New Ship: Pietro Micca - Tier VIII Italian Researchable Submarine

Pietro Micca - Tier VIII Italian Researchable Submarine

New Ship: Pietro Micca - Tier VIII Italian Researchable Submarine

Pietro Micca was the first successful Italian ocean-going minelaying submarine, and she served as the prototype for subsequent series, including the Foca class. During World War II, she was deployed in the Mediterranean. Shortly after Italy entered the war, in late 1940, she was partially converted for transport missions. In July 1943, Pietro Micca was sunk near the Strait of Otranto by a British submarine.


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Work In Progress

Pietro Micca Info

Ship Name: flag Sub TT VIII Pietro Micca
Level: 8
WG introduction: February 6, 2026
Status during tests and early access: Sub Special VIII Pietro Micca
Base value: shipxp 161 000 CREDITS 11 500 000
Estimated release: 15.3
Early Access details will be publish just before release
Game Nation: flag Italy

Armor/Survivability - Upgraded Modules

Hit points16,800
Fires duration30 s
Light Hull Fore/Mid/Aft19 mm
Pressure Hull Fore/Mid/Aft25 mm
Deck Plating Fore/Mid/Aft16 mm
Superstructure19 mm
Turret Plating6 mm

Artillery

Main battery2x1 120 mm
Maximum range9.5 km
Reload time6.6 s
180-degree turn time7.2 s
Maximum dispersion48 m
Sigma2.0
Min. shell switching time6.6 s

HE Shells

Maximum damage1,800
Armor penetration20 mm
Fire chance12%
Initial velocity850 m/s

Sonar - Upgraded Modules

Reload time15.0 s
Ping duration (1 highlight)35.0 s
Ping duration (2 highlights)75.0 s
Ping velocity550 m/s
Maximum range9.5 km
Ping width15 m

Torpedoes - Upgraded Modules

Configuration6x1 533 mm
Loaders4/2
Reload time65 s
Switching time13.0 s

Standard Torpedo

Maximum damage9,500
Range / Speed9.5 km / 63 kt
Detectability1.4 km

Alternative Torpedo

Maximum damage14,800
Range / Speed12.0 km / 51 kt
Detectability1.0 km

Dive Capacity

Total capacity115 units
Depletion rate1 units/s
Recharge rate2.0 units/s

Maneuverability

Maximum speed26.0 kt
Turning circle radius500 m
Rudder shift time6.5 s

Underwater Maneuvering

Max submerged speed15.0 kt
Dive plane shift time17.7 s
Max dive/ascent speed3.4 m/s

Concealment

Surface detectability6.1 km
After firing (gun)9.5 km
After firing (smoke)2.2 km
Detectability on fire6.1 km
Detectability by depths0.0 - 2.2 km
Air detectability2.2 km
Detectability on fire (air)2.2 km

Consumables

1: Damage Control Party 5s Duration / 60s Reload / 3 Charges
2: Submarine Surveillance 9.0km Range / 60s Duration / 120s Reload330s Preperation
3: Main Battery Reload Booster -60% Reload / 30s Duration / 100s Reload / 4 ChargesSurface Only
4: Exhaust Smoke Generator 10s Dispersion / 30s Duration / 80s Reload / 4 ChargesSurface Only
5: Repair Party +84 HP/s / 40s Duration / 80s Reload / 2 ChargesSurface Only
Note: All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.
Important: All information in this post is 'Work in Progress', the announced adjustments and features may undergo multiple changes during testing, all changes will be added to this post immediately after they become available, the final details will be officially published and labelled in the ship info as 'Released' on this post.

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