February 19, 2020

Ochakov Tier VIII Soviet Premium Cruiser Detailed Stats

Ochakov Tier VIII Soviet Cruiser

The following stats are preliminary and not final, they they will be altered during testing.

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Ochakov Flag
For your service and bravery.
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VIII Ochakov 1950
One of the versions of a project of a small light cruiser (MLK-8-152). Her main battery artillery consisted of dual-purpose 152 mm mounts developed in the U.S.S.R. in the mid-1940s.

ship details
Ship Name:   Ochakov
WG Introduction:   Feb 6th 2020
Tier:   VIII (8)
Class:   Light Cruiser (CL)
Type:   Premium Ship
Ship Release:   Update ~0.9.4
WoWS Devs Value:     11,000 *
Resource Purchase:    Unknown
Nation:   Soviet Union
Current Status:   *WIP (Awaiting Testing)
* WG Doubloon Value, is the Doubloon value that WG Devs decide is the correct value of each ship during testing (This can change).

Hit Points:   30,200 hp
Overall:   13~100 mm
Armor Belt:   70 mm
Hull Fore:   20 mm
Hull Aft:   20 mm
Hull Mid:   25 mm
Deck Fore:   20 mm
Deck Aft:   20 mm
Deck Mid:   27 mm
Superstructure:   13 mm
Turrets:   15~100 mm
Tonnage:   9,903 tn

main battery
4 x 2 152 mm/57 BL-115:
Max Range:   15.2 km
Reload:   6.5 s
180° Turn Time:   13.8 s
Dispersion:   138 m
Sigma:   2.0σ

shell types

152 mm HE-35:
Alpha Damage:   2200
Chance of Fire:   12%
HE Armour Penetration:   25 mm
Shell Velocity:   950 m/s
Air Drag:   0.321
Shell Krupp:   1 150
Shell Mass:   55 kg

152 mm AP-35:
Alpha Damage:   3300
Detonator Threshold:   25 mm
Shell Speed:   950 m/s
Air drag:   0.321
Shell Krupp:   2 216
Shell Mass:   55 kg

*2 x 5 533 mm Quintuple PTA-53-68-bis/53-39 mod. 3:
Reload:   131 s
180° Turn Time:   7.2 s
Range:   10 km
Damage:   15100 hp
Speed:   56 kts
Visibility Distance:   1.1 km
Chance of Flood:   ~240%
* Same Torpedoes used on Ognevoi.

aa defence
4 x 2 152 mm/57 BL-115:
Action Zone:   ~5.8 km
Hit Probability:   90 %
Damage Within an Explosion:   1610
Continuous Damage Per Second:   60
Number of Explosions Per Salvo:   3
6 x 4 57 mm ZIF-75:
Action Zone:   ~4.0 km
Hit Probability:   90 %
Continuous Damage Per Second:   270

Maximum Speed:   35.0 kts
Turning Circle Radius:   750 m
Rudder Shift Time:   10.7 s
Propulsion:   108,000 hp

Surface Detectability:   11.5 km
Air Detectability:   7.2 km
Detectability after Firing Main Guns in Smoke:   5.4 km

Slot 1:  Damage Control Party:
Work Time:   5s
Reload Time:   90s (60s)

Slot 2:  Defensive AA.
Charges:   2 (3)
Action time:   40 s
Reload Time:   120 (80s)
Continuous Damage:   +50%
Damage from Shell Explosions:   +300%

Slot 3:  Surveillance Radar.
Charges:   2 (3)
Action time:   20 s
Reload Time:   180 (120s)
Detection Radius:   12 km

Slot 4:  Hydroacoustic Search.
Charges:   2 (3)
Action time:   100 s
Reload Time:   180 (120s)
Detection Range Torpedoes:   3.5 km
Detection Range Ships:   5.0 km

IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.