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March 13, 2020

Asama Tier VIII Japanese Battleship Detailed Stats



Stats Updated Mar 26th 2020
Please Note! that all information in this article is preliminary, and will change during testing. After release of this ship, the final information will be published on the official WG portal.

Japanese Battleship VIII Asama 1919

A Battlecruiser design with very powerful artillery. Despite being outclassed by other battleships of her time in terms of her armour, Amagi was greatly superior to them by her speed.

ship details
Ship Name:   Asama
Tier:   VIII (8)
Class:   Battleship (BB)
Type:   Premium Ship
WG Introduction:   Mar 2020
Ship Release:   ~0.9.5-0.9.6
Doubloon Value:   *Unknown
Resource Purchase:    Unknown
Nation:   Japan
Current Status:   *WIP (Awaiting Testing)

hull
Hit Points:   66,300 hp
Overall:   6~457 mm
Armor Belt:   254 mm
Hull Fore:   32 mm
Hull Aft:   32~254 mm
Hull Mid:   32 mm
Deck Aft/Fore:   32 mm
Deck Mid:   32 mm
Superstructure:   19 mm
Turrets:   125~457 mm
Torpedo Damage Protection:   ~43%
Tonnage:   47,000 tn

main battery
5 x 2 410 mm/45 3rd Year Type:
Max Range:   19.9 km
Reload:   30 33s
180° Turn Time:   41.9 s
Dispersion at Max Range:   227 m
Sigma:   1.8 1.9σ

shell types

HE SHELLS
410 mm HE Type0:
Alpha Damage:   6500
Alpha Piercing HE:   68 mm
Chance of Fire:   30%
Shell Velocity:   805 m/s
Air Drag:   0.505
Shell Krupp:   3
Shell Mass:   938.5 kg

AP SHELLS
410 mm AP/APC Type91:
Alpha Damage:   12600
Detonator Threshold:   68 mm
Shell Speed:   806 m/s
Air drag:   0.355
Shell Krupp:   2,711
Shell Mass:   1020 kg

secondaries
16 x 1 140 mm/50 3rd Year Type:
Range:   5.0 km
Damage:   2400 hp
Chance of Fire:   10%
Reload:   8 s
HE Armour Penetration:   23 mm
Shell Velocity:   850 m/s
Shell Mass:   38 kg
8 x 2 127 mm/40 Type89 A1:
Range:   5.0 km
Damage:   2100 hp
Chance of Fire:   8%
Reload:   6 s
HE Armour Penetration:   21 mm
Shell Velocity:   725 m/s
Shell Mass:   23.45 kg

aa defence
LONG RANGE 
8 x 2 127 mm/40 Type89 A1:
Action Zone:   ~5.8 km
Hit Probability:   75 %
Damage Within an Explosion:   1470
Continuous Damage Per Second:   105
Number of Explosions Per Salvo:   5
Short RANGE
18 x 1 25 mm/60 Type96 mod. 1:
24 x 2 25 mm/60 Type96 Twin mod. 1:
12 x 3 25 mm/60 Type96 Triple mod. 1:
Action Zone:   ~2.5 km
Hit Probability:   70 %
Continuous Damage Per Second:   305

MANOEUVRABILITY
Maximum Speed:   30 kts
Turning Circle Radius:   870 m
Rudder Shift Time:   22.6 s
Propulsion:   150,000 hp

CONCEALMENT
Surface Detectability:   17.28 km
Air Detectability:   11 km
Detectability after Firing Main Guns in Smoke:   17 km

CONsumables
Slot 1:  Damage Control Party:
Work Time:   10s
Reload Time:   120s (80s)

Slot 2:  Repair Party.
Charges:   3 (4)
Action time:   28 s
Reload Time:   120 (80s)
Regenerated hp per Second:   +331 hp/s
(Total hp regenerated per charge ~9,282 hp)

Slot 3:  Spotting Aircraft.
Charges:   3 (4)
Action time:   100 s
Reload Time:   360 (240s)
Spotting Distance:   +20%

Slot 3:  Fighter.
Charges:   2 (3)
Action time:   60 s
Reload Time:   135 (90s)
Flight Radius:   3 km


IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.