January 29, 2021

Vampire II Commonwealth Tier X Destroyer 1959

Changes: Feb 02, 2021
The following changes will be applied with the release of update 0.10.1:
* The possibility of mounting the "Engine Boost Modification 1" special upgrade was added.

commonwealthspecial_ddVampire II Commonwealth Tier X Destroyer 1959

A Daring-class destroyer with improved anti-submarine armament. One of the largest and most powerful warships built in Australia.
Vampire II Memorable Flag
A Daring-class destroyer, served in the Royal Australian Navy from 1950s to mid-1980s. One of the legendary Australian ships. The ship's badge is a bat. It's realistically depicted on the official badge and stylized on the unofficial one.
ship details
Ship Name Vampire II Tier X (10)
Class Destroyer (DD) Type Special Ship
Is Paper Ship False WG Introduction October 22, 2020
Ship Release
Update ~0.10.0 - 0.10.1
Resource Cost coalsteelfree xpdoubloonsparagondockyardmission ?
Nation flag Commonwealth Current Status Work in Progress
hull vampire_ii
Survivability Hit Points 19,800
Armour Overall 6~20 mm
Bottom 20 mm
Hull Fore/Aft 19 mm
Hull Mid 19 mm
Deck Fore 19 mm
Deck Aft 19 mm
Deck Mid 19 mm 
Superstructure 13 mm
Turrets 6 mm
Torpedo Damage Protection 0%
Tonnage 3,560 t
main battery
Hull Calibre Turrets x Barrels Max Range Reload 180° Turn Time Dispersion Sigma
113 mm/45 RP 41 Mk VI
3 x 2
12.8 km
3.5 s
7.2 s
118 m
shell types
HE 6 x 113 mm HE 5crh: AP 6 x 113 mm SAP 55 lb:
Max Shell Damage 1,700 Max Shell Damage 2,100
Alpha Piercing HE 19 mm

Shell Velocity 746 m/s Shell Velocity 746 m/s
Air Drag 0.4117 Air Drag 0.4117
Krupp 1.0 Krupp 1600
Mass 24.95 kg Mass 25.0 kg
Detonator Threshold 2.0 mm Detonator Threshold 19 mm
Fusetime 0.001 s Fusetime 0.01 s
Always Ricochet at 60.0° Always Ricochet at 67.5°
Start Ricochet 91° Start Ricochet 60°
torpedo armament
Hull Calibre Tubes x Torpedoes Reload 180° Turn Time Range
A 533 mm Mk IXM:
(Independent or narrow firing torps)
1 x 5 96 s 7.2 s 12 km
Damage Visibility Type Chance of Flood Speed
19,500 hp 1.3 km Normal 282% 62 kts
aa defence
Range Calibre Turrets/Guns N° of EXP Damage per Second Hit Probability Action Radius
Within EXP Radius Continuous
113 mm/45 RP 41 Mk VI
3 x 2
~3.5-5.8 km
40 mm Bofors Mk V
2 x 1
~0.1-3.5 km
40 mm Bofors Mk V
2 x 2


mobility & visbility
Manoeuvrability Concealment
Maximum Speed 35 kts Surface Detectability 7.4 km
Turning Circle Radius 630 m Air Detectability 3.5 km
Rudder Shift Time 4.4 s Firing in Smoke Detectability 2.6 km
Propulsion 54,000 hp    
Slot 1 Slot 2
Damage Control Party Crawling Smoke Generator
Work Time 5 s Charges 3
Reload Time 40 s Action Time 90 s
    Reload Time 160 s
    Smoke screen life time 10 s
    Smoke Radius 450.0 m
Slot 3 Slot 4
Hydroacoustic Search Engine Boost
Charges 3 Charges 3
Action Time 120 s Action Time 120 s
Reload Time 100 s Reload Time 120 s
Torpedo detectability distance 3.5 km Max speed +8%
Ship detectability distance 5.0 km    

IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.