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February 22, 2020

Petropavlovsk Tier X Soviet Heavy Cruiser Detailed Stats

Petropavlovsk Tier X Soviet Heavy Cruiser

The following stats are preliminary and not final, they they will be altered during testing.




 X Petropavlovsk 1945
A version of heavy cruiser project 82, reworked on the basis of the experience gained during World War II. In addition to her 220 mm main battery guns, the ship received powerful dual-purpose artillery.
SHIP DETAILS
Ship Name:   Petropavlovsk
WG Introduction:   Feb 6th 2020
Tier:   X (10)
Class:   Heavy Cruiser (CA)
Type:   Researchable Ship
Ship Release:   Update ~0.9.4
Resource Purchase:     244,000  20.500,000
Nation:   Soviet Union
Current Status:   *WIP (ST Testing)

hull
Hit Points:   55,800 hp
Overall:   16~300 mm
Armor Belt:   180 mm
Hull Aft/Fore:   25~180 mm
Hull Mid:   30~180 mm
Deck Fore:   25 mm
Deck Aft:   25 mm
Deck Mid:   50 mm
Superstructure:   16 mm
Turrets:   70~300 mm
Torpedo Damage Protection:   28%
Tonnage:   24,750 tn

main battery
3 x 3 220 mm/65 SM-6:
Max Range:   18.4 km
Reload:   13 s
180° Turn Time:   32.7 s
Dispersion:   172 m
Sigma:   2.05σ

shell types

HE SHELLS
220 mm HE model 1944:
Alpha Damage:   3050
Chance of Fire:   17%
HE Armour Penetration:   37 mm
Shell Velocity:   995 m/s
Air Drag:   0.255
Shell Krupp:   560
Shell Mass:   207 kg

AP SHELLS
220 mm AP model 1944:
Alpha Damage:   6350
Detonator Threshold:   37 mm
Shell Speed:   995 m/s
Air drag:   0.255
Shell Krupp:   2,950
Shell Mass:   207 kg

secondaries
6 x 2 130 mm/60 BL-109A:
Range:   5.0 km
Damage:   1800 hp
Chance of Fire:   8%
Reload:   4 s
HE Armour Penetration:   22 mm
Shell Velocity:   950 m/s
Shell Mass:   33.4 kg

aa defence
LONG RANGE 
6 x 2 130 mm/60 BL-109A:
Action Zone:   ~6.0 km
Hit Probability:   90 %
Damage Within an Explosion:   1820
Continuous Damage Per Second:   196
Number of Explosions Per Salvo:   8
MID RANGE
6 x 4 57 mm ZIF-75:
Action Zone:   ~4.0 km
Hit Probability:   90 %
Continuous Damage Per Second:   249

MANOEUVRABILITY
Maximum Speed:   32.5 kts
Turning Circle Radius:   990 m
Rudder Shift Time:   15.8 s
Propulsion:   140,000 hp

CONCEALMENT
Surface Detectability:   14.4 km
Air Detectability:   8.3 km
Detectability after Firing Main Guns in Smoke:   9.02 km

CONsumables
Slot 1:  Damage Control Party:
Work Time:   5s
Reload Time:   90s (60s)

Slot 2:  Defensive AA.
Charges:   3 (4)
Action time:   40 s
Reload Time:   120 (80s)
Continuous Damage:   +50%
Damage from Shell Explosions:   +300%

Slot 2:  Hydroacoustic Search.
Charges:   2 (3)
Action time:   100 s
Reload Time:   180 (120s)
Detection Range Torpedoes:   3.5 km
Detection Range Ships:   5.0 km

Slot 3:  Surveillance Radar.
Charges:   2 (3)
Action time:   30 s
Reload Time:   180 (120s)
Detection Radius:   12 km

Slot 4:  Repair Party.
Charges:   2 (3)
Action time:   28 s
Reload Time:   120 (80s)
Regenerated hp per Second:   +279 hp/s
(Total hp regenerated per action ~7,812 hp)





IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.