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November 06, 2020

Belfast '43 - British Tier VIII Light Cruiser 1943

Cruiser Belfast

Union JackPremium CruiserBelfast '43 British Tier VIII Light Cruiser 1943

One of the most powerful and one of the largest light cruisers built in the 1930s. The ship's main battery comprised twelve 152 mm guns complemented with dual-purpose artillery, torpedo armament, and aircraft-handling equipment.
Belfast
Belfast '43 Memorable Flag
The coat of arms of the light cruiser Belfast depicting a seahorse as part of the large coat of arms of the capital of Northern Ireland, the city of Belfast.

Details:
Belfast '43 is a British Town-class light cruiser. The ship can boast of having a large set of consumables and torpedo armament with tube-by-tube launching capabilities. Thanks to her effective concealment, as well as her Surveillance Radar consumable that comes in a separate slot and has a ship spotting range of 9 km, Belfast '43 functions as an excellent destroyer hunter. Her Short-Burst Smoke Generator consumable enables her to easily evade enemy fire when she's subjected to unwanted enemy attention.
Key Features:
* Twelve 152 mm guns that are powerful, for a light cruiser, HE shells and high-arcing ballistics.
* Two triple-tube torpedo launchers with the tube-by-tube launching capabilities.
* The Short-Burst Smoke Generator consumable with a short action time, yet rapid reload; Hydroacoustic Search; and Surveillance Radar with a ship spotting range of 9 km.
* The possibility to mount the Fighter consumable instead of Surveillance Radar.
* She earns more credits per battle, and her permanent camouflage adds a 50% XP bonus per battle and reduces the cost of the ship's post-battle service by 10%.

SHIP DETAILS:
Ship Name: UNION JACKPREMIUM CRUISER VIII Belfast '43.
Tier: VIII (8).
Is paper ship: False.
Class and Type:  Town-class light Cruiser.
WG introduction: July 30th 2020.
Status: PREMIUM CRUISERPremium Ship.
Base value:  ~11,300 DOUBLOONS Doubloons.
Resource purchase: DOUBLOONS Doubloons.
Nation:  UNION JACK British.
Permaflage:  CAMOUFLAGE Type 10 Free.
Current development status: Released

HULL
  • Hit Points - 38,400 hp.
  • Armour - 6~114 mm.
  • Citadel
    • Athwartships Fore - 63 mm, Aft - 63 mm.
    • Plating - 16 mm.
    • Armor Belt - 114 mm.
    • Deck - 6~76 mm.
    • Bottom - 40 mm.
  • Turret Plating - 51~102 mm.
  • Torpedo Damage  Protection - 4%.
  • Tonnage - 10,890 t

MAIN BATTERY
4 x 3 152 mm/50 Mk XXIII:
Max Range - 15.4 km.
Reload - 10.5 s.
180° Turn Time - 25.7 s.
Dispersion at Max Range - 139 m.
Sigma - 2.0σ.

SHELL TYPES
HE SHELLS
12 x 152 mm HE 6crh Mk IV mod.1:
Max Damage per shell - 2,450, Alpha Strike - 29,400, Raw Damage per Minute - 167,991
HE Penetration - 30 mm
Ammo Type - HE
Air Drag Coefficient - 0.3297
Always Ricochet - 60.0°
Normalisation - 8°
Fusetime - 0.001 s
Arming Threshold - 2.0 mm
Shell Diameter - 0.152 m
Krupp - 1.0
Mass - 50.8 kg
Start Ricochet - 91.0°
Muzzle Velocity -
841 m/s
Burn Probability - 9%
AP SHELLS:
12 x 152 mm AP 6crh Mk IV:
Max Damage per shell - 3,100, Alpha Strike - 37,200, Raw Damage per Minute - 212,560
Ammo Type - AP
Air Drag Coefficient - 0.3297
Always Ricochet - 60.0°
Normalisation - 8.5°
Fusetime - 0.025 s
Arming Threshold - 25.0 mm
Shell Diameter - 0.152 m
Krupp - 2609.0
Mass - 50.8 kg
Start Ricochet - 45.0°
Muzzle Velocity - 841 m/s


SECONDARIES:
6 x 2 102 mm HE 35 lb.:
Range - 5.0 km.
Damage - 1500.
Chance of Fire - 6%.
Reload - 3.0 s.
HE Armour Penetration - 17 mm.
Shell Velocity - 811 m/s.


TORPEDO ARMAMENT:
2 x 3 533 mm Mk IX*:
Reload - 72 s.
180° Turn Time - 7.2 s.
Range - 8.0 km.
Damage - 15,867.
Speed - 61 kts.
Visibility Distance - 1.3 km.
Reaction
Time - 8.196 s.
Chance of Flood - 265%.


AA DEFENCE:
LONG RANGE:
6 x 2 102 mm:
Action Zone - 5.8 km.
Hit Probability - 90 %.
Damage Within an Explosion - 1260.
Continuous Damage Per Second - 81.
Continuous Damage - 147.
Number of Explosions Per Salvo - 4.
MID RANGE:
2 x 8 40 mm:
Action Zone - 2.4 km.
Hit Probability - 90 %.
Continuous Damage Per Second - 81.
SHORT RANGE:
5x 2 20 mm:
8 x 1 20 mm:
Action Zone - 2.0 km.
Hit Probability - 85 %.
Continuous Damage Per Second - 144.


MANOEUVRABILITY:
Maximum Speed - 32.5 kts.
Turning Circle Radius - 680 m.
Rudder Shift Time - 9.9 s.
Propulsion - 80,000 hp.


CONCEALMENT: W/PERMA

* Denotes = CE + CSM1 Mounted:
Surface Detectability - 11.0 km.
* Surface Detectability - 8.9 km.
Air Detectability - 7.2 km.
* Air Detectability - 5.8 km.
Detectability after Firing Main Guns in Smoke - 5.3 km.
* Detectability after Firing Main Guns in Smoke - 5.3 km.

CONSUMABLES:
Slot 1:   Damage Control Party:
Work Time - 5 s.
Reload Time - 60 s.

Slot 2:   Hydroacoustic Search:
Charges - 2.
Action Time - 100 s.
Reload Time - 120 s.
Torpedo Detection Range - 3.5 km.
Ship Detection Range - 5.0 km.

Slot 3:   Smoke Generator (Short Burst):
Charges - 5.
Action time - 15 s.
Smoke screen dispersion time - 40 s.
Reload time - 70 s.
Radius - 0.60 km.

Slot 4:   Catapult Fighter:
Charges - 3.
Action time - 60 s.
Reload time - 90 s.
Fighter Radius - 3 km.
Fighters - x 3.

Slot 4:   Surveillance Radar:
Charges - 2.
Action Time - 25 s.
Reload Time - 120 s.
Ship Detection Range - 9.0 km.