

Tone #1 #2 #3 - Tier VIII Japanese Hybrid Cruiser 1938
A well-armed heavy cruiser with an unconventional arrangement of the main battery guns which were concentrated in the forward end. Her speed and torpedo armament were as good as those of preceding Japanese cruisers, while she boasted heavier armor and more efficient AA defence.![]() |
Tone Memorable Flag The Tone River is one of the three largest rivers in Japan. Japanese dragons are wingless water deities. That's why the Gold Dragon crowns the warship sailing the seas. |

* 0.10.2 Testing Specifications.
The concepts of hybrids are being tested.
During the test, ships and planes will be adjusted taking both their new type of gameplay and combat efficiency into account.
Three (3) versions of Tone were added, differing in the type of planes and weapons used:
- Tone #1 - Torpedo bombers.
- Tone #2 - Dive bombers with HE bombs.
- Tone #3 - Attack aircraft.
* Each of them carry one full squadron with one attack flight. Aircraft take off quickly and do not return to the ship.
* Restoration of the aircraft are not one by one, but the entire squadron at once.
* Hybrids' squadrons do not have consumables, and their engine boost is less effective than that of carriers' planes.
SHIP DETAILS:
Ship Name:
VIII Tone.
Tier: VIII (8).
Is paper ship: Yes.
Class: Cruiser (Hybrid).
WG introduction: October 7, 2020.
Status:
Premium Ship.
Ship release: Unknown.
Ship Name:


Tier: VIII (8).
Is paper ship: Yes.
Class: Cruiser (Hybrid).
WG introduction: October 7, 2020.
Status:

Ship release: Unknown.
Base Value: ~11,300
Doubloons
Resource purchase:





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Nation:
Japan.
Permaflage:
Type 10 Free.
Current development status: WIP.

Resource purchase:







Nation:

Permaflage:

