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November 07, 2019

GORIZIA *UPDATED BUFFS* Tier VII 🇮🇹 Italian Premium Cruiser ST Stats World of Warships

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GORIZIA Tier VII 🇮🇹 Italian Premium Cruiser ST Stats

LATEST
* Reload time of Exhaust Smoke Generator is lowered from 240 (180) to 210 (140) s;
* Parameters of Hydroacoustic Search are changed:
** Action time increased from 100 to 120 s;
** Torpedo detection range increased from 3.5 to 4 km;
** Ship detection range increased from 5 to 6 km.

Changes to consumables will make Gorizia more interesting to play and will highlight her main difference to the researchable Italian cruisers - Hydroacoustic search, compensating the lack of torpedoes.
Gorizia Flag.
One of the Zara-class heavy cruisers that was launched in December 1930 and named after the city of Gorizia that was incorporated into the Kingdom of Italy in the result of World War I.
Italian 🇮🇹 Tier VII Premium Cruiser GORIZIA 
Gorizia was one of the Zara cruisers built in 1930. The main feature of this ship will be the presence of Hydroacoustic search consumable. Therefore, unlike other Italian cruisers, Gorizia can actively use the exhaust steam smoke generator not only for protection, but also for attack. However, the availability of Hydroacoustic search is compensated by that this ship has no torpedo armament.

COST:  8,500 Doubloons (Devs API Value)

Hit points: 37,100 hp
Armour: 13~150 mm
Deck Plating: Aft/Fore 16 mm. Mid 19~20 mm
Hull Plating: 16~30 mm
Citadel Armor Belt: 150 mm
Superstructure: 13 mm
Turret Plating: 70~150 mm
Torpedo Damage Protection: 19%
Propulsion: 95,000 hp
Tonnage: 14,530 t


4 x 2 203 mm/53 Ansaldo 1927:
Firing Range: 15.6 km
MB Reload Time: 16.5 s
180 Degree Turn Time: 25.71 s
Maximum Dispersion: 140 m
Sigma Value: 2.00σ

SHELL TYPES:

203 mm proiettili CS 1927 *SAP:
Shell Type: *SAP (Semi-AP)
Alpha Damage: 5050
SAP Armour Penetration: 55 mm
Shell Velocity: 900 m/s
Air Drag: 0.256
Shell Mass: 110.6
Detonator Threshold: 25

203 mm proiettili 1927 AP:
Shell Type: AP
Alpha Damage: 4800
Shell Speed: 900 m/s
Air drag: 0.29
Shell Krupp: 2 500
Shell Mass: 125.3

6 x 2 100 mm /47 OTO 1928:
Reload: 6.0 s
Damage: 1500 hp
Velocity: 850 m/s
Chance Of Fire: 6%
HE Armour penetration: 17 mm
Range:  4.5 km


Action Zone 0.1 - 4.6 km
Hit Probability90%
Continuous Action Zone Area DPS88
Shell Explosion Radius DPS 1120
Explosions Per Salvo3

Action Zone 0.1 - 2.5 km
Hit Probability 90%
Continuous Action Zone Area DPS 53

Action Zone 0.1 - 1.5 km
Hit Probability 85%
Continuous Action Zone Area DPS 46



Maximum Speed: 33 kts
Turning Circle radius: 980 m
Rudder Shift Time: 9.8 s

Surface detectability: 13.5 km
Air Detectability: 7 km
Detectability After Firing in Smoke: 8.3 km


Slot 1:Damage Control Party
Work Time 5s
Reload Time 90s (60s)
Slot 2:Exhaust Smoke Generator:
Charges 1 (2)
Action Time 40 s
Smoke Screen Life Time 10 s
Reload Time 240 (180) 210 (140) s
Smoke Radius 0.51 km
Slot 3:Spotting Aircraft:
Charges 3 (4)
Action Time 100 s
Reload Time 360 (240) s
Added Spotting Radius +20%
Slot 4:Hydroacoustic Search:
Charges 2 (3)
Action Time 100 to 120 s
Reload Time 180 (120) s
Torpedo Detection Range 3.5 to 4 km
Ship Detection Range 5 to 6 km
          
() Brackets denotes upgraded consumable.

IMPORTANT! Because this Ship is WIP (Work in Progress), the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.