Closed Test 15.1 - Unbreakable Front
A familiar and now improved battle type enters closed testing with volunteers.
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Unbreakable Front
Unbreakable Front expands on the popular Unbreakable Line battle type, which featured ship respawns, by bringing a deeper and more engaging all-around experience. Currently, it is in its final polishing stage where rules, balance, and core mechanics are refined. Once closed testing is complete, Unbreakable Front will be released as a temporary battle type in Update 15.1.
💡 Core Gameplay Foundation
Gameplay includes the familiar foundation of Unbreakable Line:
- Teams of 7 players battle over key areas.
- Ships return to battle with time-limited buffs.
- Points are earned by sinking enemies and capturing key areas.
- No points are lost when your ship is destroyed.
🛠️ Significant Changes & Improvements
Inspired by community feedback, several major upgrades have been implemented:
- Expanded Tiers: We are expanding eligibility to Tiers VIII, IX, and X. Matchmaking is restricted to a one-tier spread (e.g., Tier VIII can see Tier IX, but not Tier X).
- Battle Duration: Maximum battle duration is now 15 minutes.
- Respawn Sector Choice: After destruction, you have several seconds to pick one of 3 sectors within your team spawn zone to re-enter at the optimal strike position.
- Faster Return: Sunken ships respawn inside map boundaries for immediate action.
- New Objectives: The map now features four objectives. Capturing the enemy base grants an instant victory, allowing for strategic "backdoor" wins by stealthy destroyers.
⚙️ Event Consumables
From the Port, you can choose one of two unique consumables per ship type to customize your tactical role:
| Consumable | Effect | Available for |
|---|---|---|
| Forced Stalemate | Opposing team stops receiving points for captured areas | Destroyers, Battleships |
| Defense Systems | Reduces all incoming damage to your ship | Cruisers, Battleships |
| Consumable Reload | Reduces reload time of all other consumables | Destroyers |
| Ambush | Reduces visibility and increases maximum speed | Cruisers |
Strategic combinations—like using Forced Stalemate to halt enemy progress while pushing their base with Defense Systems—will be key to victory.


