USS San Diego: Tier VIII American Premium Light Cruiser 1942

USS San Diego: Tier VIII American Premium Light Cruiser 1942

USS San Diego: Tier VIII American Premium Light Cruiser 1942

USS San Diego, an Atlanta-class cruiser, accompanied aircraft carriers in the Battle of Midway, the Solomon Islands campaign, and the Battle of Guadalcanal during World War II. Along with British and American aircraft carriers, the cruiser participated in the landings on Bougainville and Tarawa, then took part in the landings on Kwajalein, Eniwetok, and the Marshall Islands, as well as in the raids on Truk Island and Wake Island. USS San Diego fought in the first Battle of the Philippine Sea. In 1945, the cruiser participated in attacks on Okinawa and Tokyo. Over the course of the war, the ship was awarded 18 battle stars.


{tocify} $title={Table of Contents}

Rotate device icon Flip your mobile device to landscape for better viewing.

USS San Diego Commemorative Flag.
San Diego is the second most populous city in California and the key ship base of the United States Navy in the Pacific. San Diego Bay was discovered by Spanish navigators in 1524, and the city's motto reads as "Semper Vigilans" (Latin for "ever vigilant").

USS San Diego Info

birds eye view
Ship Name: flag Premium Cruiser VIII San Diego
Level: 8
Rarity Level: Rare Ship. Requires dedicated or focused effort via challenging events or long-term commitment.
WG introduction: Mar 9th, 2022
Ship release: 0.11.5 - Re-Release 14.7
How to Obtain: San Diego Will return as the final reward as part of a free Event Collection in Update 14.7
Base value: doubloon 13,000
Nation:  flag USA
Current development status: Released

Ship Armor

sandiegoarmor
Hit Points: 27 900.
Overall: 138-89 mm.
Fore Athwartships: 6-89 mm.
Aft Athwartships: 6-89 mm.
Plating: 16 mm.
Bulkhead: 25 mm.
Citadel Armor Belt: 51-89 mm.
Citadel Deck: 32 mm.
Citadel Bottom: 40 mm.
Turret Plating: 32 mm.
Tonnage: 8,470 t.

Main Battery Armament

8 × 2 127 mm/38 Mk.12 on a Mk.29 mount
Max Range: 14.8 km
Reload: 5.5 s
180° Turn Time: 7.2 s
Dispersion at Max Range: 144 m
Sigma: 2.05σ

Shell Types:

AP Shells

16 x 127 mm AP/SC Mk38
Alpha Damage: 2100
Ammo Type: Armor Piercing
Shell Air Drag: 0.21
Ricochet: Chance: 45° / Assured: 60°
Normalization: 10.0°
Shell Detonator: 0.01
Shell Detonator Threshold: 21.0 mm
Shell Diameter: 127 mm
Shell Krupp: 2598.0
Shell Mass: 27.0 kg
Velocity: 792.0 m/s

SAP Shells

16 x 127 mm SC Mk38
Alpha Damage: 1800
Ammo Type: Semi Armor Piercing
Alpha Piercing CS: 36.0 mm
Shell Air Drag: 0.21
Ricochet: Chance: 70° / Assured: 80°
Normalization: 45°
Shell Detonator: 0.03
Shell Detonator Threshold: 25.0 mm
Shell Diameter: 127 mm
Shell Krupp: 3.0
Shell Mass: 27.0 kg
Velocity: 792.0 m/s

Torpedoes

2 x 4 533 mm Quad
Reload: 87 s
180° Turn Time: 7.2 s
Range: 4.5 km
Damage: 16633 hp
Speed: 65 kts
Visibility Distance: 1.3 km

AA Defence

Long Range

8 × 2 127 mm/38 Mk.12 on a Mk.29 mount:
Firing range: 5.8 km
Hit Probability: 90 %
Damage by Zone Area AA: 168
Damage Caused by Shell Explosions: 1540
Number of Explosions Per Salvo: 7
Action Zone: 3.5 - 5.8 km

Mid Range

1 x 4 40 mm/56 Bofors on a Mk.2 mount
3 x 2 40 mm/56 Bofors on a Mk.1 mount:
Firing range: 3.5 km
Hit Probability: 90 %
Damage by Zone Area AA: 91
Action Zone: 0.1 - 3.5 km

Short Range

15 x 1 20 mm Oerlikon on a Mk.4 mount:
Firing range: 2.0 km
Hit Probability: 85 %
Damage by Zone Area AA: 116
Action Zone: 0.1 - 2.0 km

Depth Charges Airstrike

Available Flights: 2
No of Aircraft in Attacking Flight: 1
Bombs in Payload: 3
Max Bomb Damage: 1600
Max Range: 7 km
Reload: 45 s

Mobility

Maximum Speed: 32.5 kts
Turning Circle Radius: 610 m
Rudder Shift Time: 7.3 s
Propulsion: 75 000 hp

Detection

Surface Detectability: 11.8 km
Detectability by depths: 0-7.2 km
Air Detectability: 7.2 km
Detectability after Firing Main Guns in Smoke: 5.13 km

Available Consumables

Slot 1 Damage control party

Charges: infinite.
Action Time: 5 s.
Reload Time: 60 s.

Slot 2 Repair Party

Charges: 3
Action Time: 28 s
Reload Time: 80 s
HP healed per sec: 139 hp/s km
Citadel damage recovery: 50%

Slot 3 Hydroacoustic Search

Charges: 3
Action Time: 100 s
Reload Time: 120 s
Detectability Torpedo distance: 3.5 km
Detectability Ship distance: 5.0 km

Slot 4 Defensive AA Fire

Charges: 4.
Action Time: 30 s.
Reload Time: 60 s.
Continuous Damage:  +100%
Damage from Shell Explosions:  +300%

Slot 5 Main Battery Reload Booster

Charges: 2.
Action Time: 15 s.
Reload Time: 180 s.
Main Battery Reload Time: -33.3%.

All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

😃Thank you for your comment, it will be added asap.✅
If your comment isn't visible, the post may have reached its comment limit, or it could be awaiting admin approval.

Post a Comment (0)
Previous Post Next Post

Share This