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September 07, 2019

FRIESLAND Tier IX Europe Destroyer Stats World of Warships


UPDATED: Sept 07, 2019

Added: Recommended Ship Setup

Wows Gamer Blog wichita Tier IX Europe Destroyer  IX Friesland
The lead ship in a series of "submarine hunters" used by the Dutch Navy. The ship carried various anti-submarine weapons as well as 120 mm Bofors dual purpose naval guns, one of the most effective pieces of armament during the post-war period.
Wows Gamer Blog wichita
Friesland Flag
A series of Dutch submarine hunters ("onderzeebootjagers") commissioned during the 1950s were named after various cities and provinces of the Netherlands. The head ship was called Friesland (Dutch for "the lands of the Frisii").
COST:  1m Free XP

  • Hit Points: 17600
  • Armour: 6~20 mm
  • Bow-Stern Plating: 19 mm
  • Central & Deck Plating: 19 mm
  • Turret Plating: 6 mm
  • Superstructure: 13 mm
  • Propulsion: 60,000 hp
  • Weight in Tons: 3070 t

    2 x 2 120 mm/50 Bofors №10:
    • Firing Range: 12.35 km.
    • Reload Time: 1.8 s.
    • 180 Degree Turn Time: 7.2 s.
    • Maximum Dispersion: 108 m.
    • Sigma Value: 2.00σ.
    SHELL TYPES: Brisantgranaat M/50 HE:
    • Maximum HE Shell Damage: 1750.
    • Alpha Piercing HE: 20 mm.
    • HE Initial Velocity: 825 m/s.
    • COF: 8%
    • Air Drag: 0.322.
    Pantserprojectiel M/50 AP:
    • Maximum AP shell Damage: 2100.
    • Detonator Threshold: 20 mm.
    • Initial Velocity: 825 m/s.
    • Air Drag: 0.322.
    • Projectile Krupp: 2400.

    Action Zone 0.1 - 6.0 km
    Hit Probability100%
    Continuous Action Zone Area DPS 147
    Shell Explosion Radius DPS 1820
    Explosions Per Salvo 6

    Action Zone 0.1 - 3.5 km
    Hit Probability100%
    Continuous Action Zone Area DPS 284


    • Maximum speed: 36 knts
    • Turning circle radius: 620 m
    • Rudder shift time: 4.0 s

    • Surface detectability: 8.2 km
    • Air detectability: 2.90 km
    • Detectability after firing main guns in smoke: 2.97 km

    Slot 1:Damage Control Party:
    • Action time 5 s
    • Reload time 60 (40) s
    Slot 2:Smoke Generator:
    • Charges 2 (3)
    • Active Time 30 s
    • Radius: 450 m
    • Reload Time 240 s (160 s)
    • Smoke Duration: 127 s
    Slot 3:DEFAA:
    • Charges 3 (4)
    • Duration time 40 s
    • Reload time 120 s (80s)
    • AA damage bonus granted by the Defensive AA Fire consumable lowered from +200% to +100%
    Slot 4:Hydroacoustic Search:
    • Charges 2 (3)
    • Duration time 100 s
    • Torpedo Detection Range 3.5 km
    • Ship Detection Range 5.0 km
    • Reload Time 180 s (120 s)
    () Brackets denotes upgraded consumable


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