Luca Tarigo - Italian Tier VII Destroyer 1929

Luca Tarigo - Italian Tier VII Destroyer 1929

The Navigatori-class destroyers were a series of large warships with an unconventional layout design, initially classed as esploratori or scouts. These ships were built for the Regia Marina in response to the large French contre-torpilleurs.


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Luca Tarigo Info:

Ship Name: flagshipiconVII Luca Tarigo
Tier:  7
Class:  Navigatori-class Destroyer
WG introduction:  Dec 02, 2021
Nation:  flag Italian
Current development status: Released
 

Ship Armor:

Health Points: 15 100 hp
Armour: 6~16 mm

Main Battery Armament:

3 x 2 120 mm:
Max Range: 7.5 km
Reload: 6.5 s
180° Turn Time: 12.9 s
Dispersion at Max Range: 71 m
Sigma: 2.00σ

Shell Types:

HE Shells: 6x 120 mm HE:
Alpha Damage: 1700
Ammo Type: High Explosive
Alpha Piercing HE: 20.0 mm
Shell Air Drag: 0.3812
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 120 mm
Shell Krupp: 480.0
Shell Mass: 23.15 kg
Shell Ricochet At: 91.0°
Velocity: 950.0 m/s
Burn Probability: 7%
 
SAP Shells: 6x 120 mm CS:
Alpha Damage: 2850
Alpha Piercing CS: 34.2 mm
Ammo Type: Semi Armor Piercing
Shell Air Drag: 0.3812
Shell Always Ricochet At: 75.0°
Normalization: 45.0°
Shell Detonator: 0.03
Shell Detonator Threshold: 25.0 mm
Shell Diameter: 120 mm
Shell Krupp: 3.0
Shell Mass: 23.15 kg
Shell Ricochet At: 60.0°
Velocity: 950.0 m/s

Torpedoes:

2 x 3 533 mm:
Reload:  70 s
180° Turn Time:  7.2 s
Range:  10.0 km
Damage:  10000 hp
Speed:  56 kts
Visibility Distance:  1.1 km

AA Defence:

Mid Range:
2 x 2 37.0 mm
Firing range:  3.5 km
Hit Probability:  100 %
Damage by Zone Area AA:  67
Action Zone:  0.1 - 3.5 km
Short Range:
8 x 2 13.2 mm
Firing range:  1.5 km
Hit Probability:  95 %
Damage by Zone Area AA:  112
Action Zone:  0.1 - 1.5 km

Depth Charges:

Maximum damage: 3200
Charges: 2
Bombs per charge: 10
Reload time: 40 s

Mobility:

Maximum Speed: 38.0 kts
Turning Circle Radius: 610 m
Rudder Shift Time: 3.6 s
Propulsion: 50 000 hp

Visibility:

Surface Detectability:  7.3 km
Detectability by depths:  0~3.2 km
Air Detectability:  3.2 km

Consumables:

Slot 1Damage control party
Charges:  infinite.
Action Time:  5 s.
Reload Time:  40 s.
Slot 2Exhaust Smoke Generator
Charges:  3.
Action Time:  25 s.
Reload Time:  90 s.
Radius:  450 m .
Dispersion time:  10 s.
Slot 3Emergency Engine Power
Charges:  4.
Action Time:  40 s.
Reload Time:  120 s.
Maximum speed: +25%
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

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