March 26, 2020

Mainz Tier VIII German Cruiser

German Cruiser VIII Mainz 1936

The project of a cruiser with 150 mm guns (cruiser K), which was developed in the mid-1930s on the basis of the Admiral Hipper-class ships, shortly after the construction of the latter began. She combined the rapid-fire battery of light cruisers with the survivability of heavy ones.
Mainz Flag
During the 1920s and 1930s, the light cruisers of the German Navy were named after the Imperial German Navy's "small cruisers" that perished during World War I. SMS Mainz was sunk on August 28, 1914, during the battle of Heligoland Bight.

ship details
Ship Name:   Mainz
WG Introduction:   Sep 19th 2019
Tier:   VIII (8)
Class:   Cruiser
Type:   Special Ship
Ship Release:   ~0.9.2
WoWS Devs Value:    icon 11,000*
Resource Purchase:    Unknown
Nation:   Germany
Current Status:   Final Stats


Hit Points:   42,500 hp
Overall:   13~150 mm
Torpedo Protection:   25 mm
Deck Plating:   Aft/Fore 25 mm.
Deck Plating:   Mid 27 mm
Hull Plating Fore:   25~40 mm
Hull Plating Aft:   25~70 mm
Hull Plating Mid:   27 mm
Superstructure:   13 mm
Turret Plating:   20~80mm
Torpedo Damage Protection:   22%
Tonnage:   17,400 tn

main battery
4 x 3 150 mm L/60 SK C/25:
Max Range:   17.5 km
Reload:   6 s
180° Turn Time:   23.7 s
Dispersion at Max Range:   154 m
Sigma:   2.0σ

shell types

150 mm Spr.Gr. L/4.4 Kz. HE:
Alpha Damage:   1700
Chance of Fire:   8%
HE Armour Penetration:   38 mm
Shell Velocity:   960 m/s
Air Drag:   0.29
Shell Krupp:   1 150
Shell Mass:   45.5 kg

150 mm P.Spr.Gr. L/3.7 AP:
Alpha Damage:   3900
Detonator Threshold:   25 mm
Shell Speed:   960 m/s
Air drag:   0.29
Shell Krupp:   2 300
Shell Mass:   45.5 kg

6 x 2 105 mm L/65 Dop. L. C/31 HE:
Range:   5.0 km
Damage:   1200 hp
Chance of Fire:   5%
Reload:   3.4 s
HE Armour Penetration:   26 mm
Shell Velocity:   900 m/s
Shell Mass:   15 kg

4 x 4 533 mm Vierling/G7a T1:
Reload:   90 s
180° Turn Time:   7.2 s
Range:   6 km
Damage:   13700 hp
Speed:   64 kts
Visibility Distance:   1.3 km
Reaction Time:   7.2 s
Chance of Flood:   ~227%

aa defence
6 x 2 105 mm L/65 Dop. L. C/31:
Action Zone:   ~3.5-5.2 km
Hit Probability:   90 %
Damage Within an Explosion:   1400
Continuous Damage Per Second:   119
Number of Explosions Per Salvo:   6
18 x 2 37 mm Flak LM/42:
Action Zone:   ~3.5 km
Hit Probability:   90 %
Continuous Damage Per Second:   319
short RANGE
12 x 4 20 mm Flakvierling 38:
Action Zone:   ~2.0 km
Hit Probability:   85 %
Continuous Damage Per Second:   147

Maximum Speed:   32.0 kts
Turning Circle Radius:   720 m
Rudder Shift Time:   10.5 s
Propulsion:   132,000 hp

Surface Detectability:   15.3 km
Air Detectability:   7.5 km
Detectability after Firing Main Guns in Smoke:   8.4 km

Slot 1:   Damage Control Party:
Work Time:   5s
Reload Time:   90s (60s)

Slot 2:   Hydroacoustic Search:
Charges:   2 (3)
Action Time:   120 s
Reload Time:   180 (120) s
Torpedo Detection Range:   4.0 km
Ship Detection Range:   6.0 km

Slot 2:   DEFAA:
Charges:   2 (3)
Action Time:   40 s
Damage per Second by AA defences+100%
Damage within the explosion radius of shells fired from medium- and long- range AA defences 100%
Reload Time:   120 (80) s

Slot 3:   Catapult Fighter:
Charges:   2 (3)
Action time:   60 s
Reload time:   135 (90) s
Fighter Radius:   3 km
Fighters:   x 4

( ) Denotes Upgraded Consumables

IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.