October 07, 2020

ST 0.9.10, Hybrids: Tone, Ise and CV Werner Voss Skip Bomber Testing


ST 0.9.10, Hybrids: Tone, Ise and CV Werner Voss Skip Bomber Testing

The concepts of hybrids and skip bombers will be tested in the near future. During the test, ships and planes will be adjusted taking both their new type of gameplay and combat efficiency into account. We're now ready to share their initial parameters.

Three versions of Tone and Ise were added, differing in the type of planes: Tone1 and Ise1 carry torpedo bombers, Tone2 and Ise2 - dive bombers with HE bombs, Tone3 and Ise3 - attack aircraft. Hybrids have less firepower than usual for their type and tier, and should therefore combine their standard armament with their planes to deal effective damage. Each of them carries one full squadron with one attack flight. Aircraft take off quickly and don't return to the ship. The restoration of aircraft goes not one by one, but the entire squadron at once. Hybrids' squadrons don't have consumables, and their engine boost is less effective than that of carriers' planes. 

Tone and Ise detailed characteristics

 Ise Japanese Tier VI Hybrid Battleship

 Tone Tier VIII Japanese Hybrid Cruiser

Werner Voss's skip bombers parameters

German Tier X aircraft carrier Werner Voss will be used for the test of skip bombers. This ship is a copy of Manfred von Richthofen, but she carries skip bombers instead of torpedo bombers.

Hit points - 1,710, cruising speed - 174.0 knots, size of attacking flight - 4, aircraft per squadron - 12, aircraft restoration time - 90 s, detectability range - 10 km, number of aircraft on deck - 18.
Bombs in payload - 1, bomb type - HE, maximum bomb damage - 12,200, number of skips - 2

IMPORTANT! Because these Ships are WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after these Ships are released.