Public Test Server 14.4 Round 2 - Perilous Route

Public Test Server 14.4 Round 2 - Perilous Route

Public Test Server 14.4 Round 2 - Perilous Route

Participating in the World of Warships Public Test gives players the opportunity to try out new or updated battle modes, evaluate new ports, and discover other novel features before their official release on the live servers. Moreover, participants can receive a variety of rewards just for testing and participating in battles.

 
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PTS 14.4 Round 2 Changelog

  • Following changes have been made for Perilous Route:
    • Battleship restriction increased: 3 to 5.
    • Adjusted enemy ships HP and damage depending on team composition to account for 5 possible battleships in battle.
    • Increased the efficiency of Coordinated Fleet Support consumable.
    • The number of ships required to be destroyed in the final battle increased: 6 to 7.
    • There is now a chance for higher-tier enemies to spawn in the final battle.
    • Changed the physics of the Command ships to prevent it from being moved off its route.
    • Changed control points sizes and positions for primary task that require capturing them.
    • Changed players spawn points on the map Hotspot.
    • Changed the spawn points for enemy destroyers and schnellboots.
    • Fixed a bug which sometimes caused players' aircraft carrier to spawn in the map center on the Trap map.
    • Made adjustments to several secondary tasks.
    • Changed the pool of aircraft carriers which can appear if players get a secondary task to destroy one.
    • Fixed a bug which sometimes caused the battle to end in victory despite the destruction of the Command ship.
    • Experimental ships now can now earn Perilous Route achievement.
  • Updated user interface and texts for Dunkirk 1940.
  • Fixed a firing sound for V Königsberg, when the Steam Cat permanent camouflage is mounted.
  • Fixed a bug which sometimes caused the operation Defense of Naval Station Newport to end in victory without completing its objectives.
  • Fixed a bug which sometimes caused that Profile displayed not the highest level of Efficiency Badge, earned by the player.
  • Made several other changes and improvements.

14.4 Public Test Server Round 2 UTC

14.4 Public Test Server Round 2 Starts
14.4 Public Test Server Round 2 Ends

Combat Missions and Rewards

Complete combat missions on the Public Test Server to accumulate Community Tokens. You can redeem these Tokens for a variety of rewards in the Armory, such as unique permanent camouflages, containers, and other valuable in-game assets.

Please note: Rewards for Events on the Public Test Server may differ from the rewards on the upcoming 14.4 Live Server.

1 2 Reward Missions

Earn 250 Base XP in a single Random and/or Co-op Battle.

Reward on the Live Server: 100 Community Tokens.

Earn 1,000 Base XP in Random and/or Co-op Battles.

Reward on the Live Server: 200 Community Tokens.

 

Earn 8,000 Base XP in Random Battles, Perilous Route, and/or Operations.

Reward on the Live Server: 1x Tactical Special container.

Complete a group of Combat Missions in Perilous Route and/or Operations.

Reward on the Live Server: 1,000 Community Tokens.

 

Earn 7 "Destroyed" ribbons in Perilous Route or 6 "Destroyed" ribbons in Operations.

Reward on the Live Server: 500 Community Tokens.

 

Earn any 350 ribbons in Perilous Route or 250 any ribbons in Operations.

Reward on the Live Server: 450 Community Tokens.

 

Tactical Special Containers

Image of Tactical Special Container Rewards

  • Players who log in to the Public Test Server for the very first time will receive a one-time reward: 250 doubloon doubloons, 2x More coalCoal containers, and 1x containers Tactical Special container.
  • A one-time reward is given for the first time you log in to each of the 14.4 Public Test sessions: 100 doubloon Doubloons and 750coalCoal.
In Public Test 14.4, players will also have access to special combat missions that provide rewards on the Live Server.
 

Additional Rewards

Among those who earn at least 1,000 Base XP in a single battle of any type, we'll select nine players from each region to receive 1x Event Pass second progression line unlock (or equivalent compensation).

Also, among those who earn the highest Base XP in a single battle of any type (excluding Training Battles), we'll select one player from each region to receive 1x Event Pass second progression line unlock (or equivalent compensation).

These giveaways will be shared between both Public Test rounds.
Rewards will be distributed after the live release of Update 14.4.

 

Starting Bonuses

Newcomers receive bonuses!

  • The research prices for ships and ship modules will be substantially discounted.
  • Ability to redistribute Commander skills for free.

If you’re logging in to the Public Test server for the first time since Update 14.4, you will additionally receive the following bonuses:

  • All researchable Tier VI and VIII ships with 21-skill-point captain Commanders.
  • 500,000,000 credits Credits; 30,000 doubloon doubloons; 250,000coalCoal; and 90 Premium Time days of Warships Premium Account.
  • Sets of expendable economic bonuses and 50 Signals signal flags.

If you've played at least one battle on the Public Test Server in Update 14.4, your account will be copied from the Live Server to the Public Test server.

 

How to Participate
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IMPORTANT! This update is still being tested, and the information in this article is tentative and reflects the state of game development at the time of publication. Some changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics won’t necessarily be relevant after the update is released.

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