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July 03, 2020

Paolo Emilio Tier IX Italian Destroyer (0.9.6 Updates)

July 3rd 2020
* Updated latest Changes to Stats
OLD - NEW
Please Note! that all information in this article is preliminary, and will change during testing. After release of this ship, the final information will be published on the official WG portal.

Italian Destroyer IX Paolo Emilio

The project of a relatively large and a very high-speed "armoured reconnaissance ship" with a powerful main battery, developed by the Ansaldo company under Project UP 39. Paolo Emilio was the predecessor of the Capitani Romani-class light cruisers.

Paolo Emilio Flag.
Trophies worth tens of millions of Denarii, captured by Commander Lucius Emilia Pavel during the conquest of Macedonia, allowed the citizens of Rome to be exempted from certain taxes for as long as 120 years. The obverse side of the coin bore the symbol of the Denarius—the Roman numeral "X."
SHIP DETAILS
Ship Name:   Paolo Emilio
WG Introduction:   Jul 18th 2019
Is Paper Ship:   Yes
Tier:   IX (9)
Class:   Destroyer
Testing Status:   Special Ship
Final Status:   Premium Ship
Ship Release:   Unknown
*Base Value:    icon? Unknown
Resource Purchase:    Unknown
Nation:   Italy
Permoflage:  Level 10 Free
Current Status:   WIP
*Base Value is the Doubloon base value of the ship in respect of tier, class, status and final resource. (This can change).

HULL
Hit points:   24,400 hp.
Overall:   6~60 mm.
Internal Bulkhead Fore:   16~25 mm
Internal Bulkhead Aft:   16~25 mm
Side Plating:   19~60 mm
Deck:   20 mm
Bottom:   20 mm
Conning Tower:   45 mm
Turret Plating:   30~60 mm.
Tonnage:   4807 tn.

MAIN BATTERY
4 x 2 135 mm/45 OTO 1938:
Max Range:   11.3 km
Reload:   12 s
180° Turn Time:   18 s
Dispersion:   119 m
Sigma:   2.0σ

SHELL TYPES

CS (SAP) SHELLS
135 mm Proiettili 1938  CS:
Alpha Damage:   3250
Alpha Piercing CS:   38.0 mm
Ammo Type:   CS (SAP)
Shell Air Drag:   0.334
Shell Always Ricochet At:   80.0°
Shell Cap:   true
Shell Cap Normalize Max Angle:   45.0
Shell Detonator:   0.03
Shell Detonator Threshold:   25.0
Shell Diameter:   135 mm
Shell Krupp:   3.0
Shell Mass:   32.7
Shell Ricochet At:   70.0°
Shell Speed:   825.0 m/s

HE SHELLS
135 mm 45_OTO_1937:
Alpha Damage:   1950
Alpha Piercing HE:   23.0 mm
Ammo Type:   HE
Shell Air Drag:   0.334
Shell Always Ricochet At:   60.0°
Shell Detonator:   0.02
Shell Cap Normalize Max Angle:   68.0,
Shell Detonator:   0.001
Shell Diametr:   135.0
Shell Mass:   32.7
Shell Krupp:   480.0
Shell Ricochet At:   91.0°
Shell Speed:   825.0 m/s
Burn Probability:   9%

TORPEDO ARMAMENT
3 x 4 533 mm Tubo Lanciasiluri
Reload:   71 s
180° Turn Time:   7.2 s
Range:   4 km
Damage:   23,767
Speed:   67 kts
Visibility Distance:   1.7 km
Reaction Time:   9.758 s
Chance of Flood:   ~220%

AA DEFENCE
LONG RANGE 
4 x 2 135 mm/45 OTO 1938:
Action Zone:   ~3.5-4.6 km
Hit Probability:   100 %
Damage Within an Explosion:   1540
Continuous Damage Per Second:  53
Continuous Damage:  95
Number of Explosions Per Salvo:   2
SHORT RANGE
4 x 6 20 mm/70 Breda 1941:
2 x 2 13.2 mm/76 Breda 1931:
Action Zone:   ~2.0 km
Hit Probability:   95 %
Continuous Damage Per Second:   102

MANOEUVRABILITY
Maximum Speed:   43.5 kts
Turning Circle Radius:   810 m
Rudder Shift Time:   5.30 s
Propulsion:   135,000 hp

CONCEALMENT
Surface Detectability:   9.1 km
* Detectability After Firing MB Guns:   13.8 km
* Detectability With Ship on Fire:   11.1 km
Air Detectability:   3.7 km
* Detectability With Ship on Fire:   6.7 km
Detectability after Firing Main Guns in Smoke:   3.6 km

CONSUMABLES

Slot 1:   Damage Control Party:
Work Time:   5 s
Reload Time:   40 s

Slot 2:    Exhaust Smoke Generator:
Charges:    5
Action time:   30 s
Smoke screen life time:   10 s
Reload time:   140 s
Smoke Radius:   510.0 m

Slot 3:    Engine Boost:
Charges:    5
Action time:    30 s
Reload time:    140 s
Maximum Boost speed:   +25%

IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.

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