14.10: Temporal Rift Operations - Details and Rewards
Temporal Rift will be a sci-fi "what if" style event where some advanced technologies are brought to the past using time travel. The event will run through Update 14.10 with two consecutive Operations: Shattered Time and Rift Watch, and continue for two more weeks in Update 14.11, during which the Operations will rotate.
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First up is Temporal Rift
A new temporary battle type with unique attack and defense gameplay!
Let's see what the chrono distortions brought us in this event, which features both familiar and new mechanics and is full of dynamic battles.

Operations
- You'll face off in 9-player battles against waves of bots on a very large map, similar in size to the ones used in the Key Battle and Big Hunt events.
- In Shattered Time, your team must capture the enemy base, but first you'll need to advance through two lines of defense, each containing three key areas.
- Each line unlocks sequentially when your team captures a set number of key areas or when the timer runs out.
- Capturing a key area weakens the enemy base's facilities (artillery forts, repair ships, and aircraft carriers), making the final push easier. Even capturing a single area but loosing a line will make the last battle slightly easier.
- In Rift Watch, the roles are reversed. Players will have access to all the base's bonuses and must defend both the base and key areas against bot attackers.
- Operations will use a respawn mechanic similar to Unbreakable Line but with a few changes:
- Respawn sectors move forward after each captured line, and you can choose where to respawn.
- You receive standard respawn buffs (speed, acceleration, maneuverability, and concealment). Plus, all consumables and armament, including torpedoes, are fully replenished.
- For the duration of the event, you will receive special rental ships designed for faster shootouts. These feature enhanced accuracy, flatter ballistics, more frequent damage on hit, and others.
- Economic bonuses cannot be used in Temporal Rift, but you can mount signals on the event ships.
Shattered Time
Missiles armament
- Missiles are easy to use:
- Just indicate the desired target area within range using the aerial view and launch!
- Missiles automatically identify a target in the selected area before homing in on it and impacting. Like torpedoes, missiles stay undetected for a period of time.
- Protective measures are also available:
- You'll be warned about incoming missiles if you are their target.
- Ships come equipped with the Defense Systems consumable: activate it to temporarily reduce all incoming damage (including damage from other armaments).
Rewards
By completing all Temporal Rift progress stages, you will get the following items:
- 10x common expendable economic bonuses of each type
- 5x uncommon expendable economic bonuses of each type
- 5x rare expendable economic bonuses of each type
- 3x days of Warships Premium account
- More Signals container x15
- Blue Digital permanent camouflage
- 12,000 Coal
- 5,000 Free XP
- 3x commemorative flags: Alliance of New Earth, Citadel of Return, and Temporal Rift
- 4x Unassigned Commanders with 10 skill points
- 12 SABER Tokens
- 3 Alliance Tokens
Progress and Upgrades
Completing secondary tasks grants stars that allow you to progress through the event line, similar to the In the Name of Tomorrow event. Progression provides valuable rewards, three new themed flags (we'll reveal them later), and event Tokens, which you can use to purchase upgrades for event ships.
Some upgrades offer simple bonuses like increased speed, while others let you customize ships for specific playstyles by improving certain parameters at the cost of others. For example, if you want to emphasize your fire-starting potential, you can install an upgrade that increases fire chance and damage dealt to burning targets but decreases main battery damage.
You can also unlock more event ships, each with its own specialization.
Unassigned Commanders
Temporal Rift will be the first event to introduce Unassigned Commanders. Based on how well this feature performs, we may continue to expand it in the game in the future.
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These new 10-skill-point Commanders include Commodore Joanna Lee (with individual voiceover), Admiral Wolfgang Crow, SABER-777, and Dr. Marcus Steel. They do not belong to any nation until you assign them to a ship. Once assigned, they adopt that ship’s nation, flag, and relevant specialization. You cannot change a Commander's nation after assignment.
You can own multiple copies of the same Unassigned Commander, and each one can be assigned to a different nation independently.
You can earn Unassigned Commanders for free by playing the Temporal Rift.


