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July 08, 2020

AL Sov. Rossiya Tier IX Azur Lane Soviet Battleship (Detailed Info)

July 8th 2020
*  (Detailed Info)
Please Note! that all information in this article is preliminary and in some parts datamined, and will change during testing. After release of this ship, the final information will be published on the official WG portal.

Soviet Battleship IX AL Sov. Rossiya 1939

Sovetskaya Rossiya, the pride of the Northern Parliament, one of the biggest and mightiest battleships at sea. She was designed and built during the Great War as part of the overall strategic plans. From the game Azur Lane
Wows Gamer Blog Azur SovRussia Flag
Sovetskaya Rossiya is the most powerful battleship of the Northern Parliament and one of the largest of her type. From the game Azur Lane.
Commander Azur SovRussia
AL Sov. Rossiya Permoflage
Value icon5000 Doubloons
-3% to surface detectability range.
+4% to maximum dispersion of shells fired by the enemy at your ship.
-20% to the cost of ship's post-battle service.
+100% to experience earned in the battle.

SHIP DETAILS
Ship Name:   AL Sov. Rossiya
Is Paper Ship:   Yes
Tier:   IX (9)
Class:   Battleship (BB)
Status:   Premium Ship
Status During testing:   Special Ship
WG Introduction:   Mar 2020
Ship Release:   Update ~0.9.6-0.9.7
*Base Value:    19,000
Resource Purchase:     Unknown
Nation:   Soviet Union
Permoflage: Type 10 Free Azur Sov. Rossiya (Value) icon5000
Current Status:   *WIP (ST/CC Testing)
*Base Value is the Doubloon base value of the ship in respect of tier, class, status and final resource. (This can change).

hull
Hit Points:   80,900 hp
Overall:   19~495 mm
Citadel Deck:   50 mm
Citadel  Fore Athwartship:   230 mm
Citadel  Aft Athwartship:   75 mm
Citadel Torpedo Bulkhead:   20~58 mm
Turrets:   220~495 mm
Torpedo Damage Protection:   35%
Tonnage:   65,150 tn

main battery
3 x 3 406 mm/50 MK-1-406:
Max Range:   19.4 km
Reload:   33 s
180° Turn Time:   45 s
Dispersion:   254 m
Sigma:   1.80σ

shell types

HE SHELLS
406 mm HE Model 1937:
Alpha Damage:   5800
Alpha Piercing HE:   68.0 mm
Ammo Type:   HE
Shell Air Drag:   0.3045
Shell Always Ricochet At:   60.0°
Shell Detonator:   0.001
Shell Detonator Threshold:   2.0
Shell Diameter:   406 mm
Shell Krupp:   250.0
Shell Mass:   1108.0
Shell Ricochet At:   91.0°
Shell Speed:   830.0 m/s
Burn Probability:   40%

AP SHELLS
406 mm AP Model 1937:
Alpha Damage:   13250
Ammo Type:   AP
Shell Air Drag:   0.247
Shell Always Ricochet At:   60.0°
Shell Detonator:   0.033
Shell Detonator Threshold:   68.0
Shell Diameter:   406 mm
Shell Krupp:   2300.0
Shell Mass:   1108.0
Shell Ricochet At:   45.0°
Shell Speed:   830.0 m/s

secondaries
6 x 2 152 mm/57 MK-17/OFU-35:
Range:   5.0 km
Damage:   2200 hp
Chance of Fire:   12%
Reload:   8 s
HE Armour Penetration:   25 mm
Shell Velocity:   950 m/s
Shell Mass:   55 kg
4 x 2 100 mm/56 MZ-14/HE-56:
Range:   5.0 km
Damage:   1400 hp
Chance of Fire:   6%
Reload:   3.8 s
HE Armour Penetration:   17 mm
Shell Velocity:   895 m/s
Shell Mass:   15.8 kg

aa defence
LONG RANGE 
4 x 2 100 mm/56 MZ-14:
Action Zone:   ~3.5-5.8 km
Hit Probability:   75 %
Damage Within an Explosion:   1400
Continuous Damage Per Second:   77
Continuous Damage:   168
Number of Explosions Per Salvo:   4
MID RANGE
8 x 1 37 mm 70-K
8 x 4 37 mm 46-KR:
Action Zone:   ~3.2 km
Hit Probability:   75 %
Continuous Damage Per Second:   266

MANOEUVRABILITY
Maximum Speed:   28 kts
Turning Circle Radius:   950 m
Rudder Shift Time:   14.9 s
Propulsion:   231,000 hp

CONCEALMENT
Surface Detectability:   16.7 km
* Detectability After Firing MB Guns:   19.4 km
* Detectability After Firing Secondary Guns:   16.7 km
* Detectability With Ship on Fire:   18.7 km
Air Detectability:   13.4 km
* Detectability After Firing Secondary Guns:   13.4 km
* Detectability With Ship on Fire:   16.4 km
Detectability after Firing Main Guns in Smoke:   16.1 km

CONsumables
Slot 1:  Damage Control Party:
Charges:   4
Work Time:   10 s
Reload Time:   40 s

Slot 2:  Repair Party.
Charges:   3
Action time:   28 s
Reload Time:   80 s
Regenerated hp per Second:   +404 hp/s
(Total hp regenerated per action ~11,312 hp)

Slot 3:  Fighter.
Charges:   3
Action time:   60 s
Reload Time:   90 s
Flight Radius:   3 km
Fighters:   x4

IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.