133 mm/50 QF Mk.I on an RP10 Mk.I mount:
Firing range: 6.0 km
Hit Probability: 75 %
Damage Within an Explosion: 1,610
Damage by long-range AA guns: 77
Number of Explosions Per Salvo: 4
Priority sector reinforcement: 35%
Mid Range
12 × 1 40 mm/56 OQF Mk.III on a Mk.VII mount;
4 × 2 40 mm/56 OQF Mk.X on a STAAG Mk.2 mount;
11 × 6 40 mm/56 OQF Mk.IX on a Mk.VI mount:
4 × 2 40 mm/56 OQF Mk.X on a STAAG Mk.2 mount;
11 × 6 40 mm/56 OQF Mk.IX on a Mk.VI mount:
Firing range: 3.5 km
Hit Probability: 75 %
Damage by medium-range AA guns: 627
Short Range
Not Available
Mobility
Maximum speed: 29.5 kt
Turning circle radius: 940 m
Rudder shift time: 17.3 s
Propulsion: 135,650 hp
Detection
Detectability range by sea: 15.2 km
Detectability after firing a main gun shell: 17.4 km
Detectability after firing main guns in smoke: 15.5 km
Detectability range by depths: 0.0-10.0 km
Detectability range by air: 10.0 km
Combat Instructions
Not available
Available Consumables
Slot 1: Damage Control Party
Charges: unlimited
Work time: 15 s
Reload time: 80 s
Slot 2: Specialized Repair Teams
Charges: 3
HP per second: +1658
Duration time: 20 s
Reload time: 80 s


