Marlborough B - Tier IX British Premium Battleship 1947

Marlborough B - Tier IX British Premium Battleship 1947

Marlborough B - Tier IX British Premium Battleship 1947

Black Friday ship that marks the beginning of 2026's Black Friday events.

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Key Features and Battle Tips

Key Features

  • Devastating 16-Gun Broadside: Armed with 16 × 356 mm guns mounted across four quadruple turrets.
  • High Rate of Fire: Base reload time of 25 seconds delivers exceptional sustained DPM.
  • Formidable British HE: High explosive shells boast 89 mm armor penetration, 5,500 maximum damage, and a 28% fire chance.
  • Strong Concealment & Speed: Top speed of 31.5 knots paired with a low surface detection radius (down to ~12.1 km when fully specialized).
  • Solid AA Suite: Robust mid- and long-range anti-aircraft protection to deter enemy airstrikes.
  • Fragile Citadel & Armor: A massive, exposed citadel combined with 32 mm external plating makes her vulnerable to heavy AP broadsides and focus fire.

Battle Tips

  • Prioritize HE Salvos: Rely primarily on HE against angled targets, heavily armored battleships, and destroyers. The sheer volume of 16 shells with 89 mm penetration strips chunks of HP and causes constant fires.
  • Punish Broadside Cruisers with AP: While 356 mm AP struggles against angled capital ships, it is devastating against broadside cruisers and lighter battleships within medium ranges.
  • Never Show Pure Broadside: Bringing all 16 guns to bear requires showing a wide angle. Only unmask the rear turrets between enemy reload cycles or when unspotted.
  • Leverage Concealment: Use your low surface detection to reposition, disengage from unfavorable engagements, and surprise broadside targets.
  • Play from Mid-to-Long Range: Maintain engagement distances between 13 km and 18 km. Rushing into close-quarters brawls will quickly result in catastrophic citadel damage.

Ship Info

Ship Name: Royal Navy Flag shipicon IX Marlborough B
Tier / Level: 9
Rarity Level: Uncommon
WG Introduction: August 6th, 2026
Estimated Release: Update 15.8
Game Nation: Royal Navy Flag Britain

How to obtain:

Dockyard Breakdown
  • Total Phases: 28 (23 completeable via combat missions).
  • Purchasable Phases: 5 required via Doubloons (1,400 Doubloons each).
  • Starter Pack (5 Phases): 4,500 Doubloons
  • Starter Pack (10 Phases): 8,500 Doubloons

Missions run across Update 15.8 and the first three weeks of 15.9.

Armor

Health Points: 76,800 hp
Armour: 19-381 mm
Fore Athwartships: 32 mm
Aft Athwartships: 32 mm
Citadel Fore Athwartships: 32-305 mm
Citadel Aft Athwartships: 32-305 mm
Citadel Torpedo Bulkhead: 40-44 mm
Armor Belt: 32 mm
Citadel Armor Belt: 381 mm
Citadel Deck: 152 mm
Citadel Bottom: 50 mm
Turret Plating: 152-330 mm
Conning Tower: 51-76 mm
Tonnage: 55,678 tn
Torpedo protection, damage reduction: 23%

Main Battery Armament

4 x 4 356 mm/45 Mk.VII on a Mk.III mount:
Max Range: 20.9 km
Reload: 25.0 s
180° Turn Time: 45.0 s
Dispersion at Max Range: 269 m
Sigma: 1.45σ

Shell Types

HE Shells

16x 356 mm HE Mk VIb:
Alpha Damage: 5,500
Alpha Piercing HE: 89.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.3142
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 356 mm
Shell Krupp: 385.0
Shell Mass: 721.0 kg
Shell Speed: 757.0 m/s
Burn Probability: 28.4%

AP Shells

16x 356 mm AP Mk VIIb:
Alpha Damage: 10,500
Ammo Type: Armor Piercing
Shell Air Drag: 0.3142
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 59.0
Shell Diameter: 356 mm
Shell Krupp: 2295.0
Shell Mass: 721.0 kg
Shell Ricochet At: 45.0°
Shell Speed: 757.0 m/s

Secondaries

8 x 2 133 mm HE Mk IC:
Range: 7.0 km.
Reload: 6.7 s.
Max Shell Damage: 1,900
Ammo Type: High Explosive
Alpha Piercing HE: 22.0 mm
Shell Air Drag: 0.3209
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 133 mm
Shell Krupp: 1.0
Shell Mass: 36.3 kg
Velocity: 792.0 m/s
Burn Probability: 8%

Airstrike

Aircraft: Handley Page Halifax GR
Airstrike range: 10.0 km
Reload time: 30 s
Available flights: 2
Number of aircraft in attacking flight: 1
Aircraft HP: 2000
Bombs in payload: 2x 350 lb Bomb Mk VIII
Maximum bomb damage: 4,200
Chances of causing a fire on target: 24.0%

Anti Aircraft Armament

Continuous damage: 292

Long Range

8 x 2 133 mm/50 QF Mk.I on an RP10 Mk.I mount:
Firing range: 6.0 km
Hit probability: 75 %
Damage Within an Explosion: 1,540
Damage by long-range AA guns: 81
Number of Explosions Per Salvo: 4
Priority sector reinforcement: 50%

Mid Range

10 x 2 40 mm/56 OQF Mk.X on a STAAG Mk.2 mount;
9 x 6 40 mm/56 OQF Mk.IX on a Mk.VI mount:
Firing range: 3.5 km
Hit probability: 75 %
Damage by medium-range AA guns: 529

Short Range

None Available

Concentrated AA Fire

Long-Press Key or
Activated Effect
Continuous AA damage increase: 50 %.
Instantaneous damage interval: 5.0 s.
Action Time: 40.0 s.
Cooldown time: 15.0 s.

Progress Accumulation and Loss
Progress gain per second: 3 %.
Time before you start losing progress: 130.0 s.
Progress loss per second: 5 %.

Mobility

Maximum speed: 31.5 kt
Turning circle radius: 860 m
Rudder shift time: 16.8 s
Propulsion: 140,000 hp

Detection

Detectability range by sea: 14.9 km
Detectability after firing a main gun shell: 12.9 km
Detectability range by depths: 0.0-10.0 km
Detectability range by air: 10.0 km

Available Consumables

Slot 1: Damage Control Party

Charges: Unlimited
Work time: 15 s
Reload time: 80 s

Slot 2: Repair Party

Charges: 4
HP per second: +384
Duration time: 28 s
Reload time: 80 s
Note: All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

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