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September 13, 2019

VENEZIA Tier X ๐Ÿ‡ฎ๐Ÿ‡น Italian Cruiser Stats World of Warships

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VENEZIA ๐Ÿ‡ฎ๐Ÿ‡น Italian Tier X Cruiser Stats

Italian ๐Ÿ‡ฎ๐Ÿ‡น Tier X Cruiser VENEZIA (1943)
The project is a heavy cruiser with fifteen main battery guns and a high speed. The ship embodied the achievements of Italian shipbuilding of the early 1940s.

COST: 238,000 XP  19,900.000 Credits.

Hit points: 51,800 hp.
Armour: 6~200 mm.
Deck Plating: Aft/Fore 25 mm. Mid 30 mm.
Hull Plating: 25-60 mm.
Citadel Armor Belt: 165 mm.
Superstructure: 16 mm.
Turret Plating: 75~150 mm.
Torpedo Damage Protection: 28%.
Propulsion: 240,000 hp.
Tonnage: 22,243 tn.


5 x 3 203 mm/55 model 1934:
Firing Range: 17.13 km.
MB Reload Time: 20.0 s.
180 Degree Turn Time: 25.71 s.
Maximum Dispersion: 151 m.
Sigma Value: 2.05ฯƒ.

 SHELL TYPES:
203 mm proiettili 1924 mod.2 CS *SAP:
Shell Type: *SAP (Semi-AP).
Alpha Damage: 5200.
SAP Armour Penetration: 55 mm.
Shell Velocity: 950 m/s.
Air Drag: 0.234.
Shell Mass: 110.5.
Detonator Threshold: 25.

203 mm proiettili 1924 mod.2 AP:
Shell Type: AP.
Alpha Damage: 4800.
Shell Speed: 910 m/s.
Air drag: 0.237.
Shell Krupp: 2 500.
Shell Mass: 125.3.
Shell Detonator: 0.033 s.

12 x 2 90 mm/50 OTO 1939:
Reload: 4 s.
Damage: 1300 hp.
Chance Of Fire: 5%.
HE Armour penetration: 14 mm.
Range:  6.0 km.
Speed: 860 m/s.

2 x 3 533 mm Si 270 N:
Maximum Damage: 13900.
Range: 13.5 km.
Speed: 56 kt.
Reload Time: 71 s.
Launcher 180 Degree Turn Time: 7.2 s.
Torpedo Detectability: 1.1 km.


Action Zone 0.1 - 4.6 km
Hit Probability90%
Continuous Action Zone Area DPS189
Shell Explosion Radius DPS 1400
Explosions Per Salvo8

Action Zone 0.1 - 3.7 km
Hit Probability 90%
Continuous Action Zone Area DPS 476



Maximum Speed: 36.6 kts.
Turning Circle radius: 760 m.
Rudder Shift Time: 11.6 s.

Surface detectability: 15.7 km.
Air Detectability: 9.92 km.
Detectability After Firing in Smoke: 9.9 km.


Slot 1:Damage Control Party:
Work Time 5s.
Reload Time 90s (60s).

Slot 2:Exhaust Smoke Generator:
Charges 1 (2).
Action time 40 s.
Smoke screen life time 10 s.
Reload time 240 (180) s.
Smoke Radius 0.51 km.

Slot 3:Catapult Fighter:
Charges 2 (3).
Action time 60 s.
Reload time 135 (90) s.
Fighter Radius 3 km.
Fighters: x 4.

Slot 3:Spotting Aircraft:
Charges 3 (4).
Action time 100 s.
Reload time 360 (240) s.
Added Spotting Radius +20%.

Slot 4:Repair Party:
Charges 2 (3).
Action time 28 s.
Reload time 120 (80) s.
HP per second +0.5%.

() Brackets denotes upgraded consumable.