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October 14, 2019

PUERTO RICO Tier X ๐Ÿ‡บ๐Ÿ‡ธ American Premium Heavy Cruiser Stats World of Warships

PUERTO RICO

PUERTO RICO Tier X ๐Ÿ‡บ๐Ÿ‡ธ American Premium Heavy Cruiser Stats

Puerto Rico flag.
One of the earliest versions of the “large cruisers” project named after the U.S. “territories” and Puerto Rico being one of them, she carried twelve 305 mm main battery guns on board.
Tier X ๐Ÿ‡บ๐Ÿ‡ธ American Premium Heavy Cruiser PUERTO RICO (1940)
The project that preceded the creation of the "large Alaska-class cruisers." The CA2-D variant was designed with twelve 305 mm main battery guns..

COST:  Dockyard Directives & Doubloons Fast-Track LINK 

Hit Points: 71,650 hp
Armour: 16~325 mm
Aft-Fore Plating: 27 mm
Central Hull Plating: 30~38 mm
Mid Deck Plating: 38 mm
Superstructure: 16 mm
Turret Plating: 127~325 mm
Torpedo Damage Reduction: 28%
Fire Damage Reduction: 43%
Propulsion: 212,000 hp
Weight in Tons: 49,091 tn  
4 X 3 305 mm/50 Mk8.
Firing range: 18.8 km
Reload time: 19.4 s.
180 degree turn time: 34.5 s.
Maximum dispersion: 231 m
Sigma value: 2.20ฯƒ

SHELL TYPES:

305 mm Mk17 mod. 1. HE:
HE Velocity: 808 m/s.
HE shell damage: 4300 hp.
Alpha Piercing HE: 51 mm.
COF: 27%.
Air Drag: 0.343.
Explosion Size: 1.62.
Projectile Krupp: 1.
Projectile Mass: 462.3.

305 mm Mk18 mod. 1. AP:
AP Velocity: 762 m/s.
AP shell damage: 8900 hp.
Detonator Threshold: 51.
Air Drag: 0.334.
Projectile Krupp: 2 470.
Shell Mass: 517.

8 X 2 127 mm HE Mk41:
Range: 6.3 km.
Speed: 808 m/s.
DPS: 1800.
Reload: 4 s.
COF: 9%
Alpha Piercing HE: 21 mm


Action Zone 0.1 - 6.0 km
Hit Probability 90%
Continuous Action Zone Area DPS 151
Shell Explosion Radius DPS 1764
Area Damage Frequency 0.29 s
Explosions Per Salvo6

Action Zone 0.1 - 3.5 km
Hit Probability 90%
Continuous Action Zone Area DPS 441
Area Damage Frequency 0.29 s

Action Zone 0.1 - 2.0 km
Hit Probability 85%
Continuous Action Zone Area DPS 195
Area Damage Frequency 0.29 s





Maximum speed: 33.5 kts
Turning circle radius: 910 m
Rudder shift time: 12.8 s

Surface detectability: 14.5 km
Air detectability: 10.0 km
Detectability after firing main guns in smoke: 13.15 km

Slot 1:Damage Control Party:
Action time 5 s
Reload time 90 (60) s

Slot 2:DEFAA:
Charges 3 (4)
Action time 40 s
Damage per second by AA defences+100%
Damage within the explosion radius of shells fired from medium- and long- range AA defences 100%
Reload time 120 (80) s

Slot 2:Hydroacoustic Search:
Charges 2 (3)
Action time 100 s
Torpedo detection range 3.5 km
Ship detection range 5.0 km
Reload time 180 (120) s

Slot 3:Surveillance Radar:
Charges 2 (3)
Action time 35 s
Reload time 180 (120) s
Detectable Distance 10 km

Slot 3:Spotting Aircraft:
Charges 3 (4)
Action time 100 s
Reload time 360 (240) s
Added Spotting Radius +20%

Slot 3:Catapult Fighter:
Charges 2 (3)
Action time 60 s
Reload time 135 (90) s
Fighter Radius 3 km

Slot 4:Repair Party:
Charges 2 (3)
Action time 28 s
Reload time 120 (80) s
HP per second +358 hp

() Brackets denotes upgrades.