Riga - Soviet Tier IX Cruiser 1943
ship details
Ship Name: Riga
WG Introduction: Feb 6th 2020
Level: 9
Ship Released: Update 0.9.4
Resource Purchase: 165,000 13.800,000
Nation: Soviet Union
Current Status: Released
hull B
Hit Points: 50,500 hp
Overall: 16~260 mm
Armor Belt: 140 mm
Hull Aft/Fore: 25~130 mm
Hull Mid: 25~40 mm
Deck Fore: 25 mm
Deck Aft: 25 mm
Deck Mid: 35 mm
Superstructure: 16 mm
Turrets: 40~260 mm
Torpedo Damage Protection: 19%
Tonnage: 21,882 tn
main battery
3 x 3 220 mm/60 B-43
Max Range: 18.0 km
Reload: 14 s
180° Turn Time: 32.7 s
Dispersion: 170 m
Sigma: 2.05σ
shell types
Alpha Piercing HE: 37.0
Ammo Type: HE
Shell Air Drag: 0.27
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 220 mm
Shell Krupp: 560.0
Shell Mass: 170.0
Shell Ricochet At: 91.0°
Shell Speed: 965.0 m/s
Burn Probability: 14%
Cost: 40 CR per Shell
Ammo Type: AP
Shell Air Drag: 0.27
Shell Always Ricochet At: 65.0°
Shell Detonator: 0.022
Shell Detonator Threshold: 37.0
Shell Diameter: 220 mm
Shell Krupp: 2800.0
Shell Mass: 170.0
Shell Ricochet At: 50.0°
Shell Speed: 965.0 m/s
Cost: 40 CR per Shell
secondaries
6 x 2 130 mm/60 BL-101/HE-46:
Range: 5.0 km
Damage: 1900 hp
Chance of Fire: 8%
Reload: 5 s
HE Armour Penetration: 22 mm
Shell Velocity: 900 m/s
Shell Mass: 33.4 kg
aa defence
LONG RANGE
6 x 2 130 mm/60 BL-101
Action Zone: ~3.5-5.8 km
Hit Probability: 90 %
Damage Within an Explosion: 1610
Continuous Damage Per Second: 112
Continuous Damage: 268
Number of Explosions Per Salvo: 5
MID RANGE
12 x 2 37 mm V-11
6 x 4 37 mm 46-KR
Action Zone: ~3.5 km
Hit Probability: 90 %
Continuous Damage Per Second: 319
MANOEUVRABILITY
Maximum Speed: 33.5 kts
Turning Circle Radius: 920 m
Rudder Shift Time: 15.06 s
Propulsion: 165,000 hp
CONCEALMENT
Surface Detectability: 15.34 km
Air Detectability: 8.5 km
Detectability after Firing Main Guns in Smoke: 9.7 km
CONsumables
Slot 1: Damage Control Party:
Work Time: 5 s
Reload Time: 60 s
Slot 2: Defensive AA.
Charges: 3
Action time: 40 s
Reload Time: 80 s
Continuous Damage: +50%
Damage from Shell Explosions: +300%
Slot 2: Hydroacoustic Search.
Charges: 3
Action time: 100 s
Reload Time: 120 s
Detection Range Torpedoes: 3.5 km
Detection Range Ships: 5.0 km
Slot 3: Surveillance Radar.
Charges: 3
Action time: 15 s
Reload Time: 120 s
Detection Radius: 12 km
Slot 3: Fighter.
Charges: 3
Action time: 60 s
Reload Time: 90 s
Flight Radius: 3 km
Number of Fighters: 4
Slot 3: Spotting Aircraft.
Charges: 4
Action time: 100 s
Reload Time: 240 s
Spotting Distance: +20%
Slot 4: Repair Party.
Charges: 3
Action time: 28 s
Reload Time: 80 s
Regenerated hp per Second: +236 hp/s
(Total hp regenerated per action ~6,608 hp)