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July 24, 2020

AL Sov. Rossiya Tier IX Azur Lane Soviet Battleship

Soviet Battleship IX AL Sov. Rossiya 1939

Sovetskaya Rossiya, the pride of the Northern Parliament, one of the biggest and mightiest battleships at sea. She was designed and built during the Great War as part of the overall strategic plans. From the game Azur Lane
Wows Gamer Blog Azur SovRussia Flag
Sovetskaya Rossiya is the most powerful battleship of the Northern Parliament and one of the largest of her type. From the game Azur Lane.
Commander Azur SovRussia
AL Sov. Rossiya Permoflage

SHIP DETAILS
Ship Name:   AL Sov. Rossiya
Tier:   IX (9)
Class:   Battleship (BB)
Status:   Premium Ship
Ship Release:   Update ~0.9.6

hull
Hit Points:   80,900 hp
Overall:   19~495 mm
Torpedo Protection:  35%.

main battery
3 x 3 406 mm/50 MK-1-406:
Max Range:   19.4 km
Reload:   33 s
180° Turn Time:   45 s
Dispersion:   254 m
Sigma:   1.80σ

shell types

HE SHELLS
406 mm HE Model 1937:
Alpha Damage:   5800
Alpha Piercing HE:   68.0 mm
Shell Air Drag:   0.3045
Shell Detonator:   0.001
Shell Detonator Threshold:   2.0
Shell Krupp:   250.0
Shell Mass:   1108.0
Shell Speed:   830.0 m/s
Burn Probability:   40%

AP SHELLS
406 mm AP Model 1937:
Alpha Damage:   13250
Shell Air Drag:   0.247
Shell Detonator:   0.033
Shell Detonator Threshold:   68.0
Shell Krupp:   2300.0
Shell Mass:   1108.0
Shell Speed:   830.0 m/s

secondaries
6 x 2 152 mm/57 MK-17/OFU-35:
Range:   5.0 km
Damage:   2200 hp
Chance of Fire:   12%
Reload:   8 s
HE Armour Penetration:   25 mm
Shell Velocity:   950 m/s
Shell Mass:   55 kg
4 x 2 100 mm/56 MZ-14/HE-56:
Range:   5.0 km
Damage:   1400 hp
Chance of Fire:   6%
Reload:   3.8 s
HE Armour Penetration:   17 mm
Shell Velocity:   895 m/s
Shell Mass:   15.8 kg

aa defence
LONG RANGE 
4 x 2 100 mm/56 MZ-14:
Action Zone:   ~3.5-5.8 km
Hit Probability:   75 %
Damage Within an Explosion:   1400
Continuous Damage Per Second:   77
Number of Explosions Per Salvo:   4
MID RANGE
8 x 1 37 mm 70-K
8 x 4 37 mm 46-KR:
Action Zone:   ~3.2 km
Hit Probability:   75 %
Continuous Damage Per Second:   266

MANOEUVRABILITY
Maximum Speed:   28 kts
Turning Circle Radius:   950 m
Rudder Shift Time:   14.9 s
Propulsion:   231,000 hp

CONCEALMENT
Surface Detectability:   16.2 km
Air Detectability:   13.4 km
Detectability after Firing Main Guns in Smoke:   16.1 km

CONsumables
Slot 1:  Damage Control Party:
Charges:   4
Work Time:   10 s
Reload Time:   40 s

Slot 2:  Repair Party.
Charges:   3
Action time:   28 s
Reload Time:   80 s
Regenerated hp per Second:   +404 hp/s
(Total hp regenerated per action ~11,312 hp)

Slot 3:  Fighter.
Charges:   3
Action time:   60 s
Reload Time:   90 s
Flight Radius:   3 km
Fighters:   x4



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