Noord-Brabant: Tier X Dutch Cruiser (Clone Ship)
Noord-Brabant appears to be a clone of Utrecht: Tier X Dutch Researchable Cruiser. This ship will be used for teating purposes only and possibly never finally released as a ship to purchase but a ship with this ships final specifications will possibly be.
The ship was given the name Vrijheid (Freedom), which was traditional for Dutch ships since the age of sail.
The ship was given the name Vrijheid (Freedom), which was traditional for Dutch ships since the age of sail.
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Noord-Brabant Info:
Ship Name: X Noord-Brabant
Level: 10
WG Introduction: September 27th, 2024
Estimate Release: N/A
Base Value: Not for sale
Nation: Netherlands
Current Development Status: Work in Progress
Ship Specifications
Armor
- Hit Points: 37,700
- Plating: 16 mm
- Fires Duration: 30 s
- Torpedo Protection: 19%
Main Battery
- Configuration: 6x2 128 mm
- Firing Range: 15.4 km
- Reload Time: 4.4 s
- 180-Degree Turn Time: 10.6 s
- Maximum Dispersion: 140 m
- Sigma: 2.05
- Maximum HE Shell Damage: 1,900
- HE Shell Armor Penetration: 21 mm
- Chance to Cause Fire: 9%
- HE Initial Velocity: 940 m/s
- Maximum AP Shell Damage: 2,200
- AP Initial Velocity: 940 m/s
HE Shells
AP Shells
Airstrike (HE)
- Reload Time: 30.0 s
- Available Flights: 2
- Number of Aircraft in Attacking Flight: 7
- Maximum Range: 10.5 km
- Number of Bombs in Payload: 4
- Maximum Bomb Damage: 7,100
- Armor Penetration Capacity: 39 mm
- Chance of Causing Fire: 34%
Depth Charges
- Maximum Damage: 5,000
- Number of Charges: 2
- Bombs in a Charge: 6
- Reload Time: 40.0 s
AA Defense
- Configuration:
- Mid-Range: 10x1 40.0 mm - 4x2 57.0 mm:
- Continuous Damage per Second: 753
- Hit Probability: 90%
- Action Zone: 4.0 km
- Long-Range: 6x2 128.0 mm:
- Continuous Damage per Second: 84
- Hit Probability: 90%
- Action Zone: 6.0 km
- Explosions in a Salvo: 5
- Damage within an Explosion: 1,610
- Action Zone: 3.5 - 6.0 km
Maneuverability
- Maximum Speed: 35.0 kt
- Turning Circle Radius: 700 m
- Rudder Shift Time: 9.5 s
Concealment
- Surface Detectability: 11.6 km
- Air Detectability: 7.4 km
- Detectability after Firing Main Guns in Smoke: 5.3 km
Available Consumables
- Damage Control Party:
- Duration Time: 5 s
- Reload Time: 60 s
- Equipment: Unlimited
- Repair Party:
- Duration Time: 28 s
- HP per Second: 188.5
- Reload Time: 40 s
- Charges: 3
- Engine Boost:
- Duration Time: 60 s
- Maximum Speed Increase: +20%
- Reload Time: 100 s
- Charges: 4
- Smoke Generator:
- Duration Time: 30 s
- Smoke Duration: 124 s
- Radius: 450.0 m
- Reload Time: 160 s
- Charges: 3