January 11, 2020

HMS London Tier VI Premium British Heavy Cruiser Stats

HMS London

LONDON Tier VI British Heavy Cruiser

The badge of HMS London, a cruiser that joined the Royal Navy in 1929, depicts a sword, one of the symbols of Saint Paul, patron Saint of City of London.
Tier VI British Cruiser UK FLAGCRUISERLONDON (1929)
The lead ship in the second series of County-class cruisers—British "Washington Treaty" cruisers armed with eight powerful 203 mm guns. The cruiser was rebuilt during extensive modernisation undertaken in the late 1930s, which changed the ship's exterior and reinforced her armour and AA batteries.
goldCOST: doubloonsfxpcoalsteelresearchshipbuildingcurrency Unknown.
Hit points: 34,600 hp
Torpedo Damage Protection: 4%.
Propulsion: 80,000 hp.
Tonnage: 13,438 tn.
4 x 2 203 mm/50 BL Mk VIII:
Firing Range: 13.4 km.
MB Reload Time: 15.0 s.
180 Degree Turn Time: 22.5 s.
Maximum Dispersion: 125 m.
Sigma Value: 2.0σ.


203 mm 256 lb  HE:
Alpha Damage: 2,850.
Chance of Fire: 15%.
HE Armour Penetration: 33 mm.
Shell Velocity: 855 m/s.
Air Drag: 0.346.
Shell Mass: 116.1.

203 mm 256 lb  AP:
Alpha Damage: 4,550.
Shell Speed: 855 m/s.
Air drag: 0.346.
Shell Krupp: 2 400.
Shell Mass: 116.1.
Detonator Threshold: 34 mm.
4 x 2 102 mm/45 QF Mk XIX
Range: 5.0 km.
Speed: 811 m/s.
DPS: 1,500.
Reload: 3 s.
COF: 6%.
Alpha Piercing HE: 16 mm.
2 x 4 533 mm QR Mk IV/Mk VII.
As used on Emerald, Icarus, Leander, Jervis.
Maximum Damage: 15,733.
Range: 7.0 km.
Speed: 59 kts.
Reload Time: 106 s.
Launcher 180 Degree Turn Time: 7.2 s.
Torpedo Detectability: 1.2 km.
Flood Chance:   262%
An option to launch individual torpedoes is available.
Action Zone: 0.1-5.8 km.
Hit Probability: 90 %.
Damage Within an Explosion: 1260.
Continuous Damage Per Second: 98.
Number of Explosions Per Salvo: 4.
Action Zone: 0.1-2.5 km.
Hit Probability: 90 %.
Area Damage: 22.
Continuous Damage Per Second: 77.
Action Zone: 0.1-2.0 km.
Hit Probability: 85 %.
Area Damage: 37.
Continuous Damage Per Second: 130.
Maximum Speed: 32.3 kts.
Turning Circle Radius: 710 m.
Rudder Shift Time: 7.8 s.
Surface Detectability: 11.7 km.
Air Detectability: 6.6 km.
Detectability after Firing Main Guns in Smoke: 6.8 km.
Slot 1: Damage Control Party:
Work Time 5s.
Reload Time 90s (60s).
Slot 2: Repair Party:
Charges 1 (2).
Action time 10 s.
Reload time 120 (80s).
HP per second +346 hp.
Slot 3: Hydroacoustic Search.
Charges 2 (3).
Action time 180 s.
Reload Time 180 (120s).
Torpedo and Ship Detection Range 3.0 km.
Slot 4: Smoke Generator
Charges 2 (3)
Duration Time 15 s
Reload Time 240 (160) s
Smoke Dispersion Time 99 s
Radius 0.6 km.
() Brackets denotes upgrade consumables.
IMPORTANT!  Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.