Puerto Rico B: Tier X American Premium Cruiser 1940

Puerto Rico B: Tier X American Premium Cruiser 1940

Puerto Rico B: Tier X American Premium Cruiser 1940

Black Friday Cruiser
After the failure of the second London Naval Treaty but before the outbreak of World War II, the United States began preliminary design works with the intention of building ships specifically tailored for countering cruisers. In 1938, the U.S. Navy High Command provided technical specifications to initiate the preliminary development of cruisers armed with six 305 mm guns and twelve 203 mm guns. Further development resulted in the creation of several draft designs for cruisers equipped with 305 mm main battery guns. Among the designs, the largest and most heavily armed ship featured four triple-gun main battery turrets.


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Puerto Rico B Info:

Ship Name: flag Special Cruiser X Puerto Rico B
Level: 10
Rarity Level: Epic Ship. Requires significant time, effort, or high investment. Typically limited-time and difficult to reobtain.
WG introduction:  September 25, 2025
Release: During Update 14.10 and 14.11
Base value: doubloon 41,500
Nation:  flag USA
Current development status: Work in Progress

How to Obtain:
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Puerto Rico B Armor:

Puerto Rico Armor
Hit Points: 71,650 hp
Armour: 16-325 mm
Fore Athwartships: 38-305 mm
Aft Athwartships: 38-305 mm
Citadel Fore Athwartships: 76-305 mm
Citadel Aft Athwartships: 76-305 mm
Citadel Torpedo Bulkhead: 57 mm
Casemate Armor Belt: 30-254 mm
Citadel Deck: 19 mm
Citadel Bottom: 50 mm
Turret Plating: 127-325 mm
Torpedo protection, damage reduction: 28%
Tonnage: 49,091 t

Main Battery Armament:

4 x 3 305 mm/50 Mk.8 in a turret:
Max Range: 18.8 km
Reload: 22.0 s
180° Turn Time 30.0 s
Dispersion at Max Range: 248 m
Sigma: 2.20σ

Shell Types

HE Shells

12 x 305 mm HE Mk17 mod. 1
Max HE Shell Damage: 4,300
Alpha Piercing HE: 51.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.3433
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 305 mm
Shell Krupp: 1.0
Shell Mass: 462.3 kg
Shell Ricochet: 91.0/60.0°
Shell Speed: 808.0 m/s
Burn Probability: 27%

AP Shells

12 x 305 mm AP Mk18 mod. 1
Max AP Shell Damage: 8,900
Ammo Type: Armor Piercing
Shell Air Drag: 0.3343
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 51.0
Shell Diameter: 305 mm
Shell Krupp: 2470.0
Shell Mass: 517.0 kg
Ricochet At: 60.0/67.5°
Shell Speed: 762.0 m/s

Secondaries:

8 × 2: 127 mm HE Mk41
Max HE Shell Damage: 1800
Range: 7.3 km
Reload: 4 s
Alpha Piercing HE: 21.0 mm
Ammo Type: High Explosive
Shell Speed: 808.0 m/s
Burn Probability: 9%

Depth Charge Airstrike:

Maximum bomb damage: 4900
Available flights: 2
Attack aircraft per flight: 1
Aircraft HP: 2000
Range: 8.0 km
Bombs per payload: 2x 650 LB Depth Bomb
Reload time: 30 s
Chance of Fire: 28%

AA Defence:

Long Range:

8 × 2 127 mm/54 Mk.16 on a Mk.41 mount:
Firing range:  6.0 km
Hit Probability:  90 %
Damage Within an Explosion:  1680
Damage by long-range AA guns:  144
Number of Explosions Per Salvo:  6
Continuous Damage: 403
Action Zone:  3.5 - 6.0 km

Mid Range:

16 × 4 40 mm/56 Bofors on a Mk.2 mount:
Firing range:  4.0 km
Damage by mid-range AA guns:  420
Hit Probability:  90%

Short Range:

21 × 1 20 mm Oerlikon on a Mk.4 mount:
Firing range:  2.0 km
Damage by short-range AA guns:  186
Hit Probability:  85 %

Mobility:

Maximum speed: 33.5 knots
Turning circle radius: 910 m
Rudder shift time: 15.9 s
Propulsion: 212,000 hp

Visibility:

Surface Detectability: 16.1 km
Air Detectability: 11.2 km
Detectability by enemy subs: 0-11.2 km
Detectability whilst firing in smoke: 13.5 km

Consumables:

Slot 1: Damage Control Party:

Charges: Unlimited
Work Time: 5 s
Reload Time: 60 s

Slot 2: Defensive AA Fire:

Charges: 4
Action Time: 40 s
Reload Time: 80 s

Slot 2: Hydroacoustic Search:

Charges: 3
Action Time: 100 s
Reload Time: 120 s
Detectability Torpedo distance: 3.5 km
Detectability Ship distance: 5.0 km

Slot 3: Surveillance Radar:

Charges: 3
Action Time: 25 s
Reload Time: 120 s
Detection of ships: 10 km

Slot 3: Fighter:

Charges: 3
Action Time: 60 s
Reload Time: 90 s
Radius: +3.0 km
Fighters: x4

Slot 3: Spotting Aircraft:

Charges: 3
Action Time: 100 s
Reload time: 240 s
Main Battery Firing Range: +20%

Slot 4: Repair Party:

Charges: 4
Action time: 28 s
Reload Time: 80 s
Regenerated hp per Second: +358 hp/s

Note: All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.
Important: All information in this post is 'Work in Progress', the announced adjustments and features may undergo multiple changes during testing, all changes will be added to this post immediately after they become available, the final details will be officially published and labelled in the ship info as 'Released' on this post.

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