Riga Tier IX Soviet Cruiser

Riga - Soviet Tier IX Cruiser 1943

One of the early design versions of heavy cruiser project 82. The decision to equip it with 220 mm guns resulted in the superiority of this Soviet ship over foreign heavy cruisers armed with 203 mm artillery.
 

ship details
Ship Name:   Riga
WG Introduction:   Feb 6th 2020
Level:   9
Ship Released:   Update 0.9.4
Resource Purchase:    165,000  13.800,000
Nation:    Soviet Union
Current Status:   Released

hull B
Hit Points:   50,500 hp
Overall:   16~260 mm
Armor Belt:   140 mm
Hull Aft/Fore:   25~130 mm
Hull Mid:   25~40 mm
Deck Fore:   25 mm
Deck Aft:   25 mm
Deck Mid:   35 mm
Superstructure:   16 mm
Turrets:   40~260 mm
Torpedo Damage Protection:   19%
Tonnage:   21,882 tn

main battery
3 x 3 220 mm/60 B-43
Max Range:   18.0 km
Reload:   14 s
180° Turn Time:   32.7 s
Dispersion:   170 m
Sigma:   2.05σ

shell types

 
HE SHELLS
220MM HE B43:
Alpha Damage:   3050
Alpha Piercing HE:   37.0
Ammo Type:   HE
Shell Air Drag:   0.27
Shell Always Ricochet At:   60.0°
Shell Detonator:   0.001
Shell Detonator Threshold:   2.0
Shell Diameter:   220 mm
Shell Krupp:   560.0
Shell Mass:   170.0
Shell Ricochet At:   91.0°
Shell Speed:   965.0 m/s
Burn Probability:   14%
Cost:   40 CR per Shell
 
AP SHELLS
220MM AP B43:
Alpha Damage:   5750
Ammo Type:   AP
Shell Air Drag:   0.27
Shell Always Ricochet At:   65.0°
Shell Detonator:   0.022
Shell Detonator Threshold:   37.0
Shell Diameter:   220 mm
Shell Krupp:   2800.0
Shell Mass:   170.0
Shell Ricochet At:   50.0°
Shell Speed:   965.0 m/s
Cost:   40 CR per Shell

secondaries
6 x 2 130 mm/60 BL-101/HE-46:
Range:   5.0 km
Damage:   1900 hp
Chance of Fire:   8%
Reload:   5 s
HE Armour Penetration:   22 mm
Shell Velocity:   900 m/s
Shell Mass:   33.4 kg

aa defence
LONG RANGE 
6 x 2 130 mm/60 BL-101
Action Zone:   ~3.5-5.8 km
Hit Probability:   90 %
Damage Within an Explosion:   1610
Continuous Damage Per Second:   112
Continuous Damage:   268
Number of Explosions Per Salvo:   5
MID RANGE
12 x 2 37 mm V-11
6 x 4 37 mm 46-KR
Action Zone:   ~3.5 km
Hit Probability:   90 %
Continuous Damage Per Second:   319

MANOEUVRABILITY
Maximum Speed:   33.5 kts
Turning Circle Radius:   920 m
Rudder Shift Time:   15.06 s
Propulsion:   165,000 hp

CONCEALMENT
Surface Detectability:   15.34 km
Air Detectability:   8.5 km
Detectability after Firing Main Guns in Smoke:   9.7 km

CONsumables

Slot 1:  Damage Control Party:
Work Time:   5 s
Reload Time:   60 s

Slot 2:  Defensive AA.
Charges:   3
Action time:   40 s
Reload Time:   80 s
Continuous Damage:   +50%
Damage from Shell Explosions:   +300%

Slot 2:  Hydroacoustic Search.
Charges:   3
Action time:   100 s
Reload Time:   120 s
Detection Range Torpedoes:   3.5 km
Detection Range Ships:   5.0 km

Slot 3:  Surveillance Radar.
Charges:   3
Action time:   15 s
Reload Time:   120 s
Detection Radius:   12 km

Slot 3:  Fighter.
Charges:   3
Action time:   60 s
Reload Time:   90 s
Flight Radius:   3 km
Number of Fighters:   4

Slot 3:  Spotting Aircraft.
Charges:   4
Action time:   100 s
Reload Time:   240 s
Spotting Distance:   +20%

Slot 4:  Repair Party.
Charges:   3
Action time:   28 s
Reload Time:   80 s
Regenerated hp per Second:   +236 hp/s
(Total hp regenerated per action ~6,608 hp)

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