November 13, 2020

ARP Maya Tier VIII Japanese Cruiser 1932

maya
November 13, 2020
* Released

ARP Maya Japanese Tier VIII Cruiser 1932

A Heavy Cruiser of the "Fleet of Fog," modelled after Takao, the lead ship of the Imperial Japanese Navy's Takao-class series of cruisers. This warship has been specially designed for World of Warships, and is modelled after the same-name ship from "ARPEGGIO OF BLUE STEEL -ARS NOVA-".
maya ARP Maya Permaflage
Modelled after the same-name ship from "ARPEGGIO OF BLUE STEEL -ARS NOVA-"..

SHIP DETAILS:
Ship Name:   ARP Maya.
Tier:   VIII (8).
Class:   Cruiser.
WG introduction:   October 7th 2020.
Bundle Cost:   11,300 icon Doubloons
Status when final -  Premium Ship.
Nation:   imageJapan.
Permaflage: image ARP Maya Free.
Current Status:   Released 
 
HULL:
Health points:   40,100.
Armour:   6~127 mm.
Torpedo Damage Reduction:  16%.

MAIN BATTERY:
5 x 2 203 mm/50 3rd Year Type:
Firing Range:   15.8 km.
Reload Time:   16 s.
180 Degree Turn Time:   29 s.
Maximum Dispersion:   133 m.
Sigma Value:   2.0σ.

SHELL TYPES:
HE SHELLS:
10 x 203 mm HE Type0:
Max Damage per shell - 3,300
Max Alpha Strike - 33,000
Max Raw Damage per Minute - 123,750
Alpha Piercing HE:  34 mm
Ammo Type:  HE
Air Drag Coefficient:  0.337
Always Ricochet at:  60.0°
Normalisation:  8°
Fusetime:  0.001 s
Detonator Threshold:  2.0 mm
Shell Diameter:  0.203 m
Krupp:  560.0
Mass:  125.58 kg
Start Ricochet:  91.0°
Muzzle Velocity:  840  m/s
Burn Probability:  17%

AP SHELLS:
10 x 203 mm AP Type91:
Max Damage per shell - 4,700
Max Alpha Strike - 47,000
Max Raw Damage per Minute - 176,250
Ammo Type:  AP
Air Drag Coefficient:  0.337
Always Ricochet at:  60.0°
Normalisation:  7.0°
Fusetime:  0.033 s
Detonator Threshold:  34.0 mm
Shell Diameter:  0.203 m
Krupp:  2468.0
Mass:  125.85 kg
Start Ricochet:  45.0°
Muzzle Velocity:  840 m/s

SECONDARIES:
4 x 2 127 mm HE Type0:
Maximum HE shell damage:   2,100.
Range:   5.5 km.
Reload:   5 s.
Alpha Piercing HE:   21 mm.
HE initial velocity:   725 m/s.
COF:   8%.

TORPEDO ARMAMENT:
2 x 3 Type90 mod. 1:
Reload - 101 s.
180° Turn Time - 7.2 s.
Range - 10.0 km.
Damage - 17,233.
Speed - 62 kts.
Visibility Distance - 1.6 km.
Reaction Time - 9.92 s.
Chance of Flood - 287%.

AA DEFENCE:
LONG RANGE:
4 x 2 127 mm/40 Type89 A1:
Action Zone:   ~5.8 km.
Hit Probability:   90 %.
Damage Caused by Shell Explosions:   1470.
Continuous zone damage per second:   63
Continuous damage:   105
Number of Explosions Per Salvo:   3.
SHORT RANGE:
28 x 1 25 mm/60 Type96 mod. 1::
Action Zone:   ~2.5 km.
Hit Probability:   85 %.
Continuous zone damage per second:   133

MANOEUVRABILITY:
Maximum speed:   35.5 kt.
Turning circle radius:   790 m.
Rudder shift time:   8.1 s.
Propulsion: 130,000 hp.

CONCEALMENT:
Surface Detectability:   11.9km.
Air Detectability:   7.2 km.
Detectability after Firing Main Guns in Smoke:   6.7 km.

CONSUMABLES:
Slot 1:  Damage Control Party:
Work Time - 5 s
Reload Time - 60 s

Slot 2: Hydroacoustic Search:
Charges - 3.
Action time - 100 s.
Reload time - 120 s.
Torpedo detection range - 3.0 km.
Ship detection range - 4.0 km.

Slot 2:  Defensive AA:
Charges - 3
Action Time - 40 s
Reload Time - 80 s

Slot 3: Fighter
Charges:   3.
Action Time:   60 s.
Reload time:   90 s.
Range:   3 km.
Fighters:  x4

Slot 4:  Repair Party:
Charges - 4
Action time - 28 s
Reload Time - 80 s
HP Per sec - +200 hp/s
Total Regeneration per Charge - 5,614 hp


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