Glorioso - Tier X Spanish Premium Battleship
A hypothetical Spanish battleship based on an Italian design. Given the country’s post-Civil War economic hardship, construction was to drag on until the late 1950s, requiring help from a country with a more advanced shipbuilding industry, such as the United Kingdom.
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Work In Progress
Key Features and Battle Tips
Key Features
- Main Battery: Accurate gunnery with solid ballistics and reliable AP shell penetration. Armed with an unusual layout of two quadruple 406 mm turrets.
- Burst Fire & Modified Shells: Fires a rapid 16-shell barrage to heavily punish broadside targets, balanced by reduced per-shell damage and a significantly extended cooldown.
- Main Battery Reload Booster: Versatile consumable that can offset the reload penalty of Burst Fire or drastically spike short-window DPM.
- Armor & Concealment: Respectable protection and stealth, though balanced by a relatively small HP pool for a Tier X battleship.
- Trade-offs: Modest salvo weight and barrel count in standard firing mode, along with an absence of potent secondary armament.
Battle Tips
- Leverage Standard Mode for Sustained DPM: Outside of Burst Fire, rely on her quick reload and high accuracy to land consistent, frequent salvos at mid-to-long ranges.
- Time the Burst Fire Mode: Reserve Burst Fire for decisive opportunities—such as catching an enemy mid-turn, capitalizing on exposed broadsides, or finishing off low-health targets.
- Pair Reload Booster Strategically: Activate your Main Battery Reload Booster either to mitigate the hefty reload downtime following a burst salvo, or to double down on trades during critical damage windows.
- Control Mid-Map Engagements: Position primarily near the center of the map to establish broad crossfires where you can punish broadsides while keeping distance from sustained focus fire.
- Preserve HP into the Late Game: Due to the smaller health pool and vulnerable flanks, avoid brawling early. Transition into close-range aggression only in the late game once enemy numbers have thinned.
Ship Info
Ship Name:
X Glorioso
Level: 10
WG introduction: October 29, 2026
Estimated release: 16.1
WG base value:
31,000
Game Nation:
Spain
How to obtain:
Details will be added closer to release.
Armor
Health Points: 75,900
Fore- and aft-end plating: 32 mm
Torpedo protection. Damage reduction: 47 %
Fires duration: 60 s
Main Battery Armament
2x4 406 mm:
Maximum range: 25.7 km
Reload time: 27 s
180-degree turn time: 36.0 s
Maximum dispersion: 317 m
Sigma Value: 2.1σ
Shell Types
HE Shells
8x 406 mm HE:
Alpha Damage: 5,700
Alpha Piercing HE: 68.0 mm
Ammo Type: High Explosive
Shell Speed: 836.0 m/s
Burn Probability: 36%
AP Shells
8x 406 mm AP:
Alpha Damage: 13,050
Ammo Type: Armor Piercing
Shell Speed: 836.0 m/s
Alternative Fire Mode
Reload time: 47 s
HE and AP shell maximum damage: -20%
Interval between individual shots: 2.0 s
Number of bursts in a series: 2
Secondaries
14x2 133 mm HE:
Range: 7.3 km
Reload: 6.7 s
Maximum HE shell damage: 1,900
Chances of causing a fire on target: 8 %
Armor penetration capacity: 21 mm
Initial velocity: 792 m/s
Depth Charge Airstrike
Aircraft: Focke-Wulf Fw 200 Condor
Aircraft HP: 2000
Max bomb damage: 4,900
Range: 11.0 km
Reload: 30 s
Available flights: 2
Attacking flight aircraft: 1
Bombs in payload: 2x 650 LB Depth Bomb HE
Chance of fire: 28 %
Anti Aircraft Armament
Continuous damage: 241
Long Range
14x2 133.0 mm:
Action Zone: 3.5-6.0 km
Hit Probability: 75 %
Damage Within an Explosion: 1610
Continuous Damage Per Second: 144
Number of Explosions Per Salvo: 6
Mid Range
8x2 40.0 mm
8x1 40.0 mm:
8x1 40.0 mm:
Action Zone: 3.5 km
Hit Probability: 75 %
Damage by Zone Area AA: 241
Short Range
None Available
Concentrated AA Fire
Long-Press Key or
Activated Effect
Continuous AA damage increase: 50%
Damage from AA shell explosions increase: 100 %
Instantaneous damage interval: 5.0 s
Action Time: 40.0 s
Cooldown time: 15.0 s
Progress Accumulation and Loss
Progress gain per second: 2.5 %
Time before you start losing progress: 130 s
Progress loss per second: 5 %
Mobility
Maximum speed: 29.5 kt
Turning circle radius: 910 m
Rudder shift time: 14.4 s
Propulsion: soon hp
Detection
Detectability range by sea: 15.4 km
Detectability after firing a main gun shell: 25.7 km
Detectability after firing main guns in smoke: 15.3 km
Detectability when ship is on fire: 17.4 km
Detectability range by depths: 0.0-10.0 km
Detectability range by air: 10.0 km
Detectability when ship is on fire: 12.0 km
Available Consumables
Slot 1: Damage Control Party
Charges: unlimited
Work time: 15 s
Reload time: 80 s
Slot 2: Repair Party
Charges: 4
Action time: 28 s
Reload Time: 80 s
Regenerated hp per Second: +379 hp/s
Slot 3: Fighters
Charges: 3
Action time: 60 s
Reload Time: 90 s
Flight Radius: 3 km
Fighters per Charge: x3
Slot 3: Spotting Aircraft
Charges: 4
Action time: 100 s
Reload Time: 240 s
Spotting Distance: +20%
Slot 4: Main Battery Reload Booster
Charges: 2
Action time: 30 s
Main Battery Reload Booster cooldown: 300 s
Bonus to the main battery reload provided by the Main Battery Reload Booster consumable: -33%


