July 06, 2020

0.9.6 German Carriers Early Access - Event - Ranked Battles - Content Addition and Changes

German Carriers Event - Ranked Battles

Update 0.9.6 will begin the event dedicated to the Early Access to German aircraft carriers of Tiers IV, VI and VIII.

Key Features of German Aircraft Carriers:

  • Attack aircraft are equipped with a new type of armament - AP rockets. They can deal a high amount of damage hitting the enemy's citadel, however, just like AP shells, can ricochet or not penetrate the armor hitting at acute angle, and when fired at broadsided destroyers –with their thin armor– will result in overpenetration that deals 10% of the maximum damage.
  • Bombers are equipped with AP bombs. The attack flight dives immediately, without the prior altitude gain. Since it will be difficult to adjust the position of the aiming cone during an attack, these bombs will be most effective against slow targets.
  • Torpedoes have high speed, but low range and damage.
  • Planes have high cruising speed, but relatively small HP pool.
0.9.6 Early Access & 0.9.7 Researchable & Containers:
Rewards from Daily Shipments and for completing Directives:  German Carriers containers,  combat missions that unlock Early Access to the following German carriers.

IV Rhein (9.6 Early Access)(9.7 Researchable)
VI Weser (9.6 Early Access)(9.7 Researchable)
VIII August von Parseval (9.6 Early Access)(9.7 Researchable)
X Manfred von Richthofen (9.7 Researchable)

"Black, White, Red" expendable camouflage; and other valuable rewards.
New Expendable Camouflage 'Black-White-Red"

"German Carriers"  Containers, New Temporary Resource German Tokens.

Permaflages ""Iron Cross" for:
IV Rhein
VI Weser
VIII August von Parseval
X Manfred von Richthofen
X Grosser Kurfurst
X Z-52
X Hindenburg

Will be added in the game.

Port "Hamburg" will be Updated into a Beautiful Wartime Sunset Port.

Ranked Battles Season 17
From July 22nd to August 18th 2020 the 17th Ranked Battles season will be held on Tier VIII ships in a 7 vs 7 format. Victories will bring you up to 4800 steel and other rewards.

"Modules" Tab Update.
In the 0.9.6 Update we've reworked the "Modules" tab in the Port:
  • The tab is renamed to "Equipment"
  • Now managing upgrades, consumables and modules will be performed in a single window without having to switch between tabs.

Content Additions & Changes
Ports "Naval Base", "Azur Lane", "Dragon" and "Sarushima Base" have been adapted for the new lighting model and enhanced HDR technology👊😎.

Icons, Descriptions and Names of several types of Consumables 
with special settings were changed. It will emphasise the difference between these types of consumables and standard ones. Descriptions of ship groups in the Tech Tree tool-tips and windows with detailed descriptions were changed as well.

  • Rules of receiving "Aircraft Carrier Commander" emblems of all stages were changed. Now to get these emblems you'll need to have 60, 71, 84 or 113 thousands of average damage per battle in the last 100 battles. Emblems will be credited to all the players who met new conditions of getting these emblems.
  • New emblem "Collector. Gold" for collecting 350 ships was added in the game. The "Collector" emblems' design was also changed. With the addition of "Collector. Gold" emblem high-grade emblems would be almost the same visually. 
The new design will make a distinction between the emblems of different grades more clear in terms of visuality.

"All Seasons PT Warrior" Emblem 
for achieving final results in all Public Test seasons was added.

Kitakami Tier X Japanese Cruiser Reworked (More Detailed Stats)

July 6th 2020
* More Detailed Stats
Please Note! that all information in this article is preliminary and in some parts datamined, and will change during testing. After release of this ship, the final information will be published on the official WG portal.

Japanese Cruiser X Kitakami

A unique "torpedo cruiser". Originally designed as a Kuma-class scout cruiser. In 1941, along with one of her sister ships, Kitakami was laid up for major retrofitting to be equipped with an unusually powerful torpedo armament of ten quadruple torpedo tubes.

