Zarya Svobody: Tier IX Soviet Premium Battleship 1936

Zarya Svobody: Tier IX Soviet Premium Battleship 1936

Zarya Svobody: Tier IX Soviet Premium Battleship 1936

Zarya Svobody is one of the design variants of the "Battleship A" project developed as part of the Big Fleet program. This 48,000-ton warship had a top speed of 29 knots and featured nine 406 mm guns. The project's further development led to the construction of the Sovetsky Soyuz-class battleships.


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Ship Info

Ship Name: Nation flag Ship class icon IX Zarya Svobody
Level: 9
Rarity Level: Rare Ship. Requires dedicated or focused effort via challenging events or long-term commitment.
WG Introduction: March 27, 2025
Status During Tests shipicon Special Ship
Estimated Released: 15.0
Base Value:doubloon 18,000
Nation: Nation flag Russia
Current Development Status: Released

How to obtain: In the salvage for victory event HERE

Armor

Hit points: 73,500
Overall Plating: 19-425 mm
Hull Plating (fore/mid/aft): 32-254/38-406/32-254 mm
Deck Plating (fore/mid/aft): 32/50-60/32 mm
Fore Athwartships: 200 mm
Aft Athwartships: 200 mm
Citadel Fore Athwartships: 250 mm
Citadel Aft Athwartships: 250 mm
Turret Plating: 270-425 mm
Superstructure: 19 mm
Armor Belt: 254-406 mm
Torpedo Bulkhead: 30 mm
Citadel Deck: 135-180 mm
Citadel Bottom: 50 mm
Tonnage: 53,000
Torpedo Protection: 46%

Main Battery Armament:

3x3 406 mm/45 Model 1915 in a turret:
Max Range: 18.9 km
Reload: 31.0 s
Minimum Shell Type Switching Time: 31.0 s
180° Turn Time: 45.0 s
Dispersion at Max Range: 258 m
Sigma: 1.70σ

Shell Types

HE Shells

9x 406 mm HE Model 1929:
Alpha Damage: 5,850
Maximum Damage per Salvo: 52,650
Maximum Damage Per Minute (DPM): 101,903
Alpha Piercing HE: 68.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.289
Shell Always Ricochet At: 60.0°
Normalization: 8.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 406 mm
Shell Krupp: 250.0
Shell Mass: 1196.4 kg
Shell Ricochet At: 91.0°
Shell Speed: 793.0 m/s
Burn Probability: 41%

AP Shells

9x 406 mm AP Model 1929:
Alpha Damage: 13,500
Maximum Damage per Salvo: 121,500
Maximum Damage Per Minute (DPM): 235,161
Ammo Type: Armor Piercing
Shell Air Drag: 0.289
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 68.0
Shell Diameter: 406 mm
Shell Krupp: 2430.0
Shell Mass: 1196.4 kg
Shell Ricochet At: 45.0°
Shell Speed: 793.0 m/s

Depth Charge Airstrike:

Aircraft: Beriyev Be-6
Aircraft HP: 2000
Max Range: 10 km
Reload: 30 s
Available Flights: 2
No of Aircraft in Attacking Flight: 1
Bombs in Payload: 2x PLAB-160
Max Bomb Damage: 4200
Burn Probability: 24%

Secondaries:

6x2 152 mm OFU-35:
Damage: 2,200 hp
Range: 7.0 km
Reload: 8.0 s
Chance of Fire: 12%
HE Armour Penetration: 25 mm
Shell Velocity: 950 m/s
 
6x2 100 mm HE-56:
Damage: 1,400 hp
Range: 7.0 km
Reload: 3.8 s
Chance of Fire: 6%
HE Armour Penetration: 17 mm
Shell Velocity: 895 m/s

AA Defence:

Long Range:

6x2 100 mm/56 B-54 on an MZ-14 mount:
Firing Range: 5.8 km
Hit Probability: 75 %
Damage Within an Explosion: 1330
Continuous Damage Per Second: 109
Number of Explosions Per Salvo: 5
Continuous Damage: soon
Action Zone: 3.5-5.8 km

Medium Range:

10x4 37 mm 46-K mount:
6x2 37 mm V-11 mount:
Firing Range: 3.5 km
Hit Probability: 75 %
Damage by Zone Area AA: 312
Action Zone: 3.5 km

Mobility:

Maximum speed: 29.0 knots
Turning circle radius: 950 m
Rudder shift time: 17.1 s
Propulsion: 201,000 hp

Visibility:

Surface Detectability: 15.0 km
Air Detectability: 11.1 km
Detectability by enemy subs: 0-11.1 km
Detectability whilst firing in smoke: 14.9 km

Consumables:

Slot 1: Fast Damage Control Team:

Charges: 4
Action Time: 20 s
Reload Time: 40 s

Slot 2: Repair Party:

Charges: 3
Action Time: 28 s
Reload Time: 80 s
Regeneration: +367.5 hp/s

Slot 3: Defensive AA Fire:

Charges: 3
Action time: 40 s
Reload time: 80 s
Average AA damage: +50%;
Damage within the explosion radius of shells fired from medium- and long- range AA defences: 300%

Slot 4: Fighter:

Charges: 3
Action time: 60 s
Reload time: 90 s
Fighters: x4

All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

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