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November 14, 2019

WUKONG Tier VIII Pan-Asian Premium Cruiser ST Stats World of Warships

WUKONG

WUKONG Tier VIII Pan-Asian Premium Cruiser ST Stats

Pan-Asian Tier VIII Premium Cruiser WUKONG
A heavy cruiser project (Project C5A3) designed to rival potential adversaries: new ships of this type that were being built in Germany. The main difference from the previous ships was manifested in the enhancement of the ship's main guns located in triple turrets.

COST:  11,000 Doubloons (Devs API Value)

Hit points: 37,100 hp
Armour: 13~150 mm
Deck Plating: Aft/Fore 25 mm. Mid 25 mm
Hull Plating: 25~100 mm
Citadel Armor Belt: 40~100 mm
Superstructure: 16 mm
Turret Plating: 100~140 mm
Torpedo Damage Protection: 16%
Propulsion: 100,000 hp
Tonnage: 14,700 t

3 x 3 203 mm/55 Mle 1934:
Firing Range: 17.6 km
MB Reload Time: 10.5 s
180 Degree Turn Time: 25.8 s
Maximum Dispersion: 143 m
Sigma Value: 2.00σ

SHELL TYPES:

203 mm OEA Mle 1927 HE:
Shell Type: HE
Alpha Damage: 2800
SAP Armour Penetration: 34 mm
Shell Velocity: 876 m/s
Air Drag: 0.33
Shell Mass: 123.8

203 mm OPf Mle 1936 AP:
Shell Type: AP
Alpha Damage: 4900
Shell Speed: 845 m/s
Air drag: 0.33
Shell Krupp: 2 434
Shell Mass: 134

100 mm HE OEA Mle 1928:
Reload: 4.0 s
Damage: 1400 hp
Velocity: 780 m/s
Chance Of Fire: 6%
HE Armour penetration: 17 mm
Range:  5 km

2 x 3 550 mm tube lance-torpilles:
Type: Deep Water.
Reload: 1m 50s
Damage: 18400 hp
Speed: 63 kts.
UW Critical: 3.11.
Alert Distance: 0.80 km


Action Zone 0.1 - 5.8 km
Hit Probability90%
Continuous Action Zone Area DPS49
Shell Explosion Radius DPS 1190
Explosions Per Salvo3

Action Zone 0.1 - 3.5 km
Hit Probability 90%
Continuous Action Zone Area DPS 210

Action Zone 0.1 - 2.0 km
Hit Probability 85%
Continuous Action Zone Area DPS 130



Maximum Speed: 32.5 kts
Turning Circle radius: 690 m
Rudder Shift Time: 9.8 s

Surface detectability: 13.7 km
Air Detectability: 7.16 km
Detectability After Firing in Smoke: 8.3 km

Slot 1:Damage Control Party Work Time 5s
Reload Time 90s (60s)

Slot 2:DEFAA:
Charges 2 (3)
Action time 40 s
Damage per second by AA defences+100%
Damage within the explosion radius of shells fired from medium- and long- range AA defences 100%
Reload time 120 (80) s

Slot 3:Spotting Aircraft:
Charges 3 (4)
Action Time 100 s
Reload Time 360 (240) s
Added Spotting Radius +20%

Slot 4:Torpedo Reload Booster:
Charges 2 (3)
Action time 1 s
Reload time 360 (240) s
Torpedo Reload time 8 s

() Brackets denotes upgraded consumable.


IMPORTANT! Because this Ship is WIP (Work in Progress), the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.