Tashkent - Tier IX Soviet Destroyer 1940

Tashkent - Tier IX Soviet Destroyer 1940

Tashkent - Tier IX Soviet Destroyer 1940

In the early 1930s, the Soviet Navy's authorities placed an order for a destroyer leader to be built by the Italian company Odero Terni Orlando. In 1937, a Project 20I destroyer named Tashkent was laid down at the Livorno dockyard. The leader joined the Black Sea Fleet of the U.S.S.R. in 1939, but the intended 130 mm B-2LM twin-gun turrets were fitted only in 1941. During World War II, she took part in the defense of Odessa and Sevastopol, where she was the last vessel to break through to the city under siege.


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Released

Ship Info

Ship Name: flag ship IX Tashkent
Level: 9
Resource: Resource icon 160 000 Secondary resource icon 13 200 000
Game Nation: flag Soviet (Sardegna Empire)

Armor

Hit Points: 21,800 hp
Overall: 6-50 mm
Side armor fore/mid/aft: 19/50/19 mm
Deck plating fore/mid/aft: 19/25/19 mm
Bottom: 20 mm
Turret Plating: 12 mm
Superstructure: 13 mm
Tonnage: 4,175 t

Main Battery Armament

3 x 2 130 mm/55 on a B-2-U mount:
Firing range: 12.7 km
Reload time: 5.0 s
180-degree turn time: 9.0 s
Maximum dispersion: 110 m
Sigma: 2.0σ

Shell Types

HE Shells

6x 130mm HE-46:
Alpha Damage: 1,900
Alpha Piercing HE: 22.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.2549
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 130 mm
Shell Krupp: 52.0
Shell Mass: 33.4 kg
Shell Ricochet At: 91.0°
Shell Speed: 900.0 m/s
Burn Probability: 8%

AP Shells

6x 130mm SAP-46:
Alpha Damage: 2,600
Ammo Type: Armor Piercing
Shell Air Drag: 0.2549
Shell Always Ricochet At: 60.0°
Normalization: 10.0°
Shell Detonator: 0.01
Shell Detonator Threshold: 22.0
Shell Diameter: 130 mm
Shell Krupp: 1720.0
Shell Mass: 33.5 kg
Shell Ricochet At: 45.0°
Shell Speed: 900.0 m/s

Torpedoes

3 × 3 533 mm Triple 1-N/53-39 mod. 4:
Max Damage: 14,400
Range: 10.0 km
Reload: 117 s
Speed: 55 kts
180 degree turn time: 7.2 s
Torpedo detectability: 1.1 km
Chance of Flood: 240%

Depth Charges

Maximum damage: 2400
Number of charges: 2
Bombs in a charge: 14
Reload time: 40 s
Burn Probability: 10%

Secondaries

Not Available

Anti Aircraft Armament

Continuous damage: 139

Long Range

3 x 2 130 mm/55 on a B-2-U mount:
Firing range: 6.0 km
Hit Probability: 100 %
Damage Within an Explosion: 1,610
Damage by long-range AA guns: 53
Number of Explosions Per Salvo: 2
Priority sector reinforcement: 50%

Mid Range

6 x 2 37 mm V-11 mount:
Firing range: 3.5 km
Hit Probability: 100 %
Damage by medium-range AA guns: 116

Short Range

6 x 2 12.7 mm DShK on a twin mount:
Firing range: 1.5 km
Hit Probability: 95 %
Damage by medium-range AA guns: 77

Mobility

Maximum speed: 42.5 kt
Turning circle radius: 730 m
Rudder shift time: 5.0 s
Propulsion: 125,500 hp

Detection

Detectability range by sea: 8.9 km
Detectability range by air: 4.3 km
Detectability range by depths: 0.0-4.3 km
Detectability after firing main guns in smoke: 3.63 km

Available Consumables

Slot 1: Damage Control Party

Charges: unlimited
Work time: 5 s
Reload time: 38 s

Slot 2: Repair Party

Charges: 3
HP per second: +109
Duration time: 28.0 s
Reload time: 76.0 s

Slot 2: Smoke Generator

Charges: 4
Action time: 33 s
Reload time: 114.0 s
Smoke dispersion time: 100.0 s
Action radius: 0.45 km

Slot 3: Engine Boost

Charges: 3
Maximum speed: +8%
Duration time: 120 s
Reload time: 114 s
Note: All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

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