Somme - British Tier IX Premium Destroyer 1943

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flag shipicon Somme - British Tier IX Premium Destroyer 1943

The Battle-class destroyers, incorporating enhanced anti-aircraft (AA) defenses, were designed by the Admiralty between 1942 and 1943, drawing on the lessons learned from wartime experiences. Among them was destroyer HMS Somme, which was commissioned in 1943. She stood apart from her predecessors due to her improved main battery artillery. The ship was named after one of the biggest battles of World War I. HMS Somme was never commissioned and remained unclaimed after the end of hostilities in 1945. She was demolished on the stocks.

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HMS Somme Commemorative Flag
The Brodie helmet, patented by John L. Brodie in 1915, replaced the cloth or leather headgear used by British servicemen at the beginning of World War I. It was the first headgear designed with the combat conditions of the Western Front in mind. The Brodie helmet gained widespread recognition as an emblematic symbol of World War I and was featured on the coat of arms of HMS Somme, a ship that served from 1918 to 1932.
 

Somme Info:

Ship Name: flagshipicon IX Somme
Level: 9
Paper ship: WG version, Yes
Class: Battle-class destroyer
WG introduction: June 15, 2023
Status: shipicon Premium Ship
Released: July 27 during 12.6
Base Value: resource 19,000
Nation: flag British
Current development status: Released
 
How to obtain Somme:
A new "Battle of the Somme" historical Jigsaw puzzle collection will be added to the game along with a combat mission chain to earn BOS containers. The collection will consist of one image that is divided into 60 elements. The reward for completing the collection will be British destroyer Somme, with a unique "Lest We Forget" appearance and a 10-skill points commander.

Somme Armor:

HMS Somme Plating
Hit Points: 18,400 hp
Armour: 6-20 mm
Hull plating: 19 mm
Superstructure: 13 mm.
Turret Plating: 6 mm.
Tonnage: 3,290 tn.

Main Battery Armament:

Main Battery
3x2 113 mm/45 QF Mk.IV on an RP10 Mk.IV*/RP50 Mk.V* mount:
Max Range: 12.5 km
Reload: 4.5 s
Minimum Shell Type Switching Time: 4.5 s
180° Turn Time: 9.0 s
Dispersion at Max Range: 109 m
Sigma: 2.00σ
 

Shell Types

HE Shells 6x 113 mm HE 5crh:
Max HE Shell Damage: 1,700
Alpha Piercing HE: 19.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.329
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 1.0
Shell Mass: 24.95 kg
Shell Ricochet At: 91°
Shell Velocity: 746.0 m/s
Burn Probability: 8%
 
AP Shells: 6x 113 mm SAP 55 lb:
Max AP Shell Damage: 2,100
Ammo Type: Armor Piercing
Shell Air Drag: 0.3296
Shell Always Ricochet At: 67.5°
Normalization: 10.0°
Shell Detonator: 0.01
Shell Detonator Threshold: 19.0
Shell Krupp: 1600.0
Shell Mass: 25.0 kg
Ricochet: 60.0°
Shell Speed: 746.0 m/s

Torpedoes:

2x5 533 mm Mk IX**:
Max Damage: 15,533
Range: 10 km
Reload: 133 s
Speed: 62 kts
180 degree turn time: 7.2 s
Torpedo detectability: 1.3 km
Enemy response time after spotting these torps: 8.06 s

Depth Charge:

Maximum bomb damage: 5000
Charges: 2
Bombs in a charge: 12
Reload time: 40 s

AA Defence:

Long Range:
3x2 113.0 mm:
Firing range: 5.8 km
Hit Probability: 100 %
Damage by Zone Area AA: 67
Damage Caused by Shell Explosions: 1540
Number of Explosions Per Salvo: 3
Action Zone: 3.5 - 5.8 km
Continuous Damage: 133
Mid Range:
2x2 40.0 mm
3x1 40.0 mm:
Firing range:  3.5 km
Damage by mid-range AA guns:  109
Hit Probability:  100%

Mobility:

Maximum speed: 34.0 knots
Turning circle radius: 610 m
Rudder shift time: 4.2 s
Propulsion: 50,000 hp

Visibility:

Surface Detectability: 7.0 km
Air Detectability: 3.3 km
Detectability by enemy subs: 0-3.3 km
Detectability whilst firing in smoke: 2.5 km

Consumables:

Slot 1:  Damage Control Party:
Work Time: 5 s
Reload Time: 40 s
Slot 2: Short Burst Smoke Generator:
Charges: 6.
Action time: 10 s.
Smoke screen life time: 40 s.
Reload time: 70 s.
Smoke Radius: 600.0 m.
Slot 3:  Short Range Hydroacoustic Search:
Charges: 3
Action time: 180 s
Reload time: 120 s
Detection of Torps: 3.0 km
Detection of Ships: 3.0 km
Slot 4:  Repair Party:
Charges: 2
Action time: 10 s
Reload Time: 80 s
HP per second: +184 hp/s
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.
 

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