Marcantonio Colonna: Tier VIII Italian Premium Battleship 1913

Marcantonio Colonna: Tier VIII Italian Premium Battleship 1913

flag shipicon Marcantonio Colonna: Tier VIII Italian Premium Battleship 1913

A hypothetical design for a major modernization of the Francesco Caracciolo-class battleships, which were laid down between 1914 and 1915 as Italy's first "super-dreadnoughts" armed with 381 mm main battery guns.


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  Key Features and Gameplay Tips

Key Features and Gameplay Tips:

  • Exhaust Smoke Generator – Retains Verdi's unique smoke for tactical disengagement.
  • Improved Maneuverability – Compensates for lower speed with better handling.
  • Enhanced Concealment – Better stealth for repositioning and ambush.
  • Balanced Survivability – Lower HP offset by agility and smoke.
  • Italian SAP & AP – Heavy-hitting secondary armament with SAP options.
  • Strong Secondary Battery – Effective close-range firepower.

Gameplay Tips

  • Playstyle: Aggressive brawler, leveraging strong secondaries at close range.
  • Key Strength: Deadly secondary armament – push in, but pick fights carefully.
  • Weakness: Low HP – avoid prolonged trades or reckless charges.
  • Smoke Tactics: Use Exhaust Smoke offensively to close distance or defensively to disengage.
  • Engagement Plan: Plan approaches wisely; retreat early if outmatched.
  Marcantonio Colonna Info

Marcantonio Colonna Info:

Ship Name: Nation flag Ship class icon VIII M Colonna
Level: 8
WG Introduction: March 27, 2025
Status During Tests shipicon Special Ship
Estimated Released: 14.6
Base Value: Resource icon 11,500
Nation: Nation flag Italy
Current Development Status: Work in Progress
  Armor

Armor:

Hit points: 54,500
Overall Plating: 32 mm
Torpedo Protection: 42%
  Main Battery Armament

Main Battery Armament:

4x2 381 mm/50 Model 1934 in a turret:
Max Range: 18.3 km
Reload: 27.0 s
Minimum Shell Type Switching Time: 27.0 s
180° Turn Time: 32.7 s
Dispersion at Max Range: 202 m
Sigma: 1.70σ
 

Shell Types

HE Shells

8x 381 mm proiettili HE:
Alpha Damage: 5,100
Maximum Damage per Salvo: 40,800
Maximum Damage Per Minute (DPM): 90,667
Alpha Piercing HE: 64.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.275
Shell Always Ricochet At: 60.0°
Normalization: 45.0°
Shell Detonator: 0.03
Shell Detonator Threshold: 2.0
Shell Diameter: 381 mm
Shell Krupp: 1.0
Shell Mass: 824.3 kg
Shell Ricochet At: 45.0°
Shell Speed: 880.0 m/s
Burn Probability: 24%

AP Shells

8x 381 mm proiettili AP:
Alpha Damage: 12,000
Maximum Damage per Salvo: 96,000
Maximum Damage Per Minute (DPM): 213,333
Ammo Type: Armor Piercing
Shell Air Drag: 0.2954
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 64.0
Shell Diameter: 381 mm
Shell Krupp: 2434.0
Shell Mass: 884.8 kg
Shell Ricochet At: 45.0°
Shell Speed: 850.0 m/s
  Depth Charge Airstrike

Depth Charge Airstrike:

Aircraft: CANT Z.506 Airone
Aircraft HP: 2000
Max Range: 10 km
Reload: 30 s
Available Flights: 2
No of Aircraft in Attacking Flight: x1
Bombs in Payload: 2x CS 160 kg
Max Bomb Damage: 4200
Burn Probability: 24%
  Secondary Armament

Secondary Armament:

4x3 152 mm proiettili CS 1926:
Reload: 13 s
Range: 7.5 km
Max Shell Damage: 3,850
Ammo Type: Semi Armor Piercing
Alpha Piercing CS: 42.0 mm
Velocity: 950.0 m/s

12x1 90 mm proiettili CS:
Reload: 2.9 s
Range: 7.5 km
Max Shell Damage: 2,000
Ammo Type: Semi Armor Piercing
Alpha Piercing CS: 26.0 mm
Velocity: 860.0 m/s
  Anti Aircraft Defence

Anti Aircraft Defence:

Long Range:

12x1 90 mm/50 Model 1939 in a turret:
Firing Range: 4.6 km
Hit Probability: 75 %
Damage Within an Explosion: 1120
Continuous Damage Per Second: 147
Number of Explosions Per Salvo: 5
Continuous Damage: soon
Action Zone: 3.5-4.6 km

Medium Range:

8x2 37 mm/54 Model 1938 on a Model 1938 mount:
Firing Range: 3.5 km
Hit Probability: 75 %
Damage by Zone Area AA: 168
Action Zone: 3.5 km

Short Range:

2x2 20 mm/65 Breda Model 1935 on a Model 1935 mount:
8x6 20 mm/70 Scotti Model 1941 on a sextuple mount:
Firing Range: 2.0 km
Hit Probability: 70 %
Damage by Zone Area AA: 123
Action Zone: 2.0 km
  Mobility

Mobility:

Maximum speed: 29.0 knots
Turning circle radius: 740 m
Rudder shift time: 14.3 s
Propulsion: 186,000 hp
  Detection

Detection:

Surface Detectability: 14.4 km
Air Detectability: 10.1 km
Detectability by enemy subs: 0-10.1 km
Detectability whilst firing in smoke: 13.6 km
  Consumables

Consumables:

Slot 1: Damage Control Party:

Charges: Infinite
Work Time: 15 s
Reload Time: 80 s

Slot 2: Repair Party:

Charges: 4
Action time: 28 s
Reload Time: 80 s
Regenerated hp per Second: +272.5 hp/s

Slot 3: Exhaust Smoke Generator:

Charges: 3
Action Time: 60 s
Smoke Screen Life Time: 15 s
Reload Time: 180 s
Smoke Radius: 0.9 km
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

Please be aware that all information in this post is 'Work in Progress', the announced adjustments and features may undergo multiple changes during testing, all changes will be added to this post immediately after they become available, the final details will be officially published and labelled in the ship info as 'Released' on this post.

😃Thank you for your comment, it will be added asap.✅

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