
New Map: Torres Strait at Dusk - Final Closed Testing:
The new map, set in the Torres Strait biome at dusk, has undergone rigorous closed testing by our volunteers. Based on their feedback, we've applied a number of improvements, and now the map is heading for a final polishing test. Here's what's been changed.

- Adjusted the shape of the island east of key area A, and moved the smaller nearby island further into the channel to provide more positioning options for players
- Made the islands around key area B more uniform, so they form a continuous line instead of being broken up
- Adjusted the islands that previously surrounded key area C and repositioned some on the north side to ensure a more balanced layout for both teams
- Altered the angle of one of the isles north of the large islands on the left (D4) to improve overall balance
- Increased the height of several islands to allow better cover and adjust the line of sight.
During the final closed test of the prototype, we'll refine the layout further, make additional small adjustments to the islands, and evaluate all of the changes listed above. Moreover, the visual appearance of the map is also nearly complete, with various details left to be added and correct lighting to be set. We aim to "populate" the area with environmental objects that make it feel real and historically inspired.
The new map is still planned to be released by the end of the year, and its official name will be chosen through community voting. Keep your radars active for more updates soon!
Cuando es la prueba cerrada y como hay que hacer para participar
ReplyDeleteSupongo que se llevará a cabo durante los próximos meses
DeleteThank you so much, Joby!
ReplyDeleteNo problem.
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