Current development status: WIP.
BIRDS-EYE VIEW

hull
Hit Points - 38,900 hp
Overall - 16~175 mm
Citadel Fore Athwartships - 105~175 mm.
Citadel Aft Athwartships - 105 mm.
Citadel Armor Belt - 100~145 mm.
Citadel Aft Athwartships - 105 mm.
Citadel Armor Belt - 100~145 mm.
Citadel Armoured deck slopes - 67 mm.
Citadel Torpedo Bulkhead - 40~65 mm.
Citadel Deck - 31~56 mm.
Citadel Bottom - 40 mm.
Turret Plating - 25 mm.
Citadel Deck - 31~56 mm.
Citadel Bottom - 40 mm.
Turret Plating - 25 mm.
Torpedo protection damage reduction - 13%.
main battery
4 x 2 203 mm/50 3rd Year Type 2 GO mod. E:
Max Range: 15.7 km
Reload: 15.0 s
180° Turn Time: 30.0 s
Dispersion at Max Range: 133 m
Sigma: 2.0Ï
shell types
HE SHELLS
203 mm HE Type0:
Alpha Damage: 3,300
Alpha Piercing HE: 34 mm
Air Drag Coefficient: 0.337
Always Ricochet at: 60.0°
Normalization: 8°
Fusetime: 0.001 s
Detonator Threshold: 2.0 mm
Shell Diameter: 0.203 m
Krupp: 560.0
Mass: 125.85 kg
Start Ricochet: 91.0°
Muzzle Velocity: 840 m/s
Burn Probability: 17%
AP SHELLS
203 mm AP Type91:
Alpha Damage: 4,700
Ammo Type: AP
Air Drag Coefficient: 0.337
Always Ricochet at: 60.0°
Normalization: 7.0°
Fusetime: 0.033 s
Detonator Threshold: 34.0 mm
Shell Diameter: 0.203 m
Krupp: 2468.0
Mass: 125.85 kg
Start Ricochet: 45.0°
Muzzle Velocity: 840 m/s
TONE #1
TORPEDO BOMBERS:
PLANE STATS:
Aichi B7A Seiran M6A2
Plane Health - 1670 hp
Cruising Speed - 135 kts
PLANE STATS:
Aichi B7A Seiran M6A2
Plane Health - 1670 hp
Cruising Speed - 135 kts
Max Speed - 155 kts
Engine boost time - 10 s.
Engine boost reload time - 20 s.
Attacking Flight Size - 4
Squadron Flight Amount - 4
Detectability range - 7.5 km
Aircraft on Deck - 4
Detectability range - 7.5 km
Aircraft on Deck - 4
Plane Restoration - 180 s
TORPEDO STATS:
Type 5:
Torpedoes in Payload - 2
TORPEDO STATS:
Type 5:
Torpedoes in Payload - 2
Max Torpedo Damage - 2767
Arming time - 4.5 s
Aerial Torpedo Speed - 35 kts
Torpedo Range - 2.3 km
Torpedo Arming Distance - 423 m
Detectability range - 7.5 km
Torpedo Diameter - 0.569 m
tone #2
DIVE BOMBERS:
PLANE STATS:
PLANE STATS:
Aichi B7A Seiran M6A2:
HE Type 2 No. 50 Mk. 5:
Plane Health - 1670 hp
Cruising Speed - 155 kts
Cruising Speed - 155 kts
Attacking Flight Size - 4
Squadron Flight Amount - 4
Detectability range - 10.0 km
Aircraft on Deck - 4
Detectability range - 10.0 km
Aircraft on Deck - 4
Plane Restoration - 180 s
BOMB STATS:HE Type 2 No. 50 Mk. 5:
Bombs in Payload - 2
Alpha Damage - 5,900
Alpha Piercing HE - 43.6
Bomb Type - HE
Air Drag Coefficient - 0.35
Always Ricochet at - 60.0°
Normalization - 45°
Fusetime - 0.03 s
Detonator Threshold - 25.0 mm
Shell Diameter - 0.04 m
Krupp - 3.0
Mass - 251.1 kg
Start Ricochet - 45.0°
Muzzle Velocity - 300 m/s
Burn Probability - 34%
TONE #3
ATTACK AIRCRAFT:
PLANE STATS:
Mitsubishi A7M1 N1:
HE Type 3 No. 6 Mk. 27:
PLANE STATS:
Mitsubishi A7M1 N1:
Plane Health - 1,670 hp
Cruising Speed - 180 kts
Cruising Speed - 180 kts
Attacking Flight Size - 4
Squadron Flight Amount - 4
Detectability range - 10.0 km
Aircraft on Deck - 4
Detectability range - 10.0 km
Aircraft on Deck - 4
Plane Restoration - 180 s
ROCKET STATS:HE Type 3 No. 6 Mk. 27:
Rockets in Payload - 8
Alpha Damage - 2,200
Alpha Piercing HE - 28.2
Bomb Type - HE
Air Drag Coefficient - 0.35
Always Ricochet at - 60.0°
Normalization - 45°
Fusetime - 0.03 s
Detonator Threshold - 25.0 mm
Shell Diameter - 0.04 m
Krupp - 3.0
Mass - 3.0 kg
Start Ricochet - 45.0°
Muzzle Velocity - 300 m/s
Burn Probability - 8%
secondaries:
4 x 2 127 mm/40 Type89 mod. A1:
Range - 5.5 km
Damage - 2,100 hp
Chance of Fire - 8%
Reload - 7.5 s
HE Armour Penetration - 21 mm
Shell Velocity - 725 m/s
TORPEDO ARMAMENT:
4 x 3 610 mm Type90 mod. 1:
Reload - 76 s
180° Turn Time - 7.2 s
Range - 10 km
Damage - 17,233
Speed - 62 kts
Visibility Distance - 1.6 km
Reaction Time - 9.9 s
Chance of Flood - 287%
aa defence:
LONG RANGE:
Action Zone - 3.5-5.8 km
Hit Probability - 90 %
Damage Caused by Shell Explosions - 1470
Continuous Damage Per Second - 60
Number of Explosions Per Salvo - 3
short RANGE:
Action Zone - 2.5 km
Hit Probability - 85 %
Continuous Damage Per Second - 203
MANOEUVRABILITY:
Maximum Speed - 35.5 kts
Turning Circle Radius - 780 m
Rudder Shift Time - 10.0 s
Propulsion - 152,000 hp
CONCEALMENT:
Surface Detectability - 10.8 km
Air Detectability - 7.2 km
Detectability after Firing Main Guns in Smoke - 6.2 km
CONsumables
Slot 1: Damage Control Party:
Work Time - 5 s
Reload Time - 60 s
Slot 2: Hydroacoustic Search:
Charges - 3.
Action time - 100 s.
Reload time - 120 s.
Torpedo detection range - 3.0 km.
Ship detection range - 4.0 km.
Action time - 100 s.
Reload time - 120 s.
Torpedo detection range - 3.0 km.
Ship detection range - 4.0 km.
Slot 2: Defensive AA:
Charges - 3
Action Time - 40 s
Reload Time - 80 s
Reload Time - 80 s
Slot 4: Repair Party:
Charges - 4
Action time - 28 s
Reload Time - 80 s
HP Per sec - +194 hp/s
Total Regeneration per Charge - 5,432 hp
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.
Please note! that all information in this post is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published stated as FINAL on our WGB website.