Jiuhua - Tier X Pan-Asia Premium Battleship

Jiuhua - Tier X Pan-Asia Premium Battleship

Jiuhua - Tier X Pan-Asia Premium Battleship

With the end of the Second World War, the Soviet Union came into possession of several former ships of the German Kriegsmarine. As these ships did not use common spare parts available to the Soviet Navy, a captured H-39 class Battleship may have been repaired and updated with improved Soviet anti-aircraft and radar systems before being transferred to the People’s Republic of China’s navy to strengthen it following the end of the Chinese Civil War.


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Work In Progress

About the ship

Key Features

  • Good main battery accuracy, but low salvo weight
  • Fast-firing secondary battery with good accuracy and improved shell penetration
  • Access to Heavy Repair Teams and fast-reloading Damage Control Party with limited charges
  • Access to a short-range Hydroacoustic Search consumable
  • Strong armor with a turtleback scheme protecting the citadel
  • Large profile with poor concealment and weak torpedo protection

Battle Tips

Jiuhua offers a great mix of tools, letting you choose your approach as the battle develops. This ship features an unusually high sigma value for its brawly nature, which lets you output salvoes that are consistent at all ranges. However, due to her limited number of barrels, you will need to hit an enemy several times to pile up your damage, and you cannot afford to trade carelessly while you do so. Her secondaries help close that gap, pairing great damage per minute with good accuracy and improved shell penetration. They have good range also, losing out only to some German and Pan-American brawling battleships.

She has the armor and the presence to live at those ranges. Her turtleback offers reliable protection to her citadel against AP shells and lets her absorb salvoes that would sink many battleships outright. The ship's Heavy Repair Teams, similar to the one found on X Lüshun, allows you to bring back a large share of lost HP over a long duration, and is a great decisive tool to support these close-range pushes. Additionally, the fast Damage Control Party allows you to sustain these engagements by quickly putting out fires and floods. The downside is that the number of charges is limited, so you'll need to decide which fires are worth addressing and which you can afford to let burn.

Her armor is a double-edged sword. She remains a large and easily spotted target with poor concealment. While enemy battleships will struggle to reach your citadel, the amount of armor-piercing shells they'll be able to land will still punish a careless push. While her short-ranged Hydroacoustic search helps defend against torpedoes, her hull's torpedo protection is weak, and with no Spotting Aircraft available, you'll have no way to extend your own gun range.

Ship Info

Ship Name: Pan Asia Battleship Special X Jiuhua
Level: 10
WG introduction: October 1st, 2026
Resource: Doubloon31,000
Estimated release: Update 16.0
Game Nation: Pan Asia Pan-Asian

How to obtain:

Details will be available closer to release.
Info: WG Devs Specs, full specs will be added as soon as they become available.

Armor

Hit points: 84,300
Fires duration: 60 s
Torpedo protection: 25 %
Fore / aft-end plating: 32 mm

Main Battery Armament

4 x 2 406 mm:
Firing range: 20.7 km
Reload time: 30.0 s
180-degree turn time: 32.7 s
Maximum dispersion: 267 m
Sigma: 2.10σ

Shell Types

HE Shells

8x 406 mm HE:
Alpha Damage: 4,800
Alpha Piercing HE: 102.0 mm
Ammo Type: High Explosive
Shell Speed: 810.0 m/s
Burn Probability: 38%

AP Shells

6x 406 mm AP
Alpha Damage: 12,700
Ammo Type: Armor Piercing
Shell Speed: 810.0 m/s

Secondaries

Maximum range: 7.7 km.

6x2 150 mm
Reload time: 6.5 s.
Maximum damage: 1,700.
Chances of causing a fire on target: 8 %.
Armor penetration capacity: 38 mm.
Initial velocity: 875 m/s.

8x2 105 mm
Reload time: 2.8 s.
Maximum damage: 1,200.
Chances of causing a fire on target: 5 %.
Armor penetration capacity: 26 mm.
Initial velocity: 900 m/s.

Airstrike

Airstrike range: 11.0 km.
Reload time: 30 s.
Available flights: 2.
Number of aircraft in attacking flight: 1.
Aircraft HP: 2000.
Bombs in payload: 2.
Maximum bomb damage: 4,900.

Anti Aircraft Armament

Continuous Damage: 397

Long Range

8x2 105.0 mm:
Action Zone: 3.5 5.2 km
Hit Probability: 75 %
Damage Within an Explosion: 1,540
Continuous Damage Per Second: 151
Number of Explosions Per Salvo: 7

Mid Range

8x2 57.0 mm:
Action Zone: 4.0 km
Hit Probability: 75 %
Continuous Damage Per Second: 231

Short Range

22x4 25.0 mm:
Firing range: 3.1 km
Hit Probability: 70 %
Damage by short-range AA guns: 361

Concentrated AA Fire

Long-Press Key or
Activated Effect
Continuous AA damage increase: 50 %
Damage from AA shell explosions increase: 100 %
Instantaneous damage interval: 5.0 s
Action Time: 40.0 s
Cooldown time: 15.0 s

Progress Accumulation and Loss
Progress gain per second: 2.5 %
Time before you start losing progress: 130.0 s
Progress loss per second: 5 %

Mobility

Maximum speed: 39.0 kt
Turning circle radius: 940 m
Rudder shift time: 16.3 s
Propulsion: soon hp

Detection

Detectability range by sea: 16.9 km
Detectability after firing a main gun shell: 20.7 km
Detectability after firing main guns in smoke: 17.0 km
Detectability when ship is on fire: 18.9 km
Detectability range by depths: 0.0-10.0 km
Detectability range by air: 10.0 km
Detectability when ship is on fire: 12.0 km

Available Consumables

Slot 1: Fast Damage Control Team

Charges: 4
Work time: 10 s
Reload time: 40 s

Slot 2: Heavy Repair Teams

Charges: 3
Action time: 60 s
Reload time: 120 s
Regeneration per second: +422 hp/s

Slot 3: Short-Range Hydroacoustic Search

Charges: 3
Reload time: 120 s
Action time: 180 s
Detection of torpedoes: 3.0 km
Detection of ships: 3.0 km
Note: All stats are listed without crew and upgrade modifiers. The stats are subject to change during the testing.

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