Closed Test 14.10: Temporal Rift Operations

Closed Test 14.10: Temporal Rift Operations

Closed Test 14.10: Temporal Rift Operations

Temporal Rift will be a sci-fi "what if" style event where some advanced technologies are brought to the past using time travel. The event will run through Update 14.10 with two consecutive Operations: Shattered Time and Rift Watch, and continue for two more weeks in Update 14.11, during which the Operations will rotate.


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First up is Temporal Rift

A new temporary battle type with unique attack and defense gameplay!

Let's see what the chrono distortions brought us in this event, which features both familiar and new mechanics and is full of dynamic battles.  

Temporal Rift Operations

Operations

  • You’ll face off in 9-player battles against waves of bots on a very large map, similar in size to the ones used in the Key Battle and Big Hunt events.
  • In Shattered Time, your team must capture the enemy base, but first you'll need to advance through two lines of defense, each containing three key areas.
    • Each line unlocks sequentially when your team captures a set number of key areas or when the timer runs out.
    • Capturing a key area weakens the enemy base's facilities (artillery forts, repair ships, and aircraft carriers), making the final push easier. Even capturing a single area but loosing a line will make the last battle slightly easier. 
  • In Rift Watch, the roles are reversed. Players will have access to all the base's bonuses and must defend both the base and key areas against bot attackers.
  • Operations will use a respawn mechanic similar to Unbreakable Line but with a few changes:
    • Respawn sectors move forward after each captured line, and you can choose where to respawn.
    • You receive standard respawn buffs (speed, acceleration, maneuverability, and concealment). Plus, all consumables and armament, including torpedoes, are fully replenished.
  • For the duration of the event, you will receive special rental ships designed for faster shootouts. These feature enhanced accuracy, flatter ballistics, more frequent damage on hit, and others. 
  • Economic bonuses cannot be used in Temporal Rift, but you can mount signals on the event ships.

Missiles armament

Temporal Rift Operations

Incoming! Missile weapons will be available exclusively in Temporal Rift aboard event ships. Here’s how they work:

  • Each ship has a limited number of missiles, which replenish upon respawn.
  • Targeting is simple: designate an area on the map and fire. The missile will handle the rest.
  • As it approaches the target area, the missile scans for enemies. If an enemy is detected, it locks on and homes in automatically.
  • Like torpedoes, missiles are undetected for some time. You will receive a warning when they are nearby. Use the Missile Defense System, a manual rechargeable armament, to scan a cone near your ship and reveal undetected missiles.
  • Once detected, the missile is automatically engaged by your ship’s defense systems, similar to AA guns. Alternatively, you can attempt to evade it, though that will not be easy.

Progress and Upgrades

Completing secondary tasks grants stars that allow you to progress through the event line, similar to the In the Name of Tomorrow event. Progression provides valuable rewards, three new themed flags (we'll reveal them later), and event Tokens, which you can use to purchase upgrades for event ships.

Some upgrades offer simple bonuses like increased speed, while others let you customize ships for specific playstyles by improving certain parameters at the cost of others. For example, if you want to emphasize your fire-starting potential, you can install an upgrade that increases fire chance and damage dealt to burning targets but decreases main battery damage.

You can also unlock more event ships, each with its own specialization.

Unassigned Commanders 

Temporal Rift will be the first event to introduce Unassigned Commanders. Based on how well this feature performs, we may continue to expand it in the game in the future.

Unassigned Commanders

These new 10-skill-point Commanders include Commodore Joanna Lee (with individual voiceover), Admiral Wolfgang CrowSABER-777, and Dr. Marcus Steel. They do not belong to any nation until you assign them to a ship. Once assigned, they adopt that ship’s nation, flag, and relevant specialization. You cannot change a Commander's nation after assignment.

You can own multiple copies of the same Unassigned Commander, and each one can be assigned to a different nation independently.

You can earn Unassigned Commanders for free by playing the Temporal Rift.

Please note that all information on this page is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published on our game's website.

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