Ise - Japanese Tier VI Hybrid Battleship 1917

Ise  - Tier VI Japanese Hybrid Battleship 1917

Ise - Tier VI Japanese Hybrid Battleship 1917

During the development of the Fusō class, military experience and new requirements for fleet management were taken into account, and new positioning of the artillery simplified fire control. By the beginning of World War II, Ise had become obsolete. After Japan suffered significant aircraft carrier losses in the Battle of Midway, Ise was rebuilt as a hybrid battleship-aircraft carrier. Her rear group of turrets was replaced by a flight deck. In 1944, she participated in the Battle of Cape Engaño. In July 1945, Ise was sunk by American bombers near Ondo Seto island.


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Released

Ship Info

Ship Name: flag Special Battleship VI Ise
Level: 6
WG introduction: October 7, 2020
Base value: doubloon 4,500
Estimated release: June 4, 2021
Game Nation: flag Japan

Armor

Hit Points: 58,700 hp
Overall: 16-305 mm
Fore Athwartships: 162-199 mm
Aft Athwartships: 224 mm
Citadel Fore Athwartships: 32-203 mm
Citadel Aft Athwartships: 25-230 mm
Citadel Armor Belt: 100-145 mm
Citadel Fore Armoured deck slopes: 212 mm
Citadel Torpedo Bulkhead: 25-230 mm
Armor Belt: 26-299 mm
Citadel Deck: 32-167 mm
Citadel Bottom: 40 mm
Torpedo protection damage reduction: 26%
Turret Plating: 152-305 mm
Tonnage: 40,444 t

Main Battery Armament

4 x 2 356 mm/45 41st Year Type in a twin turret:
Max Range: 21.4 km
Reload: 30.0 s
180° Turn Time: 45.0 s
Dispersion at Max Range: 238 m
Sigma: 2.0σ

Shell Types

HE Shells

8x 356 mm HE Type0:
Alpha Damage: 5,700
Alpha Piercing HE: 59 mm
Air Drag Coefficient: 0.531
Always Ricochet at: 60.0°
Normalization: 8°
Fusetime: 0.001 s
Detonator Threshold: 2.0 mm
Shell Diameter: 0.356 m
Krupp: 385.0
Mass: 625.0 kg
Start Ricochet: 91.0°
Muzzle Velocity: 805 m/s
Burn Probability: 25%

AP Shells

8x 356 mm AP Type91:
Alpha Damage: 10,200
Ammo Type: AP
Air Drag Coefficient: 0.331
Always Ricochet at: 60.0°
Normalization: 6.0°
Fusetime: 0.033 s
Detonator Threshold: 59.0 mm
Shell Diameter: 0.356 m
Krupp: 2657.0
Mass: 673.5 kg
Start Ricochet: 45.0°
Muzzle Velocity: 775 m/s

Air Wing

Torpedo Bombers: Aichi M6A2 Seiran
Plane Health: 1820 hp
Cruising Speed: 122 kts
Max Speed: 140 kts
Engine boost time: 10 s
Engine boost reload time: 20 s
Attacking Flight Size: 4
Squadron Flight Amount: 4
Detectability range: 10.0 km
Aircraft on Deck: 4
Plane Restoration: 120 s

Torpedoes:
Torpedoes in Payload: 2x Type 5
Max Torpedo Damage: 2,767
Arming time: 4.0 s
Aerial Torpedo Speed: 35 kts
Torpedo Range: 2.3 km
Torpedo Arming Distance: 376 m
Torpedo Detection Distance: 1.4 km

Airstrike

Airstrike range: 8.0 km
Reload time: 68 s
Available flights: 2
Number of aircraft in attacking flight: 1
Aircraft HP: 2000
Bombs in payload: 1x Type 99 No. 6 Mk 2 mod. 1
Maximum bomb damage: 2,900
Armor penetration capacity: soon mm
Chances of causing a fire on target: 16%

Depth Charges

Not available

Secondaries

8 x 2 127 mm HE Type0:
Range: 5.0 km
Reload: 5.0 s
Max HE Shell Damage: 2,100
Alpha Piercing HE: 21.0 mm
Ammo Type: High Explosive
Shell Velocity: 725.0 m/s
Burn Probability: 8%

Anti Aircraft Armament

Continuous damage: 220

Long Range

8 x 2 127 mm/40 Type 89 on a Model A1 mount;
6 x 30 120 mm AA Rocket:
Firing range: 5.8 km
Hit Probability: 75 %
Damage Within an Explosion: 1,250
Damage by long-range AA guns: 165
Number of Explosions Per Salvo: 6
Priority sector reinforcement: 35%

Mid Range

Not available

Short Range

11 x 1 25 mm/60 Type 96 on a single mount;
31 x 3 25 mm/60 Type 96 on a triple mount:
Firing range: 2.5 km
Hit Probability: 85 %
Damage by medium-range AA guns: 263

Mobility

Maximum speed: 24.5 kt
Turning circle radius: 750 m
Rudder shift time: 14.8 s
Propulsion: 80,000 hp

Detection

Surface Detectability: 15.4 km
Detectability by depths: 0-9.8 km
Air Detectability: 9.8 km
Detectability after Firing Main Guns in Smoke: 13.8 km

Combat Instructions

Not available

Available Consumables

Slot 1: Damage Control Party

Charges: unlimited
Work time: 10 s
Reload time: 80 s

Slot 2: Repair Party

Charges: 4
HP per second: +293
Duration time: 28 s
Reload time: 80 s
Note: All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

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