Halcon - Tier IX Spanish Premium Destroyer

Halcon - Tier IX Spanish Premium Destroyer

Halcon - Tier IX Spanish Premium Destroyer

Following the end of the Second World War, Spain sought to reinforce its naval strength through the development of new weapon systems and ships. Older ships were commonly used as the platforms for these developments. Had Spain acquired a Leone class destroyer from Italy prior to the outbreak of the Second World War, it would have provided a good platform for the testing of a twin 120mm dual-purpose mount developed from the secondary battery guns mounted on Canarias-class heavy cruisers.


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Key Features and Battle Tips

Key Features

Don't let her small size fool you—this destroyer punches well above her weight, and comes loaded with all the hallmarks of a Commonwealth ship, but with a special twist.

  • Good main battery damage per minute but with rather poor ballistics
  • HE shells only but Alternative firing mode increases HE penetration to 32mm
  • Fast, hard-hitting torpedoes with a good reload time, but short range
  • Good concealment coupled with a Short-Burst Smoke Generator
  • Low HP pool with no Repair Party, and low base speed

Battle Tips

Halcón is a versatile destroyer that leans firmly towards the gunboat side of the type. Her main battery is equipped with HE shells only but puts out a good damage per minute for her tier. She can also switch to an Alternative firing mode that pushes her HE penetration up to 32mm, at the cost of a longer reload. That gives you a choice to make against every target: raw volume of fire against destroyers and other ships' superstructures, or rarer but far more damaging salvoes against thicker plating. Her ballistics, however, are far from the best at longer range, and she is more comfortable picking her fights inside her own detection range.

Her good concealment lets her do exactly that. She can contest flanks in the opening minutes of a battle and duel other destroyers, with the Short-Burst Smoke Generator there to break detection when a trade turns against her, and Engine Boost to reposition afterwards. You'll have to be careful with those trades, though: she has a small HP pool for her Tier and no Repair Party. Every hit point you lose is gone for the rest of the battle, and one bad exchange can take her out of the fight for the Key Areas entirely.

Later in a match, she settles into second-line support role, as you would expect from a gunboat, while remaining a threat to isolated battleships, as her torpedoes should not be underestimated either. They are fast and hit hard for a reload so short, but their 8km range means you have to get almost up to concealment threshold. Treat them as an opportunistic tool rather than a primary one, because, at those distances, a spotted Halcón has very little to answer to return fire with.

Ship Info

Ship Name: Spain Sub Gold IX Halcón
Level: 9
WG introduction: October 1st, 2026
Resource: Doubloon21,000
Estimated release: Update 16.0
Game Nation: Spain Spain

How to obtain:

Details will be added closer to release

Info: WG Devs Specs, full specs will be added as soon as they become available.

Armor

Hit points: 14,700
Fires duration: 30 s
Fore- and aft-end plating: 19 mm

Main Battery Armament

4x2 120 mm:
Firing range: 12.7 km
Reload time: 4.1 s
180-degree turn time: 15.0 s
Maximum dispersion: 110 m
Sigma: 2.0σ

Shell Types

HE Shells

8x 120 mm HE:
Alpha Damage: 1,700
Alpha Piercing HE: 20.0 mm
Ammo Type: High Explosive
Shell Speed: 850.0 m/s
Burn Probability: 7 %

Alternative Fire Mode

HE Shell armor penetration capacity: 32 mm
Reload time: 5 s

Torpedoes

2x3 450 mm:
Maximum damage: 17733
Maximum range: 8.0 km
Speed: 72 kt
Detectability range: 1.6 km
Torpedo tube reload time: 85 s
180 degree turn time: 7.2 s

Depth Charges

Maximum damage: 3,000
Number of charges: 2
Bombs in a charge: 12
Reload time: 40 s

Anti Aircraft Armament

Continuous damage: 115

Long Range

4x2 120 mm:
Firing range: 5.2 km
Hit probability: 100 %
Damage Within an Explosion: 1,470
Damage by long-range AA guns: 60
Number of Explosions Per Salvo: 3
Priority sector reinforcement: 35%

Mid Range

4x1 37.0 mm:
Damage by short-range AA guns: 81
Action zone: 3.5 km
Hit probability: 100 %

Short Range

None available

Concentrated AA Fire

Long-Press Key or
Activated Effect
Continuous AA damage increase: 50 %
Damage from AA shell explosions increase: 100 %
Instantaneous damage interval: 5.0 s
Action Time: 40.0 s
Cooldown time: 10.0 s

Progress Accumulation and Loss
Progress gain per second: 2.5 %
Time before you start losing progress: 130.0 s
Progress loss per second: 5 %

Mobility

Maximum speed: 34.0 kt
Turning circle radius: 620 m
Rudder shift time: 3.4 s
Propulsion: soon hp

Detection

Detectability range by sea: 7.42 km
Detectability after firing a main gun shell: 12.7 km
Detectability after firing main guns in smoke: 2.6 km
Detectability when ship is on fire: 9.1 km

Detectability range by depths: 0.0-2.9 km
Detectability range by air: 2.9 km
Detectability when ship is on fire: 4.9 km

Available Consumables

Slot 1: Damage Control Party

Charges: unlimited
Work time: 5 s
Reload time: 40 s

Slot 2: Short-Burst Smoke Generator

Charges: 6
Dispersion time: 40 s
Action radius: 0.6 km
Duration time: 10 s
Reload time: 70 s

Slot 3: Engine Boost

Charges: 3
Maximum speed: +8%
Action Time: 120 s
Reload Time: 120 s
Note: All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

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