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September 26, 2019

Devs: Buffs n Nerfs to Researchable Ships Kremlin, Vladivostok, Blyskawica and More World of Warships

Buffs 'n' Nerfs to Researchable Ships

BLYSKAWICA: Tier VII European Destroyer:

  • Main battery reload time was reduced from 6.5 to 6 seconds.
Błyskawica — one of the first premium ships in our game. Since her release, many game tactics have changed and there are new ships played in a similar style. The new reload time will increase damage and strengthen the role of the destroyer in the current meta.

HOSHO: Tier VI Japanese Aircraft Carrier:

  • New torpedoes Type 91 mod. 0 have been installed instead of the old Type 91 mod. 1. The new torpedoes speed will be 40 knots instead of 50.
  • Reduced the returning speed of torpedo bombers to the aircraft carrier by 40%.
Due to a high cruising and returning speed for Torpedo Bombers, experienced players that avoided aircraft losses could solely use Torpedo Bombers. Both changes listed above will increase the amount of damage taken by Torpedo Bombers (the climb after the attack will be slower, and to effectively attack Torpedo Bombers will have to fly closer to their target). The new speed will also reduce the effectiveness of Torpedo Bombers against destroyers as it gives them the opportunity to manoeuvre and evade.

Strong Torpedo Bombers is one of the main features of the Japanese aircraft carriers, which we would like to preserve. With these changes, we plan to balance the performance of tier IV carriers, but will also continue to monitor the situation and, if necessary, make further changes.

ENSEIGNE GABOLDE: Tier II French Destroyer:

  • Torpedo speed was reduced from 57 to 52 knots;
  • Main battery reload time was increased from 4.8 to 5.2 seconds.

FUSILIER: Tier III French Destroyer:

  • Torpedo speed was reduced from 57 to 52 knots;
  • Main battery reload time was increased from 6 to 6.6 seconds.

BOURRASQUE: Tier IV French Destroyer:

  • Main battery reload time was increased from 6 to 6.6 seconds.
Unlike their higher tier counterparts, these lower-tier French destroyers do not yet have the explicit gameplay of gunboats and therefore their damage output is roughly divided equally between torpedoes and main battery.

The proposed changes are designed to reduce the total damage and do not change the ratio of damage dealt by torpedoes and the main battery. The torpedoes were also too fast for these tiers when taking into account their range.

VLADIVOSTOK: Tier VIII Soviet Battleship:

  • Sigma parameter was changed from 1.7 to 1.6.
The battleship's main battery had excessive precision. The parameter change will reduce precision at all ranges of combat, without changing specific settings of the accuracy of Soviet battleships.

KREMLIN: Tier X Soviet Battleship:

  • Reduced max damage of AP shells from 15500 to 14500 and changed other related parameters (Krupp parameter and the mass of the projectile).
  • To match AP shells, we also reduced the maximum damage of HE shells from 6600 to 6500, the chance of fire from 48% to 45% and other related parameters (weight of shells, splash damage).
The efficiency of Kremlin was higher than other battleships of tier X. To balance the ship and at the same time have a minimal impact on the defining features of the battleship, we have changed the characteristics of her shells. Along with the above changes, we slightly changed the armor penetration and ballistics.

IMPORTANT! Because the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the finalised information is released.