February 11, 2020

London Tier VI Premium British Heavy Cruiser Stats

London Tier VI British Heavy Cruiser

Main Characteristics of London.
London is a British County-class heavy cruiser. During World War II, she participated in the hunt for battleship Bismarck, and was involved in escorting Arctic convoys to the U.S.S.R. In the post-war period, the ship was engaged in protecting British interests in China. London went through several upgrades which significantly increased the ship's AA defences, and made her markedly distinct from other same-class cruisers. In the game, she is a well-armed ship for her tier, and comes equipped with the Smoke Generator consumable which is not usually found on heavy cruisers. 
Key features:
Eight 203 mm guns placed in four turrets. The guns are peculiar for their decent HE shells with high chances of causing fire on the target
Two quadruple-tube torpedo launchers with tube-by-tube launching capabilities
Repair Party: partially restores the ship's HP during battle
Hydroacoustic Search: enables the spotting of enemy ships and torpedoes at distances of up to 3 km
Smoke Generator: an unusual consumable for a heavy cruiser
She earns more credits per battle, and her permanent camouflage adds a 50% XP bonus per battle and reduces the cost of the ship's post-battle service by 10%
The badge of HMS London, a cruiser that joined the Royal Navy in 1929, depicts a sword, one of the symbols of Saint Paul, patron Saint of City of London.
British Cruiser UK FLAGCRUISERLondon (1929)
The lead ship in the second series of County-class cruisers—British "Washington Treaty" cruisers armed with eight powerful 203 mm guns. The cruiser was rebuilt during extensive modernisation undertaken in the late 1930s, which changed the ship's exterior and reinforced her armour and AA batteries.

ship details
Ship Name Lomdon Tier VI (6)
Class  Cruiser (CA) Type Premium Ship
Ship Release
Update 0.9.1
Resource Cost * 5,500 (Reward)
Nation Great Britain (HMS) Current Status 2 x Variations in Portal Shops
* WG Doubloon Value, is the Doubloon value that WG Devs decide is the correct value of each ship during testing (This can change). To get a rough idea of what the cash cost will eventually be for the standard bundles, go to "Premium Shop" then "Doubloons" then enter the amount of doubloons valued for this ship, you will see, roughly what the ship will cost once released.
* Can also be won as a Reward Ship
Survivability Hit Points 34,600 hp
Armour Overall 13~114 mm
Armor Belt 114 mm
Hull Aft/Fore 16 mm
Hull Mid 16~19 mm
Deck Fore 16 mm
Deck Aft 16 mm
Deck Mid 19 mm 
Superstructure 13 mm
Turrets 25 mm
Torpedo Damage Protection   4%
Tonnage 13,438 tn
main battery
Hull Calibre Turrets x Barrels Max Range Reload 180° Turn Time Dispersion Sigma
203 mm/50 BL Mk VIII
4 x 2
13.4 km
15.0 s
22.5 s
125 m
shell types
HE 203 mm 256 lb HE AP 203 mm 256 lb AP
Alpha Damage 2850 Alpha Damage 4550
Chance of Fire 15% Chance of Fire 0%
HE Armour Penetration 33 mm Detonator Threshold 34 mm
Shell Velocity 855 m/s Shell Velocity 855 m/s
Air Drag 0.346 Air Drag 0.346
Shell Krupp 630 Shell Krupp 2,400
Shell Mass 116.1 kg Shell Mass 116.1 kg
4 x 2 102 mm/45 QF Mk XIX
Range 5.0 km
Alpha Damage 1500
Chance of Fire 6%
Reload 3.0 s
HE Armour Penetration 16 mm
Shell Velocity 811 m/s
Shell Mass 15.88 kg
torpedo armament
Hull Calibre Tubes x Torpedoes Reload 180° Turn Time Range
A 533 mm QR Mk IV/Mk VII 2 x 4 106 s 7.2 s 7 km
Damage Visibility Type Chance of Flood Speed
15,733 hp 1.2 km Normal 262% 59 kts
aa defence
Range Calibre Turrets/Guns N° of EXP Damage per Second Hit Probability Action Radius
Within EXP Radius Continuous
102 mm/45 QF Mk XIX
4 x 2
0.1-5.8 km
40 mm/39 QF Mk VIII
2 x 8
0.1-2.5 km
20 mm Oerlikon Mk IV
15 x 1
0.1-2.0 km
mobility & Concealment
Manoeuvrability Concealment
Maximum Speed 32.3 kts Surface Detectability 12.1 km
Turning Circle Radius 710 m Air Detectability 6.6 km
Rudder Shift Time 7.8 s Firing in Smoke Detectability 6.8 km
Propulsion 80,000 hp
Slot 1 Slot 2 Slot 3 Slot 3
Damage Control Party Repair Party Hydroacoustic Search Smoke Generator
Work Time 5s Charges 1 (2) Charges 2 (3) Charges 2 (3)
Reload Time 90s (60s) Action Time 10s Action Time 180s Action Time 15s
Reload Time 120 (80s) Reload Time 180s (120s) Reload Time 240 (160s)
HP per Second +346 hp/s Torpedo Detection 3.0 km Smoke Dispersion Time 99s
Ship Detection  3.0 km Smoke Radius 0.6 km