March 20, 2020

Orkan Tier VIII European Premium Destroyer Detailed Stats

Stats Updated Mar 20th 2020
* Detectability range by ships increased from 7.0 to 7.5 km
Other detectability ranges increased accordingly.
Please Note! that all information in this article is preliminary, and will change during testing. After release of this ship, the final information will be published on the official WG portal.

European Destroyer VIII Orkan 1942

An M-class destroyer built for the Royal Navy, but transferred to the Polish Navy shortly after being commissioned. Despite similarities with Lightning-class ships, Orkan boasted stronger AA defences which were reinforced at the cost of a reduced number of torpedo tubes.

ship details
Ship Name:   Orkan
WG Introduction:   Jan 14th 2020
Tier:   VIII (8)
Class:   Destroyer
Type:   Premium Ship
Ship Release:   ~0.9.3-0.9.4
Doubloon Value:   * 10,000 *
Resource Purchase:     Unknown
Nation:   Europe (Poland)
Current Status:   *WIP (ST Testing)
* WG Doubloon Value, is the Doubloon value that WG Devs decide is the correct value of each ship during testing (This can change)

Hit Points:   15,700 hp
Overall:   6~20 mm
Hull Aft/Fore:   19 mm
Hull Mid:   19 mm
Deck Fore:   19 mm
Deck Aft:   19 mm
Deck Mid:   19 mm
Superstructure:   13 mm
Turrets:   6 mm
Tonnage:   2,661 tn

main battery
3 x 2 120 mm/50 QF Mk XI:
Max Range:   11.6 km
Reload:   4.5 s
180° Turn Time:   9.0 s
Dispersion:   102 m
Sigma:   2.0σ

shell types

120 mm HE 62LBS:
Alpha Damage:   1750
Chance of Fire:   9%
HE Armour Penetration:   20 mm
Shell Velocity:   774 m/s
Air Drag:   0.343
Shell Krupp:   480
Shell Mass:   28.1 kg

120 mm AP 62LBS:
Alpha Damage:   2250
Detonator Threshold:   20 mm
Shell Speed:   774 m/s
Air drag:   0.343
Shell Krupp:   2,300
Shell Mass:   28.1 kg

1 x 1 102 mm/45 Mk V/HE 35 lb:
Range:   5.0 km
Damage:   1500 hp
Chance of Fire:   6%
Reload:   4 s
HE Armour Penetration:   17 mm
Shell Velocity:   811 m/s
Shell Mass:   15.9 kg

torpedo armament
1 x 4 533 mm QR Mk IV/Torped M1943 mod 1:
Reload:   70 s
180° Turn Time:   7.2 s
Range:   12 km
Damage:   10,700 hp
Speed:   76 kts
Visibility Distance:   1.3 km
Reaction Time:   7.8 s
Chance of Flood:   ~173%

aa defence
3 x 2 120 mm/50 QF Mk XI:
1 x 1 102 mm/45 Mk V:
Damage Within an Explosion:   1260
Damage by Long Range AA:   35 hp
Continuous Damage:   77 hp
Priority Sector Reinforcement:   35%
Hit Probability:   100%
Action Radius:   ~5.2 km
Number of Explosions Per Salvo:   3
1 x 4 40 mm/39 QF Mk VII:
Damage by Mid Range AA:   10 hp
Hit Probability:   100%
Action Radius:   ~2.5 km
short RANGE
6 x 1 20 mm Oerlikon Mk IV:
Damage by Mid Range AA:   50 hp
Hit Probability:   95%
Action Radius:   ~2.0 km

Maximum Speed:   35 kts
Turning Circle Radius:   590 m
Rudder Shift Time:   3.7 s
Propulsion:   48,000 hp

Surface Detectability:   7.0 7.52 km
Air Detectability:   3.0 3.25 km
Detectability after Firing Main Guns in Smoke:   2.5 2.7 km

Slot 1:  Damage Control Party:
Work Time:   5s
Reload Time:   90s (60s)

Slot 2:  Engine Boost.
Charges:   2 (3)
Action time:   120 s
Reload Time:   180 (120s)
Speed Boost:   +8%

Slot 3:  Repair Party.
Charges:   2 (3)
Action time:   10 s
Reload Time:   120 (80s)
Regenerated hp per Second:   +133 hp/s (Total hp regenerated per action 1,330 hp)

Slot 4:  Surveillance Radar.
Charges:   2 (3)
Action time:   20 s
Reload Time:   180 (120s)
Detection Radius:   7.5 km

IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.