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August 21, 2019

SOMERS Tier X 🇺🇸American Premium Destroyer Stats World of Warships


UPDATED Aug 21, 2019.
Updated: Steel Cost.

WOWS-GAMER-BLOG
Somers Flag.
USS Somers, a destroyer commissioned in 1937, was named after U.S. Navy officer Richard Somers who gained fame for countering piracy in the Mediterranean. Somers died during an attack on Tripoli in 1804.
WOWS-GAMER-BLOG Tier X 🇺🇸American Premium Destroyer SOMERS (1937).
A destroyer flotilla leader equipped with eight guns, and capable of launching the largest number of torpedoes per salvo among all of the ships of the U.S. Navy.
Main Characteristics of Somers.
  • As many as eight 127 mm main battery guns;
  • Good torpedo armament: 12 torpedoes with a range of 16.5 km;
  • Her decent top speed of 38.6 knots can be increased to 41.7 knots using the Engine Boost consumable;
  • Good concealment for her tier: the detectability range by sea can be additionally reduced to 5.8 km. Apart from that, Somers is equipped with the trademark American Smoke Generator. It takes more than two minutes for her smoke screens to disperse - a compensation for the ship's pool of HP which is smaller compared to other Tier X destroyers;
  • More credits earned in each battle, 
  • 100% bonus XP provided by the permanent camouflage.

Resource Cost: 25,000Steel

  • Hit Points: 17,300 hp
  • Armour: 3~20 mm
  • Aft-Fore Plating: 19 mm
  • Central Plating: 19 mm
  • Mid Deck Plating: 30 mm
  • Superstructure: 13 mm
  • Turret Plating: 3 mm
  • Propulsion: 52,000 hp
  • Weight in Tons: 2,901 t
  • Flood Duration: 40 s

4x2 127 mm/38 Mk22 mod. 10:
  • Firing range:11.72 km
  • Reload time: 6 s
  • 180 degree turn time: 12.2 s
  • Maximum dispersion: 103 m
  • Sigma value: 2.0σ
 SHELL TYPES:
127 mm/38 Mk32 HE:
  • Shell Type: HE
  • Alpha damage: 1800
  • Burn Prob: 5%
  • Projectile Speed: 792 m/s
  • Air Drag: 0.347
  • Alpha Piercing HE: 21 mm
127 mm/SC Mk38 AP:
  • Shell Type: AP
  • Alpha Damage: 2100
  • Projectile Speed: 792 m/s
  • Air Drag: 0.347
  • Detonator Threshold: 21 mm
  • Projectile Krupp: 2598

3 x 4 533 mm.Mk14:
  • Range:  16.5 km
  • Alpha Damage: 17900
  • Reload: 130 s
  • Speed: 66 kts
  • 180 Degree Turn Time: 7.2 s
  • Torpedo Detectability: 1.4 km

Action Zone 0.1 - 2.4 km
Hit Probability 95%
Continuous Action Zone Area DPS 68

Reinforcing the priority AA sector occurs in four phases:
 (1) Upon activating the priority AA sector, the AA defences will cause instantaneous damage to enemy squadrons, expressed as a percentage of their current HP, and try to shoot down as many aircraft as possible.
 (2) A phase in which the ship's continuous AA damage within the selected sector gradually increases, during which the efficiency of the opposite sector's AA fire reduces.
 (3) Having reached maximum efficiency, the reinforced AA sector deals damage to its full extent for a limited period of time.
 (4) AA sector reinforcement is deactivated. To use AA sector reinforcement once again, you have to wait until the end of the cooldown period, during which the efficiency of the ship’s AA defences returns to standard values.

  • Maximum Speed: 38.6 kt
  • Turning Circle Radius: 620 m
  • Rudder Shift Time: 5.1 s

  • Surface Detectability: 7.38 km
  • Air Detectability: 3.12 km
  • Detectabilty After Firing in Smoke: 2.75 km

Slot 1:Damage Control Party
  • Work Time 5s
  • Reload Time 60s (40s)
Slot 2:Smoke Generator:
  • Charges 2 (3)
  • Action time 30 s
  • Smoke screen dispersion time 130 s
  • Reload time 240 (160) s
  • Radius 450.0 m
Slot 3:Engine Boost
  • Charges 2 (3)
  • Action time 120 s
  • Reload time 180 (120) s
  • Maximum Boost speed +8%