Noord-Brabant |
Utrecht |
Armor
- Hit Points: 37,700
- Plating: 16 mm
- Fires Duration: 30 s
- Torpedo Protection: 19%
Main Battery
- Configuration: 6x2 128 mm
- Firing Range: 15.4 km
- Reload Time: 4.4 s
- 180-Degree Turn Time: 10.6 s
- Maximum Dispersion: 140 m
- Sigma: 2.05
- Maximum HE Shell Damage: 1,900
- HE Shell Armor Penetration: 21 mm
- Chance to Cause Fire: 9%
- HE Initial Velocity: 940 m/s
- Maximum AP Shell Damage: 2,200
- AP Initial Velocity: 940 m/s
Airstrike (HE)
- Reload Time: 30.0 s
- Available Flights: 2
- Number of Aircraft in Attacking Flight: 7
- Maximum Range: 10.5 km
- Number of Bombs in Payload: 4
- Maximum Bomb Damage: 7,100
- Armor Penetration Capacity: 39 mm
- Chance of Causing Fire: 34%
Depth Charges
- Maximum Damage: 5,000
- Number of Charges: 2
- Bombs in a Charge: 6
- Reload Time: 40.0 s
AA Defense
- Configuration:
- Mid-Range: 10x1 40.0 mm - 4x2 57.0 mm:
- Continuous Damage per Second: 753
- Hit Probability: 90%
- Action Zone: 4.0 km
- Long-Range: 6x2 128.0 mm:
- Continuous Damage per Second: 84
- Hit Probability: 90%
- Action Zone: 6.0 km
- Explosions in a Salvo: 5
- Damage within an Explosion: 1,610
- Action Zone: 3.5 - 6.0 km
Maneuverability
- Maximum Speed: 35.0 kt
- Turning Circle Radius: 700 m
- Rudder Shift Time: 9.5 s
Concealment
- Surface Detectability: 11.6 km
- Air Detectability: 7.4 km
- Detectability after Firing Main Guns in Smoke: 5.3 km
Available Consumables
- Damage Control Party:
- Duration Time: 5 s
- Reload Time: 60 s
- Equipment: Unlimited
- Repair Party:
- Duration Time: 28 s
- HP per Second: 188.5
- Reload Time: 40 s
- Charges: 3
- Engine Boost:
- Duration Time: 60 s
- Maximum Speed Increase: +20%
- Reload Time: 100 s
- Charges: 4
- Smoke Generator:
- Duration Time: 30 s
- Smoke Duration: 124 s
- Radius: 450.0 m
- Reload Time: 160 s
- Charges: 3
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Armor
- Hit Points: 37,700
- Plating: 16 mm
- Fires Duration: 30 s
- Torpedo Protection: 19%
Main Battery
- Configuration: 6x2 128 mm
- Firing Range: 17.0 km
- Reload Time: 5.2 s
- 180-Degree Turn Time: 10.6 s
- Maximum Dispersion: 150 m
- Sigma: 2.05
- Maximum HE Shell Damage: 1,350
- HE Shell Armor Penetration: 32 mm
- Chance to Cause Fire: 5%
- HE Initial Velocity: 960 m/s
- Maximum AP Shell Damage: 3,100
- AP Initial Velocity: 960 m/s
Airstrike (HE)
- Reload Time: 45.0 s
- Available Flights: 2
- Number of Aircraft in Attacking Flight: 7
- Maximum Range: 14.0 km
- Number of Bombs in Payload: 5
- Maximum Bomb Damage: 5,800
- Armor Penetration Capacity: 34 mm
- Chance of Causing Fire: 33%
Depth Charges
- Maximum Damage: 5,000
- Number of Charges: 2
- Bombs in a Charge: 6
- Reload Time: 40.0 s
AA Defense
- Configuration:
- Mid-Range: 10x1 40.0 mm - 4x2 57.0 mm
- Continuous Damage per Second: 753
- Hit Probability: 90%
- Action Zone: 4.0 km
- Long-Range: 6x2 128.0 mm
- Continuous Damage per Second: 84
- Hit Probability: 90%
- Action Zone: 6.0 km
- Explosions in a Salvo: 5
- Damage within an Explosion: 1,610
- Action Zone: 3.5 - 6.0 km
Maneuverability
- Maximum Speed: 35.0 kt
- Turning Circle Radius: 700 m
- Rudder Shift Time: 9.5 s
Concealment
- Surface Detectability: 12.0 km
- Air Detectability: 7.4 km
- Detectability after Firing Main Guns in Smoke: 5.6 km
Available Consumables
- Damage Control Party
- Duration Time: 5 s
- Reload Time: 60 s
- Equipment: Unlimited
- Engine Boost
- Duration Time: 120 s
- Maximum Speed Increase: +8%
- Reload Time: 120 s
- Charges: 3
- Repair Party
- Duration Time: 28 s
- HP per Second: 188.5
- Reload Time: 40 s
- Charges: 3
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All stats are listed without crew and upgrade modifiers but with best available modules. The stats for this test clone ship are work in progress and subject to change at any time.