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October 15, 2019

ODIN *Updated Full Stats* Tier VIII ๐Ÿ‡ฉ๐Ÿ‡ช German Battleship ST Stats World of Warships

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ODIN ๐Ÿ‡ฉ๐Ÿ‡ช German Tier VIII Battleship ST Stats

Wows Gamer Blog wichita Tier VIII ๐Ÿ‡ฉ๐Ÿ‡ช German Premium Battleship ODIN  (1935)
One of the draft designs for a relatively small, high-speed battleship that preceded the construction of the Scharnhorst-class ships. This ship was primarily distinguished by a more powerful main battery comprising 305 mm guns.
Wows Gamer Blog wichita Odin Flag
Odin is the supreme god in German-Scandinavian mythology—master of Valhalla and the leader of the Valkyries. Often depicted wielding a spear named Gungnir, and riding his eight-legged horse called Sleipnir.

Cost  Unknown?


Hit Points: 62,700
Armour: 19~360 mm
Aft-Fore Hull + Deck Plating: 32 mm
Central Deck Plating: 50 mm
Citadel Armour: 245 mm
Superstructure: 19 mm
Torpedo Protection: 37%
Propulsion: 137,300 hp
Weight in Tons: 35,850 tn

1 x 3 305 mm 56 SKC 39
2 x 3 305 mm 56 SKC 39 RF:
Firing Range: 19.1 km
Reload Time: 20 s
180 Degree Turn Time: 30 s
Maximum Dispersion: 253 m
Sigma Value: 2.05ฯƒ

 SHELL TYPES:

305mm l4 9 ODIN HE: 
Maximum HE Shell Damage: 3600
Alpha Piercing HE: 51 mm
HE Initial Velocity: 865 m/s
COF: 27%
Air Drag: 0.28.
Projectile Mass: 415.

305mm l3 8 ODIN AP:
Maximum AP shell Damage: 9400
Initial Velocity: 865 m/s
Air Drag: 0.28
Projectile Krupp: 2 450
Detonator Threshold: 51 mm.
Projectile Mass: 415.

2 x 3 150 mm/60 DRHTR C25
6 x 2 128 mm L/61 KM40. HE:
Maximum HE shell damage: 1500~1700
Range: 7.5 km
Reload: 3.6~7.5 s
Alpha Piercing HE: 32~38 mm
HE initial velocity: 900~960 m/s
COF: 5~8%
Air Drag: 0.313~0.331

2 x 4 533 mm Vierling/G7A T1 ODIN::
Damage: 13700 hp
Reload: 90 s
Speed: 65 knots
Distance: 6  km
180 Deg: 7.2 s
Visibility: 1.3 km
Type: Normal

Action Zone 0.1 - 6.0 km
Hit Probability 75%
Continuous Action Zone Area DPS74
Shell Explosion Radius DPS 1470
Explosions Per Salvo 5

Action Zone 0.1 - 4.0 km
Hit Probability 75%
Continuous Action Zone Area DPS 336

Action Zone 0.1 - 2.0 km
Hit Probability 70%
Continuous Action Zone Area DPS 109




Maximum speed: 30 kt
Turning circle radius: 790 m
Rudder shift time: 14.1 s
Surface detectability: 15.3 km
Air detectability: 9.90 km
Detectability after firing main guns in smoke: 11.9 km
Slot 1:Damage Control Party:
Action Time 5 s
Reload Time 90 (60) s

Slot 2:Repair Party:
Charges 2 (3)
Action Time 28 s
Reload Time 120 (80) s
Regenerated HP per Second +314 hp

Slot 3:Catapult Fighter:
Charges 2 (3)
Action Time 60 s
Reload Time 135 (90) s
Flight Radius 3 km
Squadron Amount 4

Slot 3:Spotting Aircraft:
Charges 3 (4)
Action Time 100 s
Reload Time 360 (240) s
Main Battery Firing Range +20%

Slot 4:Hydroacoustic Search:
Charges 2 (3)
Action Time 120 s
Detection Range Torpedoes 4.0 km
Detection Range Ships 6.0 km
Reload Time 180 (120) s

() Brackets denotes upgrades.

IMPORTANT! Because this Ship is WIP (Work in Progress), the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.