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April 08, 2021

HNLMS De Zeven Provinciën - Premium Dutch Tier VIII Light Cruiser

HNLMS De Zeven Provinciën

Dutch FlagPREMIUM CRUISER HNLMS De Zeven Provinciën Premium Dutch Tier VIII Light Cruiser

A light cruiser laid down before the outbreak of World War II and completed in the 1950s according to a modified project. In the second half of the XX century she was purchased by Peru. Decommissioned only in September 2017, she was the last artillery cruiser in the world to remain in service.
 
 
Concept of De Zeven Provinciën
De Zeven Provinciën is equipped with eight universal 152 mm guns in four turrets, "Specialized Repair Teams", "Engine Boost" consumables, and the "Air Strike" armament. The ship's guns have a medium firing range and high fire rate. The cruiser is able to quickly change flank or take an advantageous position due to "Engine Boost" consumable.

SHIP DETAILS:
Ship Name: DUTCH FLAGPREMIUM CRUISER MINI VIII De Zeven Provinciën
Tier: VIII (8)
Is paper ship: No
Class: De Zeven Provinciën Class
WG introduction: April 7th, 2021
Status: PREMIUM CRUISER MINIPremium Ship
Ship release: ~0.10.6 - 0.10.7
Doubloon Base Value:  11,000 DOUBLOONS Doubloons
Resource purchase: COALSTEELMISSIONFREE XPDOUBLOONSRESEARCH BUREAUDOCKYARD Unknown ?
Nation during 0.10.4:  DUTCH FLAG Europe
Nation when 0.10.5:  DUTCH FLAG Netherlands
Permaflage:  CAMOUFLAGE Type 10 Free
Current development status: WIP (ST)

HULL
Health:  33,800
Plating: 25 mm

MAIN BATTERY:
4 x 2 152 mm:
Firing Range:  16.1 km
Reload Time:  6.0 s
180 Degree Turn Time:  22.5 s
Maximum Dispersion:  144 m
Sigma Value:  2.0σ

SHELL TYPES:
HE SHELLS
8 x 152 mm HE:
Maximum HE shell damage:  2,150
HE Shell initial velocity:  900.0 m/s
Chance of causing fire:  11.0%
AP SHELLS
8 x 152 mm AP:
Maximum AP shell damage: 3,000
AP Shell initial velocity: 900.0 m/s

AA DEFENCE:
LONG RANGE:
4 x 2 152.0 mm:
Action Zone:  0.1~6.9 km
Hit Probability:  90 %
Continuous Damage Per Second:  74
Damage within an explosion:  1,680
Number of explosions in a salvo:  4
Action zone:  3.5 - 6.9 km.
MID RANGE:
4 x 2 57.0 mm:
8 x 1 40.0 mm:
Action Zone:  0.1~3.5 km
Hit Probability:  90 %
Continuous Damage Per Second:  672

Air Strike:
Shell Type:  HE bomb dropped by 8 x land based aircraft
Activation distance:   8 - 10 km
Airstrike is a new type of armament that first appears on Dutch cruisers. Due to the fact that this is a new mechanic, both the concept of ships and the concept of armament can change significantly during testing.
At the moment, aircraft, called by the Air Strike armament, are equipped with HE bombs, will operate at a distance of 8-10 km and drop bombs on an area comparable to the size of two battleships. Bombs will take a long time to reach their target, so it's best to use them against large and low-mobility targets.
At the same time, the aircraft don't detect opponents and —unlike aircraft carrier squadrons— they are not directly controlled by the player.
This type of armament is based on the actually used method of low-altitude bombing with parachute-equipped bombs.

MANOEUVRABILITY:
Maximum Speed:   32.0 kts
Turning Circle Radius:   730 m
Rudder Shift Time:   9.1 s

CONCEALMENT:
Surface Detectability:   11.9 km
Air Detectability:  8.5 km
Detectability after Firing Main Guns in Smoke:   5.6 km

CONSUMABLES:
Slot 1:  Damage Control Party:
Charges:  
Slot 2:  Engine Boost:
Charges:  
Slot 3:  Repair Party:
Charges:  3
Action time:  28 s
Reload time:  80 s
HP per second:  169.0 hp/s 

All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.
 
Please note! that all information in this post is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published stated as FINAL on our WGB website.

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