Smolensk B: Tier X Russian Premium Light Cruiser 1950
Preliminary light cruiser projects developed in 1950 included a ship armed with four quadruple-gun 130 mm BL-132 mounts. She had the highest artillery firepower per ton of displacement and was considered a promising option to solve the assigned tasks. However, the heavy load on production facilities and the leadership's scepticism about the construction of ships with armaments that were not yet ready for production prevented these plans from coming to fruition.
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Smolensk B Game Flag
The ancient Russian city of Smolensk, which has a coat of arms depicting a bird of paradise sitting on a cannon with a black background, gave name to ships of both the Imperial Russian and Soviet Navies. |
Smolensk B Info
Ship Name: X Smolensk B
Level: 10
100% clone of Smolensk with different camo.
How to Obtain: Revealed November 1st, 2024 in the 2024 Black Friday Auction
(Minimum Bid 35,000)
(Minimum Bid 35,000)
Base Value: 34,650
Nation: Russia
Current development status: Released
Armor
Overall, Armour: 13-100 mm
Hull Plating (fore/mid/aft): 16/16-70/16 mm
Deck Plating (fore/mid/aft): 16/16/16 mm
Turret Plating: 50-100 mm
Superstructure: 13 mm
Fore Athwartships: 100 mm
Aft Athwartships: 100 mm
Citadel Fore Athwartships: 16-100 mm
Citadel Aft Athwartships: 16-100 mm
Armor Belt: 16-70 mm
Citadel Deck: 50 mm
Citadel Bottom: 25 mm
Tonnage: 10,230
Torpedo Protection, Damage Reduction: 16%
Main Battery Armament
4x4 130 mm/58 on a BL-132 mount:
Firing range:13.8 km
Reload time: 4.5 s
180 degree turn time: 6.0 s
Maximum dispersion: 119 m
Sigma value: 2.0σ
Shell Types
HE Shells
16x 130 mm HE-42:
Maximum HE shell damage: 1,800
Ammo Type: High Explosive
Alpha Piercing HE: 22.0 mm
Shell Air Drag: 0.2906
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 130 mm
Shell Krupp: 1.0
Shell Mass: 33.0 kg
Shell Ricochet At: 91.0°
HE Shell initial velocity: 950.0 m/s
Chance of causing fire: 8.0%
AP Shells
16x 130 mm SAP-42:
Max AP Shell Damage: 2,600
Ammo Type: Armor Piercing
Shell Air Drag: 0.2941
Shell Always Ricochet At: 60.0°
Normalization: 10.0°
Shell Detonator: 0.01
Shell Detonator Threshold: 22.0 mm
Shell Diameter: 130 mm
Shell Krupp: 1900.0
Shell Mass: 33.4 kg
Ricochet At: 45.0°
Shell Speed: 950.0 m/s
Depth Charges
Maximum damage: 2400
Charges: 2
Bombs per charge: 16
Reload time: 40 s
Chance of fire: 10%
Torpedoes
2 x 5 533 mm PTA-53-30/53-51:
Max Damage: 14,400
Range: 8.0 km
Reload: 131 s
Speed: 60 kts
180 degree turn time: 7.2 s
Torpedo detectability: 1.2 km
Reaction time: 7.5 s
AA Defence
Long Range:
4x4 130 mm/58 on a BL-132 mount
Firing range: 6.0 km
Hit Probability: 90%
Damage Within an Explosion: 1890
Damage by long-range AA guns: 189
Number of Explosions Per Salvo: 8
Continuous Damage: 311
Action Zone: 3.5 - 6.0 km
Mid Range:
6x4 45 mm sm-20-zif mount:
Firing range: 3.5 km
Damage by mid-range AA guns: 210
Hit Probability: 90%
Short Range:
4x4 25 mm 110-pm on a 4m-120 mount:
Firing range: 3.1 km
Damage by mid-range AA guns: 70
Hit Probability: 90%
Mobility
Maximum speed: 35.0 knots
Turning circle radius: 750 m
Rudder shift time: 8.2 s
Propulsion: 108,000 hp
Detection
Surface Detectability: 12.4 km
Air Detectability: 7.4 km
Detectability by enemy subs: 0-7.4 km
Detectability whilst firing in smoke: 5.9 km
Available Consumables
Slot 1: Damage Control Party:
Charges: Infinite
Work time: 5 s
Reload time: 60 s
Slot 2: Hydroacoustic Search:
Charges: 3
Action time: 100 s
Reload time: 120 s
Detection range torpedoes: 3.5 km
Detection range ships: 5.0 km
Slot 2: Defensive AA:
Charges: 3
Action time: 40 s
Reload time: 80 s
Average AA damage: +50%
Damage from medium- and long range Shell Explosions: +300%
Slot 3: Smoke Generator:
Charges: 2
Action time: 20 s
Reload time: 160 s
Smoke screen dispersion time: 89 s
Action Radius: 450 m
Slot 4: Repair Party:
Charges: 4
Action time: 28 s
Reload time: 80 s
HP per Second: 162.0 p/s