Kitakami Main Characteristics:
Kitakami is an unusual cruiser, with her main armament consisting of 5 quadruple torpedo launchers on each side. These torpedoes can travel up to 15 km at a speed of 57 knots and deal up to 15,633 damage. Because of her relatively fragile armor, weak AA defence, and low HP pool, Kitakami has to rely on her low basic detectability - 10.6 km - and her special Smoke Generator, which has a low smoke duration time but a large number of charges. The main gameplay of the cruiser revolves around stealthy attacks using a large number of torpedoes from a safe distance. To balance Kitakami's efficiency in the control of straights and flanks, she will only have access to narrow and "super narrow" torpedo spreads.
ship details
Ship Name:   Kitakami
WG Introduction:   July 6th 2020
Tier:   X (10)
Class:   Cruiser
Status:   Premium Ship
Status During testing:   Special Ship
Ship Release:   ~0.9.9
*Base Value:     Unknown
Resource Purchase:    Unknown
Nation:   Japanese
Permoflage:  Level 10 Free
Current Status:   (Testing Soon)

Hit Points:   28,500 hp
Overall:   16 mm
Tonnage:   7,154 tn

main battery
4 x 1 140 mm/50 3rd Year Type:
Max Range:   13.1 km
Reload:   6.0 s
180° Turn Time:   21.2 s
Dispersion at Max Range:   123 m
Sigma:   2.0σ

shell types

140 mm HE Type0:
Alpha Damage:   2400
Alpha Piercing HE:   23.0 mm
Ammo Type:   HE
Shell Air Drag:   0.34
Shell Always Ricochet At:   60.0°
Shell Detonator:   0.01
Shell Detonator Threshold:   2.0
Shell Diameter:   140.0 mm
Shell Krupp:   360.0
Shell Mass:   38.0
Shell Ricochet At:   91.0°
Shell Speed:   850.0 m/s
Burn Probability:   10%

140 mm Capped Common Shell:
Alpha Damage:   2700
Ammo Type:   AP
Shell Air Drag:   0.3696
Shell Always Ricochet At:   60.0°
Shell Detonator:   0.025
Shell Detonator Threshold:   23.0 mm
Shell Diametr:   140.0 mm
Shell Krupp:   1794.0
Shell Mass:   38.0
Shell Ricochet At:   45.0°
Shell Speed:   850.0 m/s

127 mm HE Type0:
Range:   5.0 km
Damage:   1400 hp
Chance of Fire:   8%
Reload:   5 s
HE Armour Penetration:   21 mm
Shell Velocity:   725 m/s

10 x 4 610 mm Quad:
Reload:   141 s
180° Turn Time:   7.2 s
Range:   15 km
Damage:   15,633 hp
Speed:   57 kts
Visibility Distance:   1.9 km
Reaction Time:   12.82 s
Chance of Flood:   ?%

aa defence
1 x 2 127 mm/40 Type89 A1:
Action Zone:   ~3.5-5.8 km
Hit Probability:   90 %
Damage Caused by Shell Explosions:   1610
Damage by Zone Area AA:   70 hp
Continuous Damage Per Second:   18
Priority Sector Reinforcement:   50%
Number of Explosions Per Salvo:   1
short RANGE
10 x 3 25 mm/60 Type96 Triple mod. 1:
Action Zone:   ~1.2 km
Hit Probability:   85 %
Continuous Damage Per Second:   105

Maximum Speed:   32.0 kts
Turning Circle Radius:   640 m
Rudder Shift Time:   7.0 s
Propulsion:   78,000 hp

Surface Detectability:   10.6 km
Air Detectability:   7.2 km
Detectability after Firing Main Guns in Smoke:   4.6 km

Slot 1:  Damage Control Party:
Work Time:   5 s
Reload Time:   60 s

Slot 2: Smoke Generator:
Charges:   3.
Action time:    15 s.
Smoke screen life time:   80 s.
Reload time:   160 s.
Smoke Radius:  450.0 m.

Slot 3:  Engine Boost:
Charges:   3
Action time:   120 s
Reload Time:   120 s
Speed Boost:   +8%

Slot 3:  Hydroacoustic Search.
Charges:   3
Action time:   100 s
Reload Time:   120 s
Detection Range Torpedoes:   3.5 km
Detection Range Ships:   5.0 km

WG Development Info
WG will carefully watch how this unusual cruiser will prove herself in battle, and will implement the necessary changes to make playing her and against her interesting. Additionally, WG understand there might be concerns about the ship dealing damage to allies, and WG plan to take them into account when the ship will be released.

IